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Level 58: Shortshield until the enemies are all the slower yellows then lightning em; rinse repeat, hope for good luck.
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Turns out that for boss 2 aka The Mother Cube, best combo that also beat the level is time slowdown/railgun/energy homers, since you can keep shooting the homers almost all the time when the boss is moving in circles and fire the railgun to kill the smaller fast enemies, while the missiles do massive damage when they hit the boss
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Also, the second boss takes too much effort to defeat, whilst even the time/railgun/big laser combo is useless if you can't dodge that circling around bullshit phase
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Whilst the game was ok for the most part, level 58 really took the biscuit! I may be using the wrong weapon combination, but even with slow time, it's practically impossible to avoid getting hit as a typical human does not have the reflexes to avoid things that come at super speed off-screen. Perhaps upgrades for the ship itself or being to upgrade weapons further may have made things feel more doable.
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good concept but no magnet, having to be on the exact pixel for money and no money if you lose makes this game very bad and annoying to play
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The last boss is really annoying, when he goes into the last random bullets swinging pattern its not fair in how bullets are fired. its random. I dont suck at bullet hells but this is not a fun one since you control with keys and invisibility frames are really short. i have died when last boss is dead multiple times now and its just frustrating that i cant go and farm to test all weapons
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I don't really like this type of games...on one hand,you have to run from the enemies,on the other hand,you have to collect their drop,and this game doesn't have cash magnet??
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yet another frustrating game where the currency disapears before you have any hope of obtaining it and you have to be pixel perfect on the pick up.
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level 58 weapon 1 BFG weapon 2 slow shit bomb weapon 3 lightning.
At start use slow shit bomb first then lightning then use BFG at down shot up take cover the repeat slow bomb again.
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"Freeze Time" should mean enemies slow or stop moving, not 'the screen goes blurry and you slow down so they can kick your butt faster'. This game has so much wrong with it it's a joke. If you buy the wrong weapon, you can't sell it AND you can't make more money for new weapons until you beat the level you bought the wrong weapon for. There's no way to know ahead of time because the damage stat is a secret. You can't replay levels to grind either. Just start over.
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The level design gets progressively worse. It's too easy in the beginning and the developer resorts to enemy spamming by level 40 or so. Level 58 in particular is a serious offender, taking me many tries to realize I had to just slowly travel in a medium-sized circular path. 2/5.
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Last boss is fastest stage to beat. Lightning, Shortshield. Drive inside boss, hold fire till reload. Boss downed, gg.
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Any strategy for last boss? My best was with duck, auto-laser and slow time. Dealt him 65% hp damage... but took a lot of time and still lose :(
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solid game. everyone complaining about having to collect money just needs to get good. I've played many much more challenging top down shooters. it's called bullet hell and this game doesn't come close. i don't know if it's still there but there's this game called I maed a game with zombies in it, it was just an indie game for the xbox 360. a survival game so easy at first, but soon the screen fills with all sorts of different enemies and you don't have an inch to spare. i'm not saying this game is easy, it's a proper challenge, but i have played harder games. I do have one critical comment, is that a lot of weapons aren't ideal for the three weapon slot function. wish you had a secondary weapon slot where you'd press space-bar or something for things like slow time or missiles. anyway, all-around well put together game, for realz.
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Terribly buggy - at times the craft just flies in one direction and you can't control it for a few seconds. The weapons are not good - upgraded weapons aren't often "upgrades". The upgrade mechanism is slow. And the replay concept is suspect - lose all your score, can't start from 1. Not much to build off of here. 2/5
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The fact I don't get even a small percentage of the coins when my ship gets destroyed pains me, I know there are other games that you won't get the coins when you lose, but the game's difficulty with a lot of enemies rushing into the ship and very difficult money collecting just makes it harder to ever get money and progress.