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what is the point of "CLOSING UNUSED PATHS" there are no hostiles on the map ?_? upgrades quickly get overpriced as there are mostly 5 coin resources scattered far away, game is rather boring than fun ... maybe creators should think of an IDLE version
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Boring, boring. The controls are ill-conceived, the map is void ... See Gleam or Utopian Mining for what a mining game is supposed to look like!
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Classic case of screwed up fundamental game mechanics. I enjoy a good upgrade-focused grinding game. This is definitely not it. Everything is abysmally slow. Any loot you manage to collect you then sell for chump change and can always barely afford a next, slightly better, upgrade after hours of grinding. And by that, I do not mean "quality fun fun gaming time". No.All you'll be doing is spending 3/4 of your time going freakin' back and forth. This had potential but sadly is a very repetitive, sad, boring mess of a game. Don't waste your time with this crap. You've been warned.
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Lag makes the pacing back and forth pretty painful. If there isn't a "Build teleport" option - there should be! And if there is, it should be available a lot sooner. Great game in concept though!
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It has the elements of fun but its missing something. Needs more content I think and a few more actors for the digger.
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To any who enjoy this game, I highly recommend the Xbox indie game, "Miner Dig Deep". MDD is much better than this. The biggest difference is that in MDD the act of digging is interesting and fraught with hazard. It's not boring like this.
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to me the only flaw is that whenever you move horizontal it changes your vertical movement by moving you to the left several pixels
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Cave Explorer - Extreme grinding redefined! Bad game designer, no twinkie! http://www.designersnotebook.com/Columns/103_Bad_Game_Designer_X/grinding103_bad_game_designer_x.htm
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Not bad, but a couple little things here and there. It should save our options settings between sessions (I have to reset from wasd to arrow keys EVERY time I load the game, as well as turn the music off). Also it IS really annoying when the digger gets offset (it only seemed to do so on the vertical paths, not the horizontal)
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I am getting lag in the game every time I move. Also, I have to have to mini map open for it to show as explored territory on the main map. I get even more lag if I have the mini map open, so it is a give and take situation. I imagine it is probably my computer that is the problem. It is a great game, just takes me longer to get anywhere.
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Action button=E, The game was so cryptic about this that i gave it 1/5 instantly. Please include control-info in the game.
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Man, I always hate to see a game like this. Everything looks like it's in place to be good, and the idea is sound and w/e...and then sees developer shooting himself in the foot through implementing obviously poorly conceived features again, and again, and again, until it gets to the point in which you realize that he/she completely butchered the idea. We had a good idea here, but between spending 80% of the time running back to the base, and related to that the absurdly low amount you can actually dig at a time, and beginning upgrades costing way too much to even get off the ground (I mean, I need an O2 compressor to go any further, but that costs 500 gold. That's 100 rocks, and rocks are all you're gonna find without that O2 compressor)...Like, it's astonishing to me that a developer could create a whole game and never once sit and actually think "Gee, are the things I'm making people do actually contributing to the game? Or are they just going to frustrate people?"
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is it just me or does the digger guy seem to go off the path if you dig too far to the right or left or whatever (I have no idea what causes it -_- *SIGH*)
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i just found the config key in options, however once i load my game, it reverts back to the old keys, need options button in the game.