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What is the point of putting a "special" collectible in a perilous location if you can just die and still collect it?
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The lava ball... So THAT is the meaning of rage quit. I had never known before. The walkthrough makes it look so easy.
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Wait a second... Dat song... I heard it before, its from a game (kinda old, for computer) called Restaurant Empire :0
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Well made and interesting, but I'm spending too much time fighting with the controls. It's just not intuitive to me when I can jump and when I can't.
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This game would be way better if there was a quality option. It's already good, but I get frustrated when my guy continues to pick up speed after I've let go of A or D.
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heres a joke to cheer up everyone. what's red, round and loves to roll? a tomato! :) i know it was an awful joke so to cheer you guys up for real on level 2 theres a secret spot!
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omg i love you red ball!!!!!! i dont love you black ball, but boy don't you make it difficult just for a female ball that in my opinion isn't actually that hot. but on the whole i do love balls and i love this game!!!!
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At first i thought the opening cinematic was cute. But once that black ball kidnapped the pink ball. The red ball and I must of gone AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHH
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4 the lava level: keep holding right, but after first wood-hump, when you just touch ground, make a small jump. you will get this after a couple of times.
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Yeah, sorry lady, I know I said you were the one for me, but as it turns out, I am not willing to outrun a fireball for you.
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My girlfriend was kidnapped by a black ball once, too... I just wish I'd had the bravery and skill to jump over spikes and roll through the crushers like this brave little red ball does.
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Pity maklaus had to go and ruin a perfectly enjoyable physics plataformer puzzle game with a pointless and boring level 19
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Controls are way too slippery. I guess I'm just not a fan of games where mastering the art of compensating for the character's hard-to-predict movement is the main goal.