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percentage damage (Poison) versus non-percentage healing (potions) is a really crappy idea, it would be better if poison wasn't percentage based, since that pretty much ruins the idea behind boosting HP.
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When you reach Pandora's Cave, there is a hidden warp to the NE of the terminal that will take you directly to the summoner. (I stumbled on it after taking the wrong stairs (the left one) that warps you back to the beginning)
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So... We've got a village populated by naught but children and elders that seems to have more houses than it does people. They clearly have some kind of technology, as high quality weapons and electronics are available from the absolute middle of nowhere. Yet somehow, there are no signs of industrialized production or even blacksmiths and agriculture. Economically they're relying on an infinitely available resource as currency, making it so that the price of two sticks nailed to each other is worth about 75 grams of gold. Law seems either nonexistent or completely corrupted - guards are willing to willing to look the other way and allow trespass in exchange for an extremely minor task. On the bright side, literacy appears to be extremely common as bookshelves can be found nearly anywhere, and textbooks have even been written about the most mundane of tasks. Unfortunately, the people of Pandora seem to thick to figure out these for themself.
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There's no invulnerability for the split second that you get hit. I've occasionally found myself stuck at sides of the screen with monsters and dying because of that.. >.>
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The only way to survive a saved poison game is to teleport to the Northern Plains... there is a shop right beside the terminal. Good luck guys.
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Perhaps the rpg on kongregate that looked to have the greatest potential but turned into being the biggest piece of garbage instead.
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The poison really should be removed after saving... I cannot finish the game because I saved with poison and have no antidotes/nor any way to get to a shop in time. Is it possible to fix this ASAP? Thanks.
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Okay that guy on the doom island is misleading... I spent 5 minutes looking for red slimes when i should have been killing beetles.
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someone just sent me on a quest to Leviathan Cave, but didn't tell me where it is and there aren't any signs or maps. Just kinda wandering around...
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again and again i change areas with such a so pace plz change it so it can be faster i press up in steed of down takes way to long and i had 1hp about to monster to lvl up in hit him out of the area came back with full life >.< and in steed of saving could there be check points i keep fogeting
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ps, its not worth buying any potion but the smallest, you have infinite time to drink them anyways, and the bigger ones gives less HP per gold spent.
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terible game, looks like early zelda games, look at zelda a few hits some thing dies, then new stuff happens... here it takes ages to get to.... exacly the same thing... 2/5 cus i liked zelda...
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critical ability at level 10, still no critical hits... and yes I did try it out on a lot of monsters, hitting stuff a lot of times, it doesn't work!
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In the library in the second town go up to the top right corner and above the chair where there is an invisible wall blocking the way press K.
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Mkay, apparently people still don't understand this. If you have high pitched annoying music, please put in a mute button/command/option button at the front of your game.
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You should get rid of the idea for mace mastery, sword mastery, and dagger mastery and just make a skill called "Melee Mastery". I could see why you want to separate ranged mastery and melee mastery, but separating melee mastery just worsens gameplay by removing the players choice, especially early in the game.
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Want to skip the last dungeon full of a ridiculous number of monsters? There's a shortcut/warp just above and to the right of the save point when you walk in to door, just on the other side of the brick from the guy who tells you to find his master. + so everyone can see.
What I wouldn't give for a shield that blocked projectiles!
Also, there's an occasional bug where you get hurt for no apparent reason - sometimes, it seems to be that enemy arrows invisibly keep going after hitting a tree, etc, but sometimes, there are no enemies on the screen even, and WHAM, ouch. ?????
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I can't seem to make critical hits even with 2 levels in the ability, please show in the tooltip what the exact bonuses is from my current amount of points, when I cannot see what I am supposed to get, it just seems broken altogether
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so, the best way to beat monsters at the start of the game is to pin them against a tree and smack them repeatedly with your wooden sword? I feel unclean.........
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ok, so bows are entirely useless, especially at the start of the game... cool, so now I can't damage anything because money is too scarce, and all my points in bow damage can't be used because I can't buy arrows. cool. this game has a lot of problems, sprites, coding, gameplay, and otherwise. It should have been fixed before getting badges. Also, it's obviously a bad Zelda rip off.
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enjoyable game once you can buy a decent weapon but the poison drain your health way too fast and the map is not really helpful so you can easily get lost.
hard to keep track of who gave you which quest and where they are
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First sound I hear in the game is ripped from the Legend of Zelda Oracle games. First character face I see is ripped from an RPG Maker. Yeah, not playing this game if the creator doesn't put the time to make his own content in it.
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this game is AMAZING! but there is only A FEW things that bugged me A LITTLE! theres no run ability which is useful for these types of games, the transition from one area to the next is PAINFULLY SLOW and illuminating the area you walk into when entering a door or building could be just a bit faster... other than that i say kongregate NEEDS more games like this if they wana keep up the good work :3 <3
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lol people that don't think swimming across an ocean and pushing boulders is a skill are the same ones that expect the developer to make the game easy enough for a 3 year old. Where is you sense of accomplishment from overcoming challenges people?