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When your ball does not end up in the cup while making a map, the "Would you like to see the solution?" shows up. I'm not sure about other people, but i think i can find the solution to my own map.
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"do you want to see the solution?" no. NO, I don't. I'm already looking at the bloody solution, the past 20 attempts have been an attempt to reproduce that damned solution... this game is so awkward!
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@StuweeGriffin That's not a solution game. It's simply the same game, hosted on king.com, where the solution button actually performs its intended function. If you want to see the solution to level 30, you must "play" through levels 1-29 first.
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Why asking me if I like to see the solution if you're not gonna show it to me? All this button does is redirecting me on king.com, where i should first either go to this level or enter its code to actually see solution. Your /?language=en_US&solution=x string is ignored by all my browsers - or should I be registered at king.com? No thanks. So there is not any sense playing here in the first place. Well, then I'll just install TIM and forget about this game =)
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The concept is 5/5, but the start problems, the big red "wrong", the incessant "do you want to see the solution?" (which just leads to royalgames instead of showing a solution) and the additional "play something on royalgames.com already" popup ad when I hit "next level" after the last just create annoyance. Didn't expect much different when I saw that crown, actually I wonder why Kong still even allows anything associated with royalgames/King. Net verdict 3/5 and that's generous with all the problems.
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Scientist 1:Let's get get a saw blade and spin it at 4000rpm then feed a ball through it!
Scientist 2:Would it cut?
Scientist 1:Of course not!The saw blade would have to be going a 4001rpm for that to happen!
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Pls fix this!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! so tired waiting... im so idiot, i wait for just 30 mins, i think its just lag then i look to the comments (WTF)
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Gorgeous music and awesome graphics, but there's 3 things that would vastly improve this game... 1) have it play by default instead of us making go through the maze of crap listed in best comments (for those who are having trouble with the "empty bar" part... right click where it lists the microphone hooked up to your computer). 2) don't make the levels so pixel freaking perfect. 3) Have a walkthrough link that actually WORKS!
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Either the developer likes putting a lot of misleading stuff on the screen and in the toolbox, or doesn't have the ability to see that he/she has allowed ridiculously easy alternate solutions on many of the puzzles. Level 29 was probably the biggest example of this, just angling a spring to hit the ball over all the junk and then a ramp. It didn't warrant a hard badge with those in my opinion. Also, it's kind of buggy. If something doesn't work, sometimes all you have to do is hit start again and it will magically work. I know that's more like real life, but that doesn't follow physics based puzzle game playability standards...if there is such a thing.
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Level 24,(SPOILER ALERT- well possible :P) put the wheel on the right of the fixed wheel (it(the placeable wheel) will move it(fixed wheel) once the red ball hits it, making the rotating bar above turn the right way to knock down dominoes), put the spring on the platform below and a smidge to the right of the silver ball (so the silver ball will either hit it or land to its left when it falls later on), have it springing straight up, put the bouncy pad below the wheel by a couple of inches and angle it(about 20degrees to the left like this \ kind of) with experimentation, eventually the silver ball will fly into the basket, good luck!