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I used Druid for the whole game because of his spam-able attack with good damage, and when I'm walking (not attacking) I could use the time to heal up
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Different cooldown bars for different skills. NEED TO BE IMPLEMENTED. Without it having different attacks means nothing.
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tip, if you want to get a certain type of level just start the level, die then repeat until you get that, its tedious but i got most of the "bigger" unlocks this way manticore,great spirit, rock golem etc. not that anyone will see this after the next ten comments =P
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For those who are wondering, the sprites in this game AND Realm of the Mad God are made by Oryx, who allows people to use his sprites as long as they credit him. Neither game copied the other.
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After defeating the boss I got one free unlock. I was like "Oh cool, I'll try a random one!" And then I get Bahamut, some godlike creature that can fly..... lol.
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PS. Spoiler alert, there is absolutely no difference to the ending if you win with every character unlocked, it still gives you another free unlock and encourages you to try to catch them all. I am disappoint! :(
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Just going to end all these idiots saying this is a copy of Realm of the Mad God, this game came first. Once it became popular, it became an online RPG. Now can everyone stop saying this is a ripoff of RotMG? PLEASE!?
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Guys, the sprites in this game were NOT copied from Realm Of The Mad God. This game came FIRST. Everyone that thinks that this is a copy is obviously an idiot and just can't check the date.
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Incredibly fast way to do this: Find chickens, unlock. Play as chicken, fly through every level until you find dragons. Kill with original archers triple shot in short order. Run and done.
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There are quite a few characters that are broken. Great Spirit has rather spammable attacks, Necromancer can heal him/her self, summon minions, and can use Shock, which does lots of damage and is spammy. When Nicol Bolas is uses Explosion correctly, he can eviscerate most characters. Bahamut can OHKO most enemies with 25 HP or less with Fire Breath.
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I just realized something... realm of the mad god was entirely based on the top comment of "Consider adding a coliseum with multiple AI-controlled party members so you can actually play with the debuffs. Paralysis and such are completely worthless without someone else on your team to take advantage of them. Netplay could be fun, but that's such a large leap in functionality that it seems impractical."
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Pressing while playing the game makes some kind of code text appear. Also, the difficulty needs to be ramped up, we need more maps that are larger, and make some extra rewards for say, every 3 game completions, we can unlock three different characters. Or, we could character customization could be unlocked after beating the game.
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is this made by the creator of realm of the mad god? i found this online and the characters from realm of the mad god and the gameplay song is in here.
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@Zero @lolfan @Austin both this and ROTMG were originally made for some kind of competition, though I forgot exactly what. The idea was to create a game with a certain art style, and so many of the characters will be identical here to the ones in ROTMG. Neither stole from the other, this just came out first after the competition.
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@bobthepie549, they aren't taken from rotmg, rotmg and this was entered in a competition using these sprites which are in the public domain, rotmg was in the rpg, and this was platformer I believe. SO as such, it wasn't taken as they both took it from the same competition as per the rules
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awesome,but it needs more areas(the places when u visit a level)and the magic must not be connected...if u want to i can accept a dislike but if u agree press +
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Both this game and Realm of the Mad God were part of a competition at Tigsource a couple of years back, hence why they are using many of the same assets.
http://www.tigsource.com/2010/02/07/assemblee-competition-results/