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Comments for Castle Wars 2

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kurathedog

Mar. 31, 2016

Under rating threshold (show) Game seems to be bugging out in campaign, not continuing after the game finishes (win or loss). Tried in Chrome and Safari

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(3)

luckycharms415

Jun. 27, 2011

Under rating threshold (show) You need to fix the freezing bug... It freezes constantly!

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(8)

hensleyc

Jun. 06, 2011

Under rating threshold (show) I think the Lightning should attack ONLY the building because technically it's OVER the building, and not the wall. It should work like the Ambush card and bypass the wall...

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(8)

manleyerman9

Aug. 26, 2010

Under rating threshold (show) Well would be nice if quits counted as loses and hard mode can tear you apart sometimes but it is a fun game and the music is great so its still very enjoyable

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(8)

massive8992

Aug. 26, 2010

Under rating threshold (show) the first game was so simple but it was very fun to have a tower over twice the size of your foes and to then see it get cut in half ths game has great updates but its just not the same i think its the graphics that realy take that simple feel from this game and the option of maybe a 50 card deck would be nivce 75 is a little too big a minimum its just too much but the updates realy are nice and make the game flow well.

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(8)

restonfc1492

Aug. 25, 2010

Under rating threshold (show) Went undefeated in Hard mode with this defense focused deck: 5 thief, 3 recruit, 1 all weapons, 5 mage, 4 pixies, 3 mag defense, 3 add weapons, 4 add crystals, 5 a.d.d bricks, 2 all crystals, 5 builders, 5 tower, 5 tavern, 5 house, 2 Babylon, 2 school, 2 fence, 4 wain, 5 all bricks, 4 large wall, 2 reverse. Just aim to get your castle to 100 and you’ll be set, I really focused on getting my builders and mages up as high as I possible and use tavern or pixies a much as I could. It worked for every battle. :D

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(18)

ga57ul

Aug. 02, 2012

Under rating threshold (show) My keys have dissapeared 4 times already >:(

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(3)

mongtufa

Jun. 11, 2010

Under rating threshold (show) Clicking on card info and then back on the card, and then back on done is way too time consuming just to see what it does. Also, the castles need to grow to full height. Also, the icons at the top are kinda hard to see what they do at first glance. Maybe stack vertical or something? It's hard in it's current form to quickly glance up and get a lot of information quickly.

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(112)

Travelerj

Jul. 30, 2012

Under rating threshold (show) Hm. My keys have disappeared as well. Is this a glitch, or is it something else that I'm not aware of.

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(3)

blackbetta

Jul. 30, 2015

Under rating threshold (show) How did I get the "complete a campaign" medium badge without winning a battle - to get the easy badge?

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(3)

hahaownedlolz

May. 02, 2011

Under rating threshold (show) I really enjoyed the first game. It was simple and yet extremely fun. This game started out great till i played hard campaign. The sacrifice cards are simply way too cheap. They completely ruïne the game and the fun of it. It's so hard to build them up in the first place since you only can get +5 from each and maybe +1 from school. They use 3 sacrifice and the game is over. Your crippled and can't do anything. It's also extremely annoying to have just 1 of each making this game very frustrating. Remove sacrifice and increase curse cost and this would be a great game like the first one.

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(14)

jcchurch

Aug. 28, 2010

Under rating threshold (show) When my opponent casts "Dragon" on the first turn and wins, I think the game is broken.

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(14)

Robocop95

Aug. 27, 2010

Under rating threshold (show) I think a "Pass Turn" button would be helpful.. I'm tired of discarding cards in HARD MODE when I can't do anything..

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(14)

BGSBGS

Jun. 13, 2012

Under rating threshold (show) Game occasionally crashes mid-battle during campaign, which is quite frustrating when things are going well.

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(3)

SpeedyVelcro

Jul. 18, 2013

Under rating threshold (show) It's a good game, quite like it.

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(10)

epicshowdown

May. 12, 2012

Under rating threshold (show) I agree with FreakyPopM. He has a very good point.

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(3)

cwordsman

May. 11, 2012

Under rating threshold (show) strrategy: use ambush :D for hard

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(3)

bluebird_fan

Apr. 22, 2012

Under rating threshold (show) ok i was in medium battling AND A HUGE TROJAN HORSE ATTACKED MY CASTLE 30!!! WTH

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(3)

Ghost256

Mar. 12, 2018

Under rating threshold (show) Playing on hard mode. Just got to 3 of builders, mages, and recruits each. Opponent plays 3 curses withing 10 turns.

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(3)

Annello

Jan. 10, 2020

Under rating threshold (show) So I'm playing the campaign on hard, fighting one of the enemy castles, and after 50 turns or something like that things finally seem to be going my way. And now the AI isn't reacting anymore and I'm stuck waiting for it to play a card or end the turn... ._.

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(3)

PintFloyd

Sep. 10, 2016

Under rating threshold (show) for easy badge just win in multiplayer mode

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(5)

tech501

Sep. 10, 2016

Under rating threshold (show) it is totally unacceptable that a game that does not work is selected as botd!!! I am getting really fed up with kongregate's recent botd choices.

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(5)

Denninja

Mar. 01, 2012

Under rating threshold (show) What's the point of multiplayer if you can't win unless the other person is completely fair?

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(3)

StevenG177

Sep. 29, 2016

Under rating threshold (show) The multi-player game badly needs a "resign" button. It is bad enough playing through a game when you have no chance for the last 15 turns, but people also run up the score while refusing to kill someone, so that they can get 500 points in all materials. Lots of fights would be avoided if someone can amicably resign, rather than just having to leave the browser entirely.

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(3)

buena

Dec. 30, 2011

Under rating threshold (show) To easily win hard badge: do nothing but build, steal, and create resources. Don't even have any attacks in your deck. Win by getting castles to 100.

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(3)

philnotfil

Dec. 04, 2017

Under rating threshold (show) Looks like I'm a couple years too late to get the multiplayer badge, 0 people in any of the multiplayer rooms

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(3)

Monkeyball500

Jun. 14, 2011

Under rating threshold (show) Yes you can SymaCon

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(3)

arrp1717

Apr. 03, 2011

Under rating threshold (show) the updates have been really good people start playing it now and by the way the graphics are really good too

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(3)

Cydira

Aug. 26, 2010

Under rating threshold (show) I liked the old one better, where the resources were easier to see. This interface is prettier, but harder to use. I agree that when your multiplayer opponent quits, it should count as a win for you.

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(3)

TheLightDemon

Aug. 25, 2010

Under rating threshold (show) Love the fact that when you save your deck they put a smiley face :D

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(3)

BlazeASCE

Aug. 25, 2010

Under rating threshold (show) I have got the medium badge and not a single person I played against quit. I guess I am lucky?

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(3)

Ammutseba

Aug. 25, 2010

Under rating threshold (show) Does the idea of this game revolve around me resetting every game because the two first cards the computer throws happen to be the "Babylon"-card and the "Dragon"-card or some stupid shit like that?

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(3)

Popcicle42

Aug. 24, 2010

Under rating threshold (show) Frustrating when your opponent up and leaves just as you about to win. No, I don't want to "tie"... I beat you, deal with it. Please, please, please!... m0rkeulv: next time, make it so a leaving-the-game counts as a win for the opponent. You don't even need to give the guy who leaves a loss... just give the person who stayed a "win", k?

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(3)

SJBecker21

Aug. 06, 2010

Under rating threshold (show) Needs badges

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(3)

iemtheone

Jul. 21, 2010

Under rating threshold (show) now this is a better game than the 1st one

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(3)

Smil3yloc

Jul. 05, 2010

Under rating threshold (show) NO BADGES???? :(

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(3)

ToneLeMoan

Jun. 23, 2010

Under rating threshold (show) Excellent game. I haven't unlocked any more cards yet, I look forward to "tweaking my deck." Also, a small criticism: it would be nice to stack the things that make resources BEHIND the resources themselves. And to also have your opponent's stats in the same order as yours for quick reference. I'm sure I'll get used to it but it is my only niggle so far. Still 5/5! Good work :)

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(3)

Chinagami

Jun. 17, 2010

Under rating threshold (show) Glitch! It happened three times in a row. First time, i lost, game stuck, did not advance to you lose screen. Second and third time i beat the computer and it did not say i won, just stayed in the game with computer's castle gone.

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(3)

BonusMop

Jun. 15, 2010

Under rating threshold (show) Sacrifice cards don't ruin the game. With the huge imbalance in starting resources, there are cards that can win the game for the computer on the first turn. But after that, you can win. The computer always uses a balanced deck, but you don't have to. Focus on building for example (guards to use up your weapon resources). Now the computer has a bunch of useless "sacrifice recruit" and "destroy crystals" cards clogging up their deck. You don't waste cards, and you can get your tower to 100 before your opponent finds the cards to tear it back down. The same should work for an attack deck. You'll only lose if you try to do everything. The computer can do everything better than you.

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(3)

dbruser

Jun. 14, 2010

Under rating threshold (show) BLEEP I finally almost beat hard (the last mission) and it has to freeze on me!!! the com wouldn't move, i had basically won, grrrrr, otherwise, great game. I love it.

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(3)

Gotan

Jun. 14, 2010

Under rating threshold (show) Added graphic frills for the price of a clear interface, obscure "special" cards and a campaign that doesn't work (and aparently gives no bonus here). Usually, for a sequel i'd expect an something new or an upgrade, not a downgrade.

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(3)

ShayDox

Jun. 14, 2010

Under rating threshold (show) Someone help me. When the game loads it doesn't say play, it immediately goes to a black screen. Has anyone got this problem?

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(3)

Magonia

Jun. 13, 2010

Under rating threshold (show) froze on opponents turn........

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(3)

mothwentbad

Jun. 13, 2010

Under rating threshold (show) For "add crystals", what would make it useful is if you had to spend, say, three bricks and three weapons to get 10 crystals. For the other "add [resource]" cards, what was helpful about them was that you could shuffle resources from one type to another. Of course, the player is free to not put "add crystals" into his or her deck. But you know now what my idea is if you want a card people will actually use, possibly.

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(3)

klrorca

Jun. 12, 2010

Under rating threshold (show) great game, but the only real upgrades are sound, graphics and Muti-player (not that those are easy). I was really hoping for more cards than the 6 extras, which prove not so great at the end because you cant get enough resources to cast them. All and all an excellent game, I'll give it 4/5 the first one got 5/5 but I expected more from 2.0. :)

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(3)

Xystem4

Nov. 14, 2015

Under rating threshold (show) The decks are seriously bugged. The only way to stop depending severely on luck in this game is to balance your deck well, but they don't save. It's very aggravating.

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(6)

spudly55

Sep. 05, 2016

Under rating threshold (show) Another wonderful pick for BOtD, badge doesn't work. This is getting to be a trend now. Maybe someone should look into what the person deciding BOtD is doing during work hours because it's not looking into good picks for BOtD.

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(5)

numero53

Jul. 24, 2013

Under rating threshold (show) we need a very hight luck for beat the hard campaign.on the first,the luck is not the only thing for win,there is the card and strategy,the luck is "optional"

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(7)

Master270

Jun. 22, 2011

Under rating threshold (show) If this game keeps up the game may have new version so put + so the developer can make another Castle Wars (Castle War 3 -9)

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(7)

stormblaz

Aug. 29, 2010

Under rating threshold (show) This creator dosent fix the msitakes he ahd in hes previous castle war. which evrybody complaint about quitting in online should be a win for the person who remained. and even though we put a ton of complaints about that he still went right trhough it and not care about it. if one thing a game designer shoud ldo is fix the previious mistakes the game had so the next one would be way better adn more enjoyable. D:<

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(13)

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