Under rating threshold (hideshow)
I really like how you're able to use any foe after you've killed them. All in all it seems pointless to have abilities on the same cool down but I can see how it's more for them to be enemies so they can't have paralyzed you and also be attacking. When it boils down to it, the best character seems to be one with a fast attack with good damage and the ability to heal themselves. Still really like the whole concept.
Under rating threshold (hideshow)
The skins are open source from a design competition. Both this game and Realm of the Mad God have used them. They're still out there and can be used by anyone.
Under rating threshold (hideshow)
Are these skins from Realm of the Mad God or were Realm of the Mad God skins based off of this?
The world may never know.
Under rating threshold (hideshow)
To everyone saying that slowdown abilities are useless because of cooldown bar: I agree, but think about these as about escape-helping abilities.
Under rating threshold (hideshow)
Henchman: Sire, a chicken has killed one of our Dragons
Boss: YOU DARE JOKE WITH THE MASTER OF THIS DUNGEON
I could only look at his tears before he was hanged
Under rating threshold (hideshow)
Why do you (and others too) use ZXC as ability keys? That messes with both AZERTY and QWERTZ keyboard users, QWE at least keeps it the same for QWERTZ, something like CVB, SDF or JKL would be the same for everyone....
Under rating threshold (hideshow)
Oh yes, another stupid game that uses ZXC, making it unplayable for those on a QWERTZ keyboard. Developsers, please make it configurable at least.