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i wish the achievements give some bonus points its a pain to kill 13 enemies at the start of the game since i fight like 1 enemy every 30 sec or so
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Not a bad shooter, but still not a GREAT one. Could use some bosses, and of course the Kong API. Is missing something else, but can't really figure out what as I keep playing for some reason attempting differing upgrade paths. OH! Maybe stating bonuses for the achievements you have unlocked (an extra point or so to spend from them would be great, making it a bit easier and adding more of a replay value to it.
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I updated the game. Game gets harder and player earns upgrade points twice as fast now. I should have made this before.
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I dont see why everyone is complaining about checkpoints, etc.
This is meant to be an arcade game, like Geometry Wars, or the original Donkey Kong... And it does a great job of it too, with great physics, and a fun upgrading system.
5/5
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Ok, let me get this straight, the lone survivor of the human race is fighting off a seemingly endless armada of alien robots in a tiny little ship that somehow has unlimited ammunition/energy for its main gun, an endless supply of extremely powerful missiles, can build on itself to make itself even more powerful, and can repair itself to full functionality in approximately 3 seconds....... SIGN ME UP!!!
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Good game though, also would love the ability to just zoom in and have a bigger game window, I hate small game windows >.<
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I think the biggest annoyance in this game is the game window, would love to have it be slightly taller, and have the red arrows (warning of enemies) be 20% bigger, and come 0.25 second earlier, tiny adjustments I know, but I usually die to enemies spawning at the top or bottom of the screen, because the warning is difficult to notice, and the game area is so small when it comes to height, meaby have a difficulty slider which decides how long/big the warning arrows are?
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*whoops, pressed enter,
anyways my suggestions were to increase the size of the playing field, make warning arrows more visible, and reduce the blurring when being fired at and getting hit. At certain points of the game, i didnt know where my ship was amist all the chaos
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nice realism (considering the blast-pushback), the clouds covers wiew sometimes but that makes it more challenging, only bad part is that you can't save.. so it is annoying to lose and have to start over. other than that: good game, and good graphic 3,5/5!
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Please DONT add savepoints, seriously, the game will just get easy and it will be boring, like almost every game around =(
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Unfortunately the game doesn't allow movement with the arrow keys as an alternative to WASD, this does make it awkward for many left-handers.
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can you make the enemies only spawn at the front, top, and bottom plz cause its annoying for ppl to keep track of the ones in the back
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Why is it that when enemies spawn behind you, they're 5x faster than if they spawn in front of you? It makes no sense. So, make the playing field larger, fix some mechanical issues and we're in business. Until then, 3/5.
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Nice game nad really good paying. You can make much more out of this. But one thing is a bit annoying. You fight all easyly away and sometimes 5 ships appear from outside of vieving field and hits you in same time and in a half of a second is all over (With armor 4!). It frustrates and so the playing fun stopps fast.
You should make a level based game too, in which is not all is lost in half a second. The potential for a bigger game is there! Just make it!!!!
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Hmm... human ships look suspiciously like big versions of the small alien ships, which kinda look like flying grenades <.<
Also agree on some sort of checkpoint system X.x Levels? Score-based? Achievement based?
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Cool game could use some different gameplay modes or something, I also noticed a grammar mistake. When you start a new game on the Intro it says"It's size was unbelievable" it should be its. Anyway 4/5
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how about having unlocked achievements give you some sort of small, permanent bonus? that way you'd at least get something lasting. it would also increase motivation for crazy stunt runs to get that one tiny boost you'll build your future strategy around.