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The game is nice, but it has 2 major flaws that make it frustrating: 1. The guideline is inaccurate, the ninja doesn't follow the exact path the line shows, and this makes the line completely useless, as i can't rely on it(i know the perfect rating is very generous, but if the guideline was more accurate, we wouldn't need that extra generosity) 2. Big jumps need to be made blindly, while we can scroll the screen to look around, it resets as soon as we release the mouse, thus we can't aim a big jump, we can only see where the target is, which is unecessarily annoying(level 12, for example, was WAY harder than it should because of this). While i like the game, these flaws make it so annoying that i can't rate it higher than 3/5
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Like time 111 said; Cartoon Network completely ripped this game off. You should like sue them or something. This isn't even the first game they've copied either.
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"now, i want you to cling to that wall with your inner chi"
*clings to wall with velcro*
"meh, close enough, you pass"
later...
"hey, isnt that the guy who kicked bob into the lava?"
"just ignore him an wait for orders"
"good idea, we're invisible, defending ourselves would just give us away"
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Who decided it was a good idea that moving platforms going to the edge of their domains should move the camera as well? Makes it hard to aim for no good reason.
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ya know if i could i would reskin the ninja to ezio,conner or altair and the enemy's to the assassins enemys (in the era) namely templars
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I know this view is going to be unpopular and gets lots of thumbs down, but oh well. I didn't enjoy this game at all. The physics engine is weak and the level variety is poor. Simply having a well-known person make the game doesn't make it good - the game itself here is about as drab as Pirates vs Ninjas and honestly not worth a badging.
You're entitled to your view. If a game pleased everyone it would probably be rather unoriginal. However can you explain further why the 'physics engine is weak' ?
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i say this verily,That Longanimal should definetly make a sequel with cutomization options for your ninja,Special moves,and bosses... Thanks for this awesome game LongAnimals!!!
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Is there a simple way to break the balloon walls on level 14 I'm not getting, or is it terribly buggy? Either way, I'd have appreciated a hint there...
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Fun concept, nice artwork / style. I hate that viewing the level snaps back when you let go of mouse button. I hate that the "projected path" isn't accurate.
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the screen scroll is the biggest detractor from the game - I feel like I am fighting the interface and not the game when I am having to make blind jumps off screen that then land on a curved sponge that bounces me in a somewhat odd direction.
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*Jumping around liek a boss* *Sees an enemy sittin on edge of deep hole* *Gets idea* " THIS...IS...CHINA!!" *High-jump kick into enemies face* *Enemy falls into hole*
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The level-select screen nicely shows scores, but it doesn't actually show your ranking on the level, which would be nice to see for those of us perfectionist enough to want to get "perfect" ratings on each level. Easy to add?
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Some levels I completed under the perfect threshold, ... I wish these would credit towards other levels, because some of them are not fun to try over and get frustrated about them. Turning a fun game into tediousness, and wanting to lower my score from 5 to you don't want to know how low.
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@Lexicon, The Shuriken target the nearest ninja, be they through a wall or right in front of you.
Level 29 was a doozy, but thanks to random strategies, I made it through with 10 jumps to spare. :D
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Biggest issue I have is that you can't keep the camera in a different position while you're launching your ninja, meaning you just have to kind of hope you get it right.
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I love the game. Very fun. I love the variety of modes of transportation. One minor nit pick... I don't like the way you jump off of moving objects. It is like you are jumping from a motionless state. If I am on a platform moving horizontally and jump straight up, I should be moving horizontally at the same speed as the platform. Still a 5/5.