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I like the concept, and the controls are great. However, the fuel is a bit of a problem for it is way too easy to run out on some levels. With a little tweak this game could be awesome.
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I'm liking the concept and controls so far, but the game's difficulty ramps up kind of quickly at the first level with a key. Preserving enough fuel to make it through the level is suddenly really tough where it wasn't before. Adding fuel pickups or the ability to recharge while not in the air would be a big help. Once you get all of that, maybe some simple physics puzzles, and an end to the story and I'll happily rate you a five!
Thank you for your suggestions. We will consider them and we will try to evolve our game. We appreciated the idea of the fuel and we will try to implement it. About the end of the story it was intentionally left open, so that we could introduce a sequel.