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What is the point of putting a "special" collectible in a perilous location if you can just die and still collect it?
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Red ball: Heartless pokemon. Will chase after kidnapped GF, while smiling. Black ball with beanie thing: Gangsta pokemon. Kidnaps whores with bad haircuts.
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Controls are way too slippery. I guess I'm just not a fan of games where mastering the art of compensating for the character's hard-to-predict movement is the main goal.
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gotta agree with tikru7 on this one. physics is lame, controls are like an old atari controller. wish i could give half stars
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Wait a second... Dat song... I heard it before, its from a game (kinda old, for computer) called Restaurant Empire :0
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I was good with this game up to the helicopter. It's absolutely uncontrollable. I gave up after several fruitless attempts.
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The most unresponsive platformer I have ever played. 1/5. You can't build a decent game until you get the basics down. The developers of super mario 64 spent months tweaking the controls in a completetly empty room until it was fun to play. You obviously didn't do anything near this.
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The physics in this game are just horrible. The jump is such crap. Sometimes hitting up does nothing at all. After or 8 ridiculous levels, it just becomes extremely lacking in fun with crappy control mechanics.