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Perhaps a little easy, but a good solid and entertaining game. I especially liked the upgrade system. Artwork could need some improvements but that's about it. Looking forward to W-Zone 2.
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Excellent game, the difficulty ramps up at the perfect level and I support the above ideas for extreme modes.
One thing I would suggest is to alter the 'super-turrets' targetting, they always shoot at where the enemy is, meaning they always miss moving targets, even the slow moving people. Make them target in front of the enemy to always hit, and set them to target different enemies rather than both focusing on one
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wow xD i finished it twice so i can get all upgrades and now i just clicked it tabbed out tabbed in and ima see if i can finsh it a 2rd time afk
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That big, opaque, "Wave cleared" screen that shows up and completely covers all the resources you're trying to collect is extremely annoying. Give it some transparency.
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I love this game. It has its faults, but the concept is nice, the music is great, and the execution is wonderful. Most of the things that could make this game more interesting would be more fit for a sequal I think. Personally, things that would be nice would be 1)powerups 2) longer and more intense waves. now, most waves are maybe half a minute long, and it would be nice to get more of a "siege" feeling. 3) harder difficulties. This would be ideal for normal, it's not really hard, but you can't call it easy (which I personally think should not be in a game anyway, I'm in for the challenge :) 4) a survival mode, where you can pause to upgrade at any time, but units keep coming, gradually increasing in strength and numbers until you get overwhelmed.
All in all, very good game, I really liked how the bullets changed the more I upgraded them.
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Glad that there is no health regen, as it would make the game too easy, but adding extra waves or a boss mode or something of the sort would be nice. Overall a great game, and definitely one of my favorites! 5/5 :D
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@crysty1: The base is, in fact, quite important. For you see, the enemy are using psychological warfare and telepathic communication to implant the idea that the base is pointless. And while you think about that, you pay less attention to the battlefield, and they blow up the base. Curse them, and their odd array of weaponry!
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I thought the game was a tad easy, and was gonna give it 4/5. Then I saw that the developer was personally addressing comments and actively fixing things; definitely deserves a 5/5 for that alone :P
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And u can make your own map were u choose as much enemies as u want to come and what kind of enemies to try them out.
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Overall this game is well done. There are only a few things I would recommend adding. 1) Survival mode 2) More tank customization such as look and color 3) Difficulty settings such as easy, medium, hard, and insane. Once you get all the upgrades the game become a little to easy. Even the final boss turns into nothing more than a simple enemy. The game is a little short and without additional settings, there is little replay ability. The music however is really good. Keep up the good work. I give this game a 4/5 for lack of replay ability.
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Ty for the awesome game. It has been ages since i have played a game like this.4/5 in my opinion because it is only 51 waves i would of made more waves like 200.More weapons and more upgrades and more defense turrets other than the turrets on the base to place all around the field. Oh and multi player mode would be awesome and there should be survivor mode, enemies keep on coming until u die like 3 or 4 times and u save your score.
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I love how this game has had a lot of thought put into it. There was a little jokey bit at wave 31, and that's what I like to see! - not just the average, dull waves. Also the developer is keeping an eye on these comments, and changing up the game to everyone's reactions - kudos for that! :]
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Just a little Tweak...u can click Next Wave endlessly and it never comes...the timer resets to 1 sec each time u press it ;) and another ideea to improve the game is a Research Center inside the base, for researching weapons,defence and other things instead of having them available from beginning, otherwise...the base would be useless for something else than beignd defended and shooting at enemies...
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Adrianwho I thought the same thing, I was ready for the next wave and it ended, I didn't even pay attention to the waves or anything, this game was just overall entertaining and amazing, GREAT job.
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what the heck i got to main menu and the only button was more games i just wanted to play this game not the others!! plus if this happens to you
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This is a great game but at the end, it just makes you think 'nawww, is it over already?'. I would really want you to make the game longer and meybe make the vehicles and attackers look a bit more real. Like the tank could have matal lighting because it's metal and the base have a more factory look because I think it should be factory. Also how can the enermy waste it's money for their attacks on wave 39? I thought there were too many enermies and a bit too many of them at some waves. But overall, this is a superb game. The gameplay is very well made, the menu looks very fit except the art, it sort of lets it down a bit. Try making them look how I said and it would be a 10/10. It's still one of my faverouts :D
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Was fun, but too easy in my opinion. I didn't have a strategy, but still until wave 44 not even my tank got destroyed and wave 51 was my first fail, because I ran into a spawned helicopter.
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Very awesome game.One of the few i like.Should havea setting going from very easy to insanely hard ! O_o would be better
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I think there are certain groups that might have a problem with the rankings after every level,I dont mind being a "Fairy Hunter" because Fairies Where Boots, you gotta believe me...
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i love this game and i think it would be cool if you added a pixal mode where your everything is like blocks or something like that and you unlock it after you beat the game once and maybe if you added a wep that is for a chain lightning add on to your tank and the upgrades would be lightning brakes off to more ppl, stronger, and lockon to target thanks. :)
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EASY SO FCKING EASY WTF. Just hold your fcking left mouse button and aim. Even when you die you d'ont lose :/ One-shot every level, there are all the same wtf. difficulty change sometimes, each 10 waves ? so just upgrade at this time and you'll finish the game in 10 minutes. bad bad bad.
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If you skip the wave timer just after you finish a level, the enemies will spawn while the big mission debriefing screen is "blocking sight", not really too bad, just me being impatient :)... Good game since you chose simplicity, though i want my base to be able to shoot things faster ^^... Also the more different types of upgrades i see in a game (so i can choose) is a thing i enjoy very much :).
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A couple things I think could improve this game:
1 - When you die and respawn under an enemy, it should move your tank out from underneath the enemy so that way it doesn't instantly kill you again. This caused me to lose a couple times over being trapped underneath a boss and couldn't respawn.
2 - Each level should have a "replay" button so that way you can replay levels you thought were fun, interesting, exciting, profitable, etc. So you'd either have the choice to replay the level again, or to move on to the next level.
3 - After you beat the game you should be able to level select from any level.
4 – Boss rush mode. Simple, fun, should be timed so you can race to see how fast you can do it and compare scores with other people.
5- Lastly, this game should have a timed mode where you race to beat the game as fast as you can.
These options would give this game a lot of replayability.
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@lv11 gatemaster Enemies: 1,497 Total Money: 376,720 Achievements: 100% Plays: 2 - No-one cares! Not even I care, it's not hard
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To developer: Cont. from previous message, if going for time-waster - have an unlimited mode. if going for addictive... well you need to come up with things in that department ;p (suggestion: make upgrade limited/harder to get upgrades/near impossible achievements?)
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It's a good game. But I think that the game gets easier and easier as the level gets higher (cuz of the upgrades). which is fine as a time-waster, but I think that a great game should have players hooked onto doing something that's NEARLY impossible (note the word nearly). I finished the game once by just dying once at lvl49 cuz i didn't expect all those heli's, but once i knew about them I haven't died since. got all upgrade 2nd time playing (which was just kinda boring 2nd go, there just to be a perfectionist)