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So, I played a few maps, liked the graphics, thought the upgrade options were pretty nifty additions, and then decided to 'play one out' instead of rushing to take the sun, upgrading all my planets to level three for the exp and such. After clicking THOUSANDS of times, I look into the shop and see I can continue to click THOUSANDS of times on these very beginner maps, or pay 30$ for the option of auto attacking and 20$ for the option of sending 10 at once..........
Not here on Kong to buy a premium flash game, sorry.
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instructions: 1. click planet 2. drag 1 single unit to another planet 3.realize this game is just a stupid attempt to get you to pay for a basic game play feature, rate one star, and leave. I found this was the best strategy for dealing with this game.
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Wait a moment... I have to pay for long-range-missiles, but the enemy AI can always use them!?!? Shouldn't the AI at least have the same tech-level the non-paying players have too!?
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I'd like to say that this is not bad, and if you keep working on it, you will attract more and more people.
There are a few suggestions I want to make. First of all, I understand that you would like to make money and that people do not appreciate that the way you chose to make it is, I quote, "just a stupid attempt to get you to pay for a basic game play feature". This might be one of the main reasons why people rage quit your game. In my opinion, make auto-fire at least, if not mass fire, buyable for iron as well as gold.
Second, another user mentioned that you cannot disable sound and music separately. I think this should be fixed as well.
A third thing I wanted to mention is the planet take over percentages. Currently when you attack a neutral planet, you get 5.5%. I think this is somewhat complicated for quick calculations, so at least make the dmg / shot 5, or even 1 and the needed damage 20. 1/20, 2/20..
I hope you look at these comments and try to do something about them.
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should never get badges as long as autofire requires paying real money.
How to ruin a potentially good game: make users pay for basic features.
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The difficulty curve in this game is wacked. The last 5 levels are impossibly difficult. The only way to beat this game is to stop playing :)
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One thing I've noticed about money-grubbing devs who make pay-to-win games is that they also never read the comments or act on player suggestions. Just throw a half-made game out there and hope someone is stupid enough to toss them some money. These types of games should be banned from Kong.
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I really like the strategy in this one. It's like a Solarmax but with planetary upgrades. There are some cool tactics involved. You can win by either capturing the sun or anihilating the aliens.
I found most of the levels to be quite easy though. The premium feature for this game is silly. Instead of selling game mechanics that the game should have had, you could sell bonus mission packs or a cool planetary upgrade that helps you out a bit.
PRO TIP: buy the long range missiles as soon as u have 70k metal and use them to colonize planets at long range (3 missiles = colony)
I defeated the click fest with my gaming mouse's autofire feature.
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I'm a sucker for such games. I really love the gameplay. This game made me die a little on the inside. While it's nice with upgrades, I find it very, extremely bad that I have to have an auto clicker to make it playable at all. Later I realised that I just cheated my way past a 10$ unlock that's actually inferior to said auto clicker. Another thing, I have to wait for my planet to have enough resources to set an auto transport of a size I want? "Send 10!" "But we only have 8 so it's.. impossible! - Oh wait, now there's 10.. You want 10 sent every tick?" I'd say "You're fired". I'm tempted to tell the devs the same, but there's a great chance to make this game nice and worth while with a very few quality-of-life changes. Your 1:1 port sucks for mouse use.
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Damn, will this continue on Kong? P2Win is bad enough but whats this now? Can't be pay 2 play since i can play it. Not even worth thinking about.. 1/5 bye
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Cool game *conquerOr. I just think I broke my mouse though from clicking faster and more times than a Kalahari rapper. true story.
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found problem - i was zoomed in(ctrl+mouse wheel) this offset all the clickable ares which meant i had to click about 1 inch from the actual box. reduced zoom , all boxes became clickable then
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Needs sound controls. Also, as the top comments have said, this is NOT the ideal gametype to spend real money on. It renders the multiplayer useless because it becomes pay-to-win.
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I just finished the last level in the campaign and got mass attack as a reward, which is pretty good. There are 3 levels, however, which I skipped after trying to beat them many, many times. Maybe I just have a bad approach, although I tried different tactics, but I could not beat the following three levels: Ovarion, Duneste and Blue Chilly Darkness. Time to move onto Multiplayer. ;P
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lmao so im on the second level and there is only 1 planet in range so im sitting here while my opponent hits planets from a mile away to get to the sun. You've got to be kidding me.
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Also in the description: we land on new planets and suns... ALL STARS ARE NOT CALLED SUNS! AND YOU CANNOT EVEN GET CLOSE TO STARS! WERE THE DEVS DRUNK!?
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@aking78 i think you should wait until you have 50 resources on your starting planet and then upgrade it to increase its range and conquer the others :3