Under rating threshold (hideshow)
Damn,someway this game is much better that Ultimate Assassin 3:The guards don't see you when they pass through you when you are invisible,there's not that shit time requirement,so you only have to complete the mission to get the badge,extraction points someway spawn on better places and also guards don't keep staring at you when you are invisible.The only bad points are that you have to click the level again when you lose and the freaking guards hit-boxes
Under rating threshold (hideshow)
Nice game. Should be a reset/replay/r key/button so we dont have to keep going back to the menu. Also when he speed runs if he hits a wall he gets stuck.
Under rating threshold (hideshow)
seriously people who think this game is decent are delusional. your complacency makes this world a worse place. demand better things
Under rating threshold (hideshow)
I can't believe they badged this piece of crap. The enemies don't havce patrons, the exit appears at random and you have to pray it's close to you. Otherwise you have like 98% of chance of dying trying to exit.
Under rating threshold (hideshow)
My game is always stuck on the "Assassination complete" screen and when I reload the level is reset so I can't progress...
Under rating threshold (hideshow)
I really think this would be much more fun if the guards had set patrol paths, or at least patrol areas. Otherwise this becomes the game of "wait for a whole minute in one spot and hope they walk the wrong way."
Under rating threshold (hideshow)
If you die after killing the dude you were supposed to, you didn't fail the assassination, you failed the escape. Right?
Under rating threshold (hideshow)
game creator was pretty bitter about having to rewrite the game instructions one last time in the instructions for the game
Under rating threshold (hideshow)
i am a very powerful assassin i run so fast and get invisible but i got no gun to shoot from a distance and i am to good to kill the innocent cops who keep shooting me ^_^
Under rating threshold (hideshow)
why don't you put a skill where you can kill guards so that the game will be more thrilling its because it means there are no more witnesses
Under rating threshold (hideshow)
lol in lvl 10 where there is a narrow tunnel to the right a guard saw me go into it but got stuck in it when he tried to chase me. Guess they should go to the gym more often
Under rating threshold (hideshow)
"HEY I JUST SAW HIM INFRONT OF ME IN THE CORNER I'M GONNA SHOT HIM!" *gets shot blood everywhere goes invis* "Wait no, he's gone guess I should leave the corner and inspect this wall for a couple hours" "Great job rookie! This is why we chose yu to work with us"
Under rating threshold (hideshow)
Ok, so I stand behind some crates. Now the boss comes, and walks right outside where im hiding. Now he walks straight into me and dies, even tho I did nothing at all to kill him. After that the exit spawns 2m next to where I am. 10/10 would accidently kill their boss again.
Under rating threshold (hideshow)
I din't like how random this game is. A guard randomly turning around when he should be going straight is kinda annoying. On the other hand, what's keeping us from killing the guards?
Under rating threshold (hideshow)
I really hate how much this game depends on RNG. Sometimes I will spawn in and instantly die just because there's some stupid guard that decides to do a 180 just because he can, and sees me.
Under rating threshold (hideshow)
"How should we protect the boss?" "Oh ! I Know let him walk around the building filled with hiding spots where there may be assassins !""Good idea!"
Under rating threshold (hideshow)
GHARGL. This game's AI irritates me, mostly because the guard movements aren't set. I just got shot behind some crates that I'd been behind for about 3 or so minutes because the guard pathing doesn't ever go into tight spaces.