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"Oh look, a trail of bloody footprints leading away from a dead body. Meh, whoever did this probably escaped already, no use wasting precious time trying to find him."
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that vip needs to hire better gaurds on one level I killed the vip while he stood next to 2 gaurds and it still took them like 10 seconds to find his corpse
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So, an assassin will kill a helpless guy, but he won't kill a security guard as they shoot him while he tries to run by? Okay.
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Very good game and designs but the dialogue is just face-palmingly laughable. See; half the time it doesn't make sense, and the other half DOES make sense, but it sounds like it came from the vocabulary of a 9-year-old child.
In addition, the logic needs a lot of work just like some people are saying here. Why not have the boss go do something like organize his papers or take a piss in the bathroom, rather than just walking in the halls while he and his half-retarded guards stare at the walls?
Again, overall, very good game, but the concept needs a lot of looking into. Maybe you don't speak English, which is understandable. But at least have someone who does speak English to correct your dialogue or make them better. Otherwise, don't hassle to use a language you might not necessarily understand; the dialogue could've been optional altogether.
I hope you continue making great games like this, and keep it up.
Peace.
~Spirit9871
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Guard: "Hmm... there's some footprints leading behind that wall... lets go check and make sure this wall is keeping anything from us." *Turns around walks away.* Assassin: :D
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Guard: Dude! There's a gigantic manhhole right here, and it's the only way out! What should we do??? Guard 2: Nah, I'm sure it's part of the building plan. Ignore it.
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1/5 for not zooming properly. At least don't disable the "Show All" option in the right click menu. People with monitors built after the year 2000 thank you.
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If I teleport in the same place everytime on every mission then why doesnt the guy operating the portal spawn it next to the victim? From what kind of future is this guy? A world where the kitchen knife is the only availabe weapon?
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There I am, standing invisible in the shadows, trying to hide from the guards pesky torchlight, when a guard comes REALLY close, his light shines and then, he's so close he's practically SNOGGING invisible me! And that's when I gave up my job being an assassin.
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Ok I've killed the target,I'm standing right in front of the escape and there are no guards around,but they found the body, so I can't leave for another ten seconds.
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I don't think I care for the random factor too much in this game. As much as I adore the tiny bit of doubt in your mind whether or not to cross the guard as he turns around, there has been too many times I've waited for a chance of the five guys guarding the boss to clear the corner room for a full two minutes.