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Once i got the game a bit it was easy ass hell. get a fully upgraded scorcerer and a mirage caster, then you might wanna get a tank if you really manage everything, and the slot(s) you have left you can fill with an apprentice. if you don't want to manage everything just get another scorcerer. it will get you past any level without a death if you watch them a il bit.
The apprentice is easy. get him on the other side of a lake and mage him. to do, set 3 units on one side of a short lake, set al control off, let one units lure him to the other side of the lake, quickly select one of your other 3 units and press shift so that the lurer teleports to the your other units, attack the apprentice with your mage/ranged unit(s), and then its simply a matter of patience.
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I keep getting quests from "Perverted Old Man". Creepy, considering most of the people I send out on my quests are the young Mana Scholars. o_o
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I think the weapons upgrade is some kind of damage multiplyer, my Dragoon did around 70 damage until I upgraded his weapon by 4 levels, he was off doing 160...
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weird school, YOU pay to enter student not the STUDENTS pay to enter your school. there should be a few changes in this game. one is you should have a school campus. where you can upgrade dormitories to get more students available, and other buildings like training grounds to upgrade max level armory/smith to upgrade max weaponry you should also be able to go on 2 missions at least, one hunt and multiple errand. i have no problem with paying for weapons (schools pay for online classes). have at least 3 save slots is a good idea just encase you (or a friend/sibling) accidently over writes the saved game. this would make an awesome management game, maybe have rival schools and you can take them over or build more schools to win or something like that, the one thing that i (and probably everybody) hates is that you pay to get students, it would give people more incentive if they get payed, and graduate them after level 10 so people cant enroll then graduate to get money
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Definitely needs a sequel, maybe with magic and melee not being sexually discriminated against. I would love to have a wizard, for example. Also need some more class options, so instead of 3 possible branches, maybe 6, and a 3rd tier? I think that would make the game alot more enjoyable.
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Suggestions: I want to be more personally connected with the students. It would be nice if there was a couple randomly generated personality adjectives in their profiles. I also don't appreciate the stereotypical part. It would be much better if males could end up being sorcerers, and females could end up being duelists, etc.. It just makes more sense. Also, having the pupils in demand? What does that accomplish? They're pretty much noobs with no specialty, so... why should we graduate them when we can give them a class? Other than that, great game.
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"The student has grow some stats". How hard is it to get a spell checker these days? Like, really? This game is great, btw - a refreshingly original concept, something that is unfortunately uncommon in flash games... but I can't get passed the atrocious English. 4/5.
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where did they come up with the names of the quest givers? the molester, wandering alien, sick girl, perverted old man; im suprised that i havent seen "mommy" yet
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If you get the... whatever his name was that 1 shots your party, get him in a corner on one side of a river, and use your ranged casters to kill him. It might take ages (took me 20 minutes when I got lucky), but you'll gain so much experience on your students they will instantly reach max level.
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This game would be amazing if your team wouldn't get stuck so easily. The graphics are amazing and the game play is really fun.
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@unice5656 its easy using a sorcess or anything with range if your on the other side of the lake though it can take forever
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Is it even possible to defeath "The Apprentice"? I mean, it'd be nice if I could get some advanced warning and could send my level 30's after it, but it always seems to show up when I'm expecting a nice, easy hunt quest with my level 5 new recruits :'(
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I'm imagining the conversation when you change a students name Principal:How are you doing bob?
Emile: My names not bob its emile
Principle: YOUR NAME IS BOB AND YOU WILL LIKE IT!!!!!
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Two level 1 mana scholars shoot 45 minutes to kill "The Apprentice". 8670 LP(exclude LP bonus). The Apprentice kill my level 28 duelist in about 4 hits.
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Fun game. I thought the hard badge would be difficult, but I got it on my first time through the game, and I started on the hard mode. And accidentally skipped some tutorial in my ADD clicking, too O.o
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is the apprentice unbeatable ? I kinda managed to lock him and attack him with my sorceress , but after 10 minutes of attack ( she's a lvl 30 with lvl 5 weapon ) he ain't dead ...
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I think I got a handle on how upgrading works.
Women: Highest Phy= Magilancer
Highest Dex=Mirage Caster
Highest Mag=Sorceress
Men: Highest Phy=Duelist
Highest Dex=Gunslinger
Highest Mag=Dragoon
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Ok, so I've stopped a meteor for someone who is supposidly chick norris, served as dragon bate for king leonidus, killed evil angels for a curropted priest, killed some bandits for a homeless man, sewer patrolled for a gangster, and killed some trolls for a terrorist. I feel like a bad principal.
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It would be really nice if you could see the amount of money each student is worth from the Organize screen without having to detail into each student. Very awesome game. :)
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nice, seems unfinished. few things seem wrong to me the missions need to be more specific, if i got fed up of having either HUNT mission or missions that need strength or endurance while i was grinding mages... it shouldent even be posible to send mages on these missions. its almost imposible to fight with a "random" team the ai SUCKS and the mages never stand back they always run infront a die first while you where atempting to click the charging enemyand walking around it for 2 seconds. more controle is needed more specific orders (other than follow me, stand there and never move or follow me and stand in the way being attacked)
after grinding lvl 20-30s with lvl 5 weapons i felt like i was getting nowhere so i tryed following the "demmand" and could never fight due to the stupid mix of noobs i always had. 3/5
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Idea for a sequel: You could also have teachers to give theoric lessons to students that aren't in your party, so they can level up without going to quests.
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This game would be better, if it had permanent upgrades, upgrades that work on all your students that you have now and will have after, making it easier to train students to higher levels as you progress.