Zombie Madness
by loz220
Zombie Madness
Tags for Zombie Madness
Description
Fight off the zombie madness with your unique abilities and huge arsenal of weapons in this fresh top down shooter.
How to Play
Controls: (Customize to your liking by clicking on options in the main menu)
Movement - W,A,S,D
Fire And Aiming: Mouse + Left Mouse Button
Equipped Ability: E
Sprint: Hold Shift
Melee Attack: Space
Developer Updates
Update 8:
- Added 2 new difficulty settings; hard and insane, I donโt actually expect anyone to beat the game on insane, but youโre welcome to try.
- Reduced the zombie kill requirements on the last 4 waves.
- Increased the amount of armor each armor upgrade gives.
- Buffed the BFG damage and radius
- Increased mobility for the vulcan cannon and cal 50.
- Increased the minimum sprint speed, should make sprinting a viable strategy for the low mobility guns.
- Fixed Pushback not always working.
- Reduced the memory footprint of the game, hopefully this will help increase performance for some.
- Reduced the time to survive requirements for wave 36, also increased the chance of a shield dropping on that wave.
- Removed the night time from the waves that had them as I received many complaints about them. If you want them back you can turn on โnightโ in the options menu.
- Added a button to clear career data in the options menu.
Comments
Seismica
Mar. 24, 2012
Some info about what the upgrades do would be helpful. I've put all my points into speed and it seems to make no noticeable difference. What is the multiplier; increase in increments of 1%? 0.5%? What does luck do? How much does it increase damage? How much does it reduce reloading time? Games with upgrades are great, providing we know what and how much we are upgrading. It's got excellent potential though, 5/5.
I've changed the way the speed,damage, and armor upgrades work. You should now see a more immediate effect when upgrading those stats. Here are the stats for each upgrade: Reload: -4.5% Armor: + 6% Damage: + 4% Speed: + 5% Luck: x 3% (Increase the rate at which power up drops. Cumulative, the more you invest the bigger the payout)
Thariel
Mar. 26, 2012
would be nice if the more expensive weapons were actually better
Fullmetal1212
Mar. 28, 2012
I IMMEDLIATELY clicked, when i saw the tags:
Zombie shooter upgrades.
specialistol
Mar. 24, 2012
Zombies are disappearing during play after they got shot... Getting stuck in stages because of this. Looks like it could be fun game once this issue is fixed though.
Is this still happening for anyone? specialistol tells me its fixed for him/her, if you're still getting this issue pm your browser,flash version, and os. Thanks.
DiablosDeAngel
Mar. 25, 2012
Reload = Increase reload speed
Damage = Increases damage done by physical and guns
Armour = Reduces damage taken from zombies
Speed = Increases mobility
Luck = Increases chance of critical hitting
Yes, Except for luck, that increases the rate at which power ups drop. Critical hits happen if you're cross-hair is over a zombie when it's shot.