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clicked on the correct places and still got the "wrong" sound and "oops" and substracted score, how?, and that happened twice, also yes, hints dissabled and still show up...i want to figure it out myself THANS WHY I DISABLED HINTS
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For greatness I'd give 100/5 but the game is way too hard what makes it a 3/5. Hope the sequel will be a bit easier. Great Story, great sound!
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Way too hard. ease up on the differences, to boring because of high difficulty, make it so you can call up hints on command. Draw a good Manwha while you're at it, and then post it on a site for free and make fans happy.
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Altough you able to switch off the hints, they still keep coming up after a time. Also, this game needs some kind of Pause-function. Else, it is really great, I like it when those difference-games give you a challenge.
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On the second level there was a difference that would not react when clicked, and it was very clearly a difference. I stopped playing then, game breaking bug? Accidental difference that got left in but never coded? who knows, but not fun either way.
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Seemed like a nice storyline, art is not bad. But differences were too subtle which made the game too boring and unplayable... And thus a waste of art and storyline - cause most people wont have the patience to get thru to it. And it was a little too much Wapanese for my liking...
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The range of difficulty in the differences is too great. some images are clearly missing a large item and some have tiny color shading differences. The art and music is great. Have someone proof read your shhit, the grammar is terrible.
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Nice game 4/5, please make an option to turn off hints though, I want to look for them myself hehe. Difficulty level would be just right then without the hints.
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I enjoy the artwork, although I think the differences were a little too subtle. Also the dialogue in the story sounds like it was written by a 12 year old.
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LOL! I am soooooooooo glad that hint thing kept showing up! I was having a hard time but it's a great game! Good story, great graphics... I can't wait for the next part! :D
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I thought it was interesting but some of the differences were so subtle that even with the hint circle I couldn't see the difference. I didn't finish playing it through because I became frustrated, but I like the idea and the music is great and if there's a chapter 2 maybe the differences can be a *teensy* bit less understated. :)
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lol. Like trying to find the difference between two glasses of orange juice (with pulp). Amen. I hated it. Don't bother with chapter two.
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I totally agree. The differences are WAY too subtle. It makes playing the game a chore.
Good artwork however and not too bad of a story
3/5
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Way too subtle in your differences. Do you really expect someone other than the artist to notice a slightly different color on the tip of the lion's tail, or a small splotch being brown instead of black? The hints are really huge, but they take a long time in coming, and sometimes I still couldn't see the difference! I want to know the story, but not that bad. 3/5.
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good story, great art and incredible difficult. fantastic difference game. I really like the huge hints. because when you search for a tiny difference and comprehend pixel for pixel you wouldn't get a tiny hint. 5/5 and faved
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Nice post-apocalyptish start and kudos for the music. Even so... an evil tyrant with glowing eyes, lions, slaves and faceless thugs... that just felt too corny. Anyways 3/5
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Global warming is an natural event that can easily be swayed by certain chemicals if we release them into the air. My professor at ASU has found you cna easily cause atmospheric cooling with certain aerosols such as Sulfur.
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couldnt take anymore of it sorry had to stop playing even after a clue was given it was very hard to tell the difference. Sound is nice though. add an option to ask for a clue, i got tired of waiting to be given one.
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good work! the only thing i had problems with was shades of colors. after the first was pointed out to me, i kept clicking on shades that are produced normally from LCD-screen viewangle :P only detail-differences please :)
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thanks for all your support guys
@tahnan: yes it was pretty subtle, we will consider it for our next DG game, and the box is one of the differences
@furrymessiah: thanks for your comment, we'll sure consider it, thanks
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...via several restarts, I discovered that (a) the difference I didn't even see was a subtle shading difference between the buildings in the opening panel; and (b) the "Earth, 21XX" box doesn't come up every time, which looks like a bug to me.
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It's a very pretty game and I'm interested in the storyline, but I had to quit after the second screen. The differences here are just *too* subtle--a patch of orange in the middle of the yellow sands, a ten-pixel-long line near the edge of the picture, and *something* in the first one that I eventually got a hint on, but even when the hint told me where to look, I still had no clue what the difference was. "Hard" is good, but this is eye-straining. I think it needs tweaking.