Its an good game, the animation of the enemies falling is a bit sluggish, and it gets repetetive after a while, but with a little modification to the difficulty it would be alot better.
Sorry - a few more issues.
Sound. What the heck is that crackling sound in the background? And no it isn't my PC, it is in the game. Lucky it goes away when the game is muted.
Lastly, I ended up dying, and it came up with the following error :
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display::DisplayObjectContainer/removeChild()
at QuarantineDefenderKONG_fla::MainTimeline/dur()
at QuarantineDefenderKONG_fla::MainTimeline/ev()
2/5 because airstrike rarely works.
Also, space to reload? Usually it is R in shooting games, so by telling us in the tutorial (and not having it written down) - I missed it, and wondered why I wasn't reloading.
Another issue is autoreloading. Please add a function so that when we fire our last bullet the game auto-reloads for us.
Another issue is the airstrike. Many times I have called it in JUST as the round is ending, and have had to wait for it to reload at the next round (even though it didn't fire.) Please fix this.
Other than that, it is an ok game.
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Gudwyn
Nov. 16, 2008
- 255
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cazyidiot
Aug. 07, 2008
- nvm ur killing people trting to get out of there
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cazyidiot
Aug. 07, 2008
- who u against zombies
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R_i_d_d_l_e
Jul. 31, 2008
- Its an good game, the animation of the enemies falling is a bit sluggish, and it gets repetetive after a while, but with a little modification to the difficulty it would be alot better.
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GameReclaim
Jul. 30, 2008
- The screen shaking is super-annoying...but the death animations are REALLY nice and anatomically perfect :)
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LineBreaker
Jul. 29, 2008
- You should be able to buy more people to help you defend the wall.
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mastermax
Jul. 29, 2008
- Update your flash player.
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daleala
Jul. 29, 2008
- Sorry - a few more issues.
Sound. What the heck is that crackling sound in the background? And no it isn't my PC, it is in the game. Lucky it goes away when the game is muted.
Lastly, I ended up dying, and it came up with the following error :
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display::DisplayObjectContainer/removeChild()
at QuarantineDefenderKONG_fla::MainTimeline/dur()
at QuarantineDefenderKONG_fla::MainTimeline/ev()
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daleala
Jul. 29, 2008
- 2/5 because airstrike rarely works.
Also, space to reload? Usually it is R in shooting games, so by telling us in the tutorial (and not having it written down) - I missed it, and wondered why I wasn't reloading.
Another issue is autoreloading. Please add a function so that when we fire our last bullet the game auto-reloads for us.
Another issue is the airstrike. Many times I have called it in JUST as the round is ending, and have had to wait for it to reload at the next round (even though it didn't fire.) Please fix this.
Other than that, it is an ok game.
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stealthsilent
Jul. 28, 2008
- this is messed up..... i love it lol.
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