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Age of War on Impossible difficulty: If the game has slowed down to a crawl from you spawning SOOO many cavemen (Money efficiency is to stay behind by a couple ages, which in turn means LOTS of troops...), you're doing it right. Currently, my computer cursor is flickering, which means I'm winning... *Tank drives up to base* *Gets one hit by 100+ cavemen* ...worth.
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ah yes, two super soldiers, 2 of the $150,000 soldier that costs more than a turret that can cause you to win (bottom spot, IonRay). great idea.
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the ai is easy on normal mode, so i will make a new difficulty list: easy (normal), normal (hard), hard (impossible). That is more accurate for a person who has experince with these types of games
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Wow, I remembered this game being insanely difficult so I started off on the normal difficulty, and then beat it on the second generation. Go me! In a short 5 years, I have gotten slightly better at this flash game! :D
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Some tips: You can always have 3 ranged behind a melee (First unit) but only 1 behind the 3rd unit (This does not work for the tank in the 4th and final age). 3 Double Turrents are enough to defend your base from the God's blade and Blaster (Get a IonRay and War Machines cant get through either). Try to completely fill your turrent spots with IonRays because they can actually hit the ENEMIES BASE.
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I actually did get medium before easy...one push (War Machine with 10 blasters behind) got my opponent's hp from full -> none.
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*plays normal* That was fun. Maybe I'll play hard, just to see what it's like. *plays hard* THOSE ARE NOT CAVEMEN. THOSE ARE DEMONS, SENT TO RIP ME TO SHREDS.