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I absolutely LOVED playing this game back on Cool Math Games! The music is the best part about it, and my personal favorite is the second track. Can't state this enough, it's absolutely gorgeous!
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its way too stupid some of its things, like how you cant lock the camera, or the aiming always telling you you can make the jump but end up hitting a wall, and worst of all, the stupid earth chi thing, that you fall from above but cant get to the platform?? you have to make (at least) a second jum to get on it... thats just wrong, 1/5
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Something I found interesting in this game is that it is sometimes beneficial to let the ninja die, to save jumps (like to kill an enemy but return to the same position, or in one, to open the door, and let yourself die on the spikes, then jump through the opening with the second jump). I kind of like that mechanic.
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I wish something special happened when you got all levels perfect but guess its too late to say something now 9 years after the latest update.
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Random acts of physics makes this challenging. Full power? Sure you can use that to jump only half a screen for some unknown reason. 1/2 power? Sure you can use that to jump two screens over for some unknown reason. And don't bother thinking the "guideline" is where you are going, it is only a rough estimate at best.
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Wow, how did I miss this game for over 8 years. I've been doing almost every BotD since it first came out and I've not played this game before. As for the game itself, it's fairly good. Like Skwaug said in the Best Comments, it would be nice if you had better control of the camera. Overall, I give the game 4/5 Stars, though it would have gotten 5/5 if the camera issue had been fixed.
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I love how after level 20 game just becomes a short and super sweet challenge map rush. If anyone thinks if they should try to get the hard badge you should try it. It's one of the most satisfying game on Kongregate
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Neat game, too bad Kong won't track my progress or admit that they're failing to track my progress. Haven't gotten badges all week...
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I hate level 12 so much that I'm going to reduce my rating from 4 to 3 stars. Constantly retrying the entire level because I missed a jump at the end because I can't see where I'm landing is so annoying!
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It would be nice to be able to undo a jump instead of having to do the whole level again in order to try to finish the level with the least amount of jumps.
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Level 5 is pretty difficult to do perfectly, but I did level 6 perfectly in one try. Although I did get level 5 in 4 less jumps than perfect. 6 remaining jumps is probably the best possible.
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4/5, good enough for a old game [1: need a minimap, because drag can't look far][2: need a level editior/sandbox, because the item design is good, but the level design is not good enough][3: need a harder par, i can underpar on almost every level][4: hard badge should be medium, i can't find anything hard here, just long]
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This is a very solid, not actually hard, pleasant game! Finished in 1 hour for a hard badge. Thanks for no time limit :)
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I did love this, I just think levels 20 to 30 lacked of ideas, and also that Ninjas on kites were used too few times.
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I would like to be able to see the whole screen at once instead of having to blindly jump on a platform in mid air. like in level 12. makes it harder than what it needs to be if you're trying to get perfect.