Comments for Valthirian Arc

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WaitAMoment

Jun. 18, 2016

Under rating threshold (show) Came back to the game to experience Valthirian Arc again while waiting for release of the 3rd game. Went to sandbox mode and tried to accolade all achievements as fast as I can. Time Taken: 1 Week, 7 Month, 3 Year Imgur URL: http://imgur.com/a/rSVBj Support the upcoming 3rd Game by checking facebook and twitter!.

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BeginnerWrath

Mar. 31, 2016

Under rating threshold (show) The game's..... Freaking.... Long.... Loading T_T

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valfariss

Mar. 22, 2016

Under rating threshold (show) hello

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grimmis1

Mar. 9, 2016

Under rating threshold (show) Game: Enter your name and academy's name! Me: (Name: XxX_MLG_XxX Adacemy: 420 Blaze Skool)

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deadlygazebo

Mar. 4, 2016

Under rating threshold (show) The secret to the game is getting one or two characters up to grade thirty, then having them solo rank 3 quests while dragging around as many rookies as you can. I personally like a magilancer or a Duellist for this, but a sorceress works best if you're using a mouse, and not a trackpad. (Sorceress is best in case you bump into the apprentice) ALWAYS be aware of the bonus. Search for recruits of that gender, and pick the ones that match the stats and level them as much as you can. If the recruit doesn't go into the class, just graduate without upgrading: they're worth a ton as apprentices. Over the required fame? Start growing a tourney team, bench them at 30: there's no reason to keep running with characters that don't get better. When tourneys come, grab your 2-3 level 30s, and get your free 300 fame. ALWAYS go for the mirage casters, followed by sorceresses. They will RUIN you.

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bbrtki

Feb. 27, 2016

Under rating threshold (show) any plans to release a steam version?

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hamrage14

Jan. 3, 2016

Under rating threshold (show) Valithrian news: Breaking News! Prinicpals around the globe are trying to figure out how to deal with the Valithrian Arc loophole which allows kids to go to college and get paid in the process!Authorites are hot on this cases heels

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Quackadoodle

Dec. 30, 2015

Under rating threshold (show) How do you count your fame? You can't say "One fame, two fames.."

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JennyHa

Dec. 17, 2015

Under rating threshold (show) The people of Valthirian sure have nice code names!

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elisdragonheart

Dec. 14, 2015

Under rating threshold (show) I found this game years ago, and keep coming back to it! XD Freaking awesome game.

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poopstank

Dec. 13, 2015

Under rating threshold (show) Love the little Jonn Lejwa A.K.A. Jon Lajoie reference.

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deathsam

Dec. 13, 2015

Under rating threshold (show) nice game I loved it

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jaimejza

Nov. 29, 2015

Under rating threshold (show) I think it'd be cool if some of the students that graduated come back as teacher who give benefits to students of their respective job class, they could give the students things such as increased stat growth and stat passive stat buffs during battle. I also think it'd be cool if some of the higher lvled students could directly pair up with lower lvl students, perhaps you could give them buffs when they're paired up with each other as well as having the higher lvl "senior" student affect the job class choices of his/her "junior".

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sssecretboy

Nov. 27, 2015

Under rating threshold (show) I need to beat "Uncharted Babyboom by Hondom" plz lend me your power, Valthirian Arc. I'll give you 5 stars.

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Kevinater

Nov. 20, 2015

Under rating threshold (show) I like to keep 1 magilancer around as a level 30 "tutor" to help new students get LP. Remember that the majority of the LP goes to the student that got the final blow, so use the magilancer to bring an enemy within inches of death, then let your newbies get the last hit

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Hoth_

Nov. 14, 2015

Under rating threshold (show) I really enjoy the idea behind the game, but there are several things that are just frustrating: constantly getting stuck in the maps, spawning with enemies all around, and not being able to form parties of just two or three when the scrub keeps getting killed. More than anything, the luck factor just keep pissing me off. I never had the class needed and on month 12, I got nothing but errand quests except for the 3rd, which was the goddamn apprentice. An entire year's worth of work shouldn't be undone by mere shoddy luck.

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lucidrine

Oct. 16, 2015

Under rating threshold (show) Valthirian Arc: Red Covenant has reach 6k to 40k in second days. Support us on Kickstarter to make a new Valthirian Arc… Together we can :) https://www.kickstarter.com/projects/agatestudio/valthirian-arc-red-covenant

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Quackadoodle

Oct. 12, 2015

Under rating threshold (show) so who exactly is The Apprentice???? had him on 2nd week. whaaaaat?

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Developer response from lucidrine

You can find out the apprentice on new Valthirian Arc :p Support us on Kickstarter for the Valthirian Arc:Red Covenant :D here's the link: https://www.kickstarter.com/projects/agatestudio/valthirian-arc-red-covenant

controlre

Oct. 9, 2015

Under rating threshold (show) OMG that music 10/5

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Developer response from lucidrine

what's wrong with the music? :D Oh yeah, don't forget to support us on Kickstarter for the Valthirian Arc: Red Covenant https://www.kickstarter.com/projects/agatestudio/valthirian-arc-red-covenant

ghostxtr

Sep. 30, 2015

Under rating threshold (show) Excellent game, although, you have to admit that the female students are far superior in terms of powers and ability to male student, other than that little balance adjustment, the artwork is superb, and the execution works wonderfully.

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Developer response from lucidrine

Hi, thank you for your suggestion, don't forget to support us on Kickstarter for the new Valthirian Arc :) https://www.kickstarter.com/projects/agatestudio/valthirian-arc-red-covenant

Cloudmonkey98

Sep. 14, 2015

Under rating threshold (show) To everyone complaining about a lack of Mute Ability, press M, S, and V to turn on and off BGM, SFX, and Voice respectively

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Developer response from lucidrine

Thank you for your help. For your information, Valthirian Arc: Red Covenant is now on Kickstarter. DOn't forget to support us :) https://www.kickstarter.com/projects/agatestudio/valthirian-arc-red-covenant

Cyllaenoi

Aug. 22, 2015

Under rating threshold (show) I ran into the apprentice on week 2. *shakes head* At least I managed to put a lake between us. I encountered him half an hour ago, and my two mana scholars (at like, level 2) are still pinging at him. At least there isn't a time limit for fights.

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Developer response from lucidrine

You can find out the apprentice on new Valthirian Arc :p Support us on Kickstarter for the Valthirian Arc:Red Covenant :D https://www.kickstarter.com/projects/agatestudio/valthirian-arc-red-covenant

maxmolly

Aug. 7, 2015

Under rating threshold (show) having trouble with melee styled enemies? Have at least one long ranged student and get the enemy stuck by a small amount of water. The long ranged can attack but the the enemy can't fight back!

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Developer response from lucidrine

nice! don't forget to support us on Kickstarter for the new Valthirian Arc :) https://www.kickstarter.com/projects/agatestudio/valthirian-arc-red-covenant

Enaluxeme

Aug. 2, 2015

Under rating threshold (show) It would be cool to have little variations in the characters of the same class, like different hair color or different expression. I find it boring that they all look the same

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Developer response from lucidrine

thanks for your suggestion. don't forget to support us on Kickstarter for the new Valthirian Arc :) https://www.kickstarter.com/projects/agatestudio/valthirian-arc-red-covenant

quacky05

Aug. 1, 2015

Under rating threshold (show) Is it just me or is the AI of the following students in hunt quest like getting stuck by water?

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supreis

Jul. 27, 2015

Under rating threshold (show) The thing I would like to see the most in the next sequel is a mode with a time constraint, like in official arc in the first game. The management aspect of valthirian arc 1 is what apealed to me the most, so imagine my dissapointment when the second game didn't offer any chalenges in that regard. And this might just be me, but the first game feels a lot faster paced and cleaner than the second in a lot of ways. Music is a big one(Really, VA1's soundtrack is AWESOME), another is that everything in the main hub is instantly accessible without moving the screen. The aesthetics of the second game also feel bloated?? somehow, but I can't quite put my finger on the reason why.

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Developer response from lucidrine

thanks for your suggestion. Please check our new Valthirian Arc, it's called Valthirian Arc: Red Covenant https://www.kickstarter.com/projects/agatestudio/valthirian-arc-red-covenant :D

Cielight

Jul. 21, 2015

Under rating threshold (show) I'd love to see branching classes beyond the current one to add to the diversity of builds. Maybe have an Good/Neutral/Evil spectrum that can be influenced (to some extent) to add another layer of separation, or more complex buildings that increase X on level up. An Alumni feature. As others have said, a more meaningful story. School-related mechanics, such as Student Councils, Exams, Competitions, Festivals, Student Exchange. Principal's Skill Tree based on Reputation. Stuff like that that allows us to diversify and have a more interesting game.

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Developer response from lucidrine

thank you for your suggestion. Just info, we will made a new game Valthirian Arc, it's called Valthirian Arc: Red Covenant. You can see it on kickstarter. https://www.kickstarter.com/projects/agatestudio/valthirian-arc-red-covenant

Greensburg

Jul. 20, 2015

Under rating threshold (show) The main gripe I had with the second game was not having any incentive to work on my students, since most of the content was doable with average end-game stats. Getting gold students to max was worthless because there were no challenges up to par. So ideally, you'd want to make some hard challenges that would require of a player to master the gameplay system and use it to its full potential. Also, this is just me, but I'd prefer to have a single game with constant updates than numerous entries on the same series.

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ChocoboB1

Jul. 11, 2015

Under rating threshold (show) 1. Party/Team (Just a way to sort out students, it's annoying to choose them for a quest one by one.) 2. Newer events. Maybe you could make it more like a school. Like, a student council, competition or Annual School festivals. Something that will make the school itself fun.) 3. RIVAL SCHOOLS. Well, you're not the only one. There must be other schools so you can have a competition. 4. Longer Story. After the main story, maybe you could add a tower full of monsters where you need to climb up in order to reach the top. Of course, if you are to add other rival schools, they will also climb that tower. There will be pressure again because there is a race to reach the top. 5. Alumni System! Alumni association would be a good feature to add. They'll provide a little bit of funds to the school. Also, add a feature where news comes up and one of the alumni students did a great job and increases the fame. It happens in real life, so maybe you could add that feature. All Hail the VA series!!!!

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Developer response from lucidrine

Thank you for your suggestion. Now the New Valthirian Arc is on Kickstarter. Support us :D https://www.kickstarter.com/projects/agatestudio/valthirian-arc-red-covenant

CpDavenport

Jul. 11, 2015

Under rating threshold (show) Suggestions for Valthirian Arc 3: Events should happen in the world and, for example, if a war happens you need to decide if your school is choosing a party or remaining neutral. Also, a customizable principal to play with would be fun! maybe you could have some staff to choose, they would require a salary and would boost the education for a certain attribute. and...huh...mobile version?

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Developer response from lucidrine

Thank you for your suggestion. Now the New Valthirian Arc is on Kickstarter. Support us :D https://www.kickstarter.com/projects/agatestudio/valthirian-arc-red-covenant

greenman74

Jul. 10, 2015

Under rating threshold (show) I think a cool feature would be having a list of your graduated students on record, like what level they were, when you got them, etc.

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Axel1989

Jul. 7, 2015

Under rating threshold (show) Ah, some days ago I said the things you should, in my opinion, do. But now I will say what you shouldn't do. Pay to win. Pay to full game. Does MMORPGs ring a bell? Enough of those, please. If you want to make money, as I am sure you need it, please make it with lots of advertisement. For example: "to get this skill, visit this sponsor's video, and answer correctly the question" so that we have to see the whole video to be sure to answer correctly -.- And no "time-energy" bars to play, and this kind of stuff. Please. Pretty please. To do a good game, you need to create something you would like to play with, and trust me, pay to win is no fun. Don't do like the Epic War Saga.

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ILikeBoooS

Jul. 7, 2015

Under rating threshold (show) NEW VALTHIRIAN ARC!!!!!!

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Developer response from lucidrine

yes, The New Valthirian Arc is now on Kickstarter https://www.kickstarter.com/projects/agatestudio/valthirian-arc-red-covenant

ZacharyJ33

Jul. 4, 2015

Under rating threshold (show) I was shocked and greatly excited when the announcement for the New VA game was released :D umm here are my suggestions 1. new classes I guess like a summoner or a dark or light wizard 2. no level cap it's annoying that a character can only reach level 40 in VA 2 3. new sources of money $$$$ 4. New Decor Inside and perhaps outside the school as well 5. We get to choose the Principal Powwer 6. Pets like some Dragons or the ones we fought in the quests 7. Character dialogue perhaps for example when some students go to class together 8. Player's ability to choose where our skill points go

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Developer response from lucidrine

check the New Valthirian Arc and support us on Kickstarter :D https://www.kickstarter.com/projects/agatestudio/valthirian-arc-red-covenant

Jeanioz

Jul. 4, 2015

Under rating threshold (show) Other suggestion about the new Valhirian Arc: unite the best things of the first Valhirian Arc (music, tournaments, fame quotas, turn-based academy managament, etc.) and the second Valhirian Arc (academy building, academy animations, storyline e story quests, etc.) and improve them.

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Developer response from lucidrine

Thank you for your suggestion. The new VA is on Kickstarter now, it's called Valthirian Arc: Red Covenant. Please support us :D https://www.kickstarter.com/projects/agatestudio/valthirian-arc-red-covenant

Axel1989

Jul. 3, 2015

Under rating threshold (show) For the New Valhirian Arc: 1) equipment 2)Skill points, that lets us decide what our student will improve. 3) There are so meny possibilities! Training in the school, or an RGP turn based kind for the quests? The students that don't get used could be trained in the school by the other professors for a price, maybe? 4) A market, where sell and buy stuff is possible. Also loot from missions of course. The weapons should not be the only thing you can modify! 5) Last suggestion, that maybe could be umpraticable: no level cap. you can keep training your students as much as you want, but of course, when doing so, you risk not being able to graduate enough students to cover costs and fame requirements, so it's up to you to decide. This one would require a lot of fine balancing, but would render the game a lot more interesting in my opinion!

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Developer response from lucidrine

we improved all from valthirian arc 1 & 2 in Valthirian Arc: Red Covenant. Please support us on Kickstarter to make it happen :D https://www.kickstarter.com/projects/agatestudio/valthirian-arc-red-covenant

kimahri88

Jul. 3, 2015

Under rating threshold (show) I really loved the first VA. The second lost my interest really quickly. So please improve the first. Here are my suggestions: 1. Higher levels and further class advancements. 2. Difference in weapons: like fire/ice weak elements and demons with elemental weakness. Thanks for making a good game!

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Developer response from lucidrine

we improved all from valthirian arc 1 & 2 in Valthirian Arc: Red Covenant. Please support us on Kickstarter to make it happen :D https://www.kickstarter.com/projects/agatestudio/valthirian-arc-red-covenant

dsalmon

Jul. 3, 2015

Under rating threshold (show) Allow us to set groups. Like have four students under one group and whenever i select that group, they'll go on a quest together.

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Developer response from lucidrine

we improved all features from valthirian arc 1 & 2 in Valthirian Arc: Red Covenant. Please support us on Kickstarter to make it happen :D https://www.kickstarter.com/projects/agatestudio/valthirian-arc-red-covenant

yeasy

Jul. 3, 2015

Under rating threshold (show) I hope it's correct place to leave opinions. A) Please add more rare tiers of students, like 1/10000, 1/100000 and so on B) it would be nice to be able to loot items from missions, tiers can be similar (random) C) VA II is missing replayability, make quest-chains replayable on harder level? D) Maybe try to add something like endless dungeon with harder and harder opponents

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Developer response from lucidrine

Thank you for your suggestion. The new VA is on Kickstarter now, it's called Valthirian Arc: Red Covenant. Please support us :D https://www.kickstarter.com/projects/agatestudio/valthirian-arc-red-covenant

superjohnnyh

Jul. 2, 2015

Under rating threshold (show) that moment where your trying to get the hard badge and you only have one month left and you were trying to graduate the low lvl apprentices but then after u graduate the last one u realized....."oh no i only have 4 left and they are all in the party"...... I DONT WANT TO RESTART AGAIN

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Jeanioz

Jul. 2, 2015

Under rating threshold (show) A sugestion for the new valthirian arc game in development: a playable principal character, that act like a student that don't graduates and can be customized at the start of the game, among other things.

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Developer response from lucidrine

Thank you for your suggestion. The new VA is on Kickstarter now, it's called Valthirian Arc: Red Covenant. Please support us :D https://www.kickstarter.com/projects/agatestudio/valthirian-arc-red-covenant

Forbidden403

Jul. 2, 2015

Under rating threshold (show) Here's some suggestion for improving.. 1.Make monster drop equipment or loot for crafting -- 2.Craft could be equipment, potion for temporary buff or items that can add permanent passive buff to student -- 3.Team/Group/Party setting. it'll be a lot more easier to adjust thing if we can put students into team and choose team to embark quest or errands instead of select students. -- 4.Skill tree for student or school will make game more fun!

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KristjanR

Jul. 2, 2015

Under rating threshold (show) Some sugestions for game development. The game should have a defend the castle type of mission array there only the lev30 characters can participate whitch graduated from your school. Rightnow they just go to the void and leave you some honor then graduating, then it would be something interesting, as to see what they make in they lives past the school... ;) Some "betrayal" missions should also be nice if you make a scholar too powerfull and he turns against his comrades and school. I order to see, whether or not a scholar is too powerfull, a moral meter should be implemented, what would rise acording to your honor. While you can train higher characters with low morals, it should give small percentige chanse that the diciple turns rogue just like with weapons improvement. - The higher the level of the character, the grater the chance of improvement. What you think of that? =)

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KristjanR

Jul. 2, 2015

Under rating threshold (show) To ValarisWasTaken: its a special event, you can take that one down only with gunslingers and magilancers and such if you manage to warp via the shortcut keys into map areas there the "boss-diciple" cannot since it is a melee oponent. If you whack that character long enough you should optain the "abuse the apprentice" trait. I know it annoys me too that its there. Maybe its to make the game more challenging... :S

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raptor6978

Jun. 25, 2015

Under rating threshold (show) @valariswastaken, Yes, this is the apprentice. Occasionally he shows up on a quest, he is very strong. The only real option is to hide behind on of the lakes on the map and use your long range units to hit him until he dies.

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IsaacBright

Jun. 21, 2015

Under rating threshold (show) Appearently Captain America needs help with blops

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Developer response from lucidrine

Captain America :O

carloseldantas

Jun. 19, 2015

Under rating threshold (show) WOW!

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ValarisWasTaken

Jun. 17, 2015

Under rating threshold (show) Uh... I had this lvl 1 team and went to a hunt. The quests name was "save the crops from the kru kliis" (something like that). As I moved in the map another student appeared from nowhere and one-hitted all of my students and the mission failed. Is that supposed to be like this? I'm really confused o_o

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Kevinater

Jun. 9, 2015

Under rating threshold (show) press M to mute music, and S to mute sound, and V to mute voices.

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mieka

May. 19, 2015

Under rating threshold (show) is there any way to mute this game, please?

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