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After playing the first, all simply wanted was some background images adding to show basic areas or perhaps enemies. I come to this game and here is my request already waiting for me. Well done Devs
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I don't know how many years I've been playing this, or how many amusing items names and creature descriptions I've read... but I've only just now noticed this item appear in my loot list:
>:C
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I started the game 12 hours ago and went to check on Female Taylor (a Human Knight). She's wearing a stone radioactive sword, riding a cursed grand dragon, along with a cursed copper sword... Her armor is 'better cloak'. Sooooo, she's fighting half naked... 0-0
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I have gone through so. many. comments. Found nothing about the subject I'm looking for. I'm curious as to how the stat percentages work when you're creating a new character. If you could make it so you could see the final percentages when you're deciding on what class and race you're choosing but before you click the "finished" button, that'd be awesome. If not, any info on how they work is just fine for me. :)
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My char died 2 days in Hell and is now a ghost frozen on a square. So Taylor the Elf Druid is literally a lost soul. RIP
So my char died and is now a ghost stuck in a square in Hell and not moving. Been like that for 2 days.
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Has anyone figured out the logic behind the ascensions? Why some classes appear and other don't sometimes? Only once have I encountered magilance master and dragonkin despite having reached level 12-14 with multiple characters of all different kinds of builds.
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"You're fighting a scary rabid monstrous enchanted three-headed lawyer zombie": sounds like any old legal battle :P
So... where do I buy the weapon 'Robert George Kardashian'?
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You're fighting a pissed off nigh-immortal diamond demonic cyclops,
You're fighting a pair of golden floating ten-headed ghost gnolls.
Ok I seriously need to watch what comes up these things sound bad ass xD
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Suggestions for 3RD Idle RPG:
1: More races
2: More classes
3: Class Based Specials
4: Race Based Specials
5: More EXP per level/HP
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I've always wondered what level my character would be if I had been able to keep my save file from 4 years ago. Probably still level 14, Rip.
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So, if you want items in this game faster than you're allowed. Make sure you have 5+ things to sell, on the way back to town manually save the game. Let the game go through the quest, sale and buying process and upon exiting the town let the game go through one turn cycle of leaving town. After that turn quit the game, load the game, you'll have all your sale items back in your inventory as well as the previously bought item. Rinse and repeat as many times as you like or for as long as your character will buy a new item. If your character doesn't buy a new item you should have a decent gold stock so that the next time you decide to do this on the next quest you'll be able to buy upgrades. If you play a high charisma character like a bard you'll keep getting charisma which will allow you do the process more and more. I've done this multiple times, the trick is not to quit too early or you'll end up in a sales loop which will screw your game save. Enjoy!
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I have figured out that defense doesn't really help. After a certain point the enemies just don't hurt you. Poison and damage are what really help both early on and during the mid teen levels. I would even go as far to say to restart a character if you don't start with poison. I was wondering how high certain spells levels go. What is the highest level spells you guys have seen on your characters?
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Me during one quest: Look in the chests, you moron! Johnson: Derp. Derp. Looking for anything that could use a shovel... Derp.
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My game completly bugged when ascending to "alien-cowboy" class and it could not ascend anymore and up to some point it was stuck beating up a monster while dead. meaning it could not ressurect.
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started out as a level 1 gnome cleric with the highest level lightening spell in the game, very balanced i must say XD
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-22/157 Health and I'm "fighting a some ethereal lizards." which aren't dying... well I guess my run as a level 12 undead arcane archer has come to an end.