Comments for Legend of Pandora

avatar for BrainpanSonata
BrainpanSonata

Jan. 1, 2013

Under rating threshold (show) @jamba24 Getting the push and swim manuals only unlocks the push and swim abilities. You still have to spend a skill point on each ability to be able to use them. So just level up and spend a skill point on the push ability. Also, I recommend that when you get to the labyrinth cave dungeon, keep a skill point set aside for when you get the swim manual.

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(7)

avatar for TheHarrowing
TheHarrowing

Jan. 21, 2013

Under rating threshold (show) So I managed to find myself in a pickle. I have no health potions, 1 HP (literally, 1,) and unable to reach any vendor or find a place to kill enough enemies to level up before poison kills me. Looks like I'm restarting. At least this allows me to fix some of my previous mistakes.

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(7)

avatar for kapciarz
kapciarz

Dec. 29, 2012

Under rating threshold (show) bow... dont invest in bow. it's a trap

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(16)

avatar for Misterlol
Misterlol

Oct. 7, 2012

Under rating threshold (show) You are being way to agressive in the replies to comments pointing out you took too much inspiration from Zelda. Just man up and admit it. You even do admit it in the Description so why the hostility? Else, a nice game. 3/5 could use some polish.

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(16)

Developer response from matakukos

i know there is a lot to improve in the game, but its very sad for me to see people saying that all my work is a crap....

avatar for fishesofhawaii
fishesofhawaii

Dec. 29, 2012

Under rating threshold (show) I would pay any amount of coins to reset these stats...

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(58)

avatar for thawley
thawley

Dec. 29, 2012

Under rating threshold (show) Wow the end to this game... Terrible. The kind of ending that makes me wish I didn't play it in the first place.

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(7)

avatar for supermanny08
supermanny08

Dec. 30, 2012

Under rating threshold (show) So one of the best swords in the land costing 45000 gold can be bought in the shop of a small village? Seems legit

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(14)

avatar for elbarf
elbarf

Dec. 29, 2012

Under rating threshold (show) Glitch to beat the game faster: At the top of pirate island, in the screen with the 2 green/yellow crabs, if you switch screens from left to right while holding up (a.k.a. w), you will pass through the rock barrier in the water. If you swim to the second tile from the very upper left screen in the game, (1,2) you will get to a room with 2 computer screens. The computer on the right saves you in Pandora’s cave, and the sealed off room to the left with the guy wearing purple is the final NPC in the game. If you get to a completely white screen, you have gone 2 screens too far to the left.

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(72)

avatar for Holly764
Holly764

Jan. 21, 2013

Under rating threshold (show) The game is Zelda with RPG Elements (Leveling system), but the whole questing design is pretty flawed, and so are most of the weapons, "Kill 15 of x for y" e.g Kill 15 Tarantula for a 40-50 dmg weapon when they have around 2500 health? Sword is only the real way to go in this game, the dagger range is unreliable vs ranged enemies and the axe swings too slow against them too, especially the robots. Also the fact there is no "Dmg boosting" (invunerability frames after you take damage) is terrible, it's way too easy to get cornered in some parts of the map and unable to get out without dieing or taking almost all of your health. If theres a sequel I sincerely hope you guys get playtesters/better play testers.

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(13)

avatar for kingof_fpma2
kingof_fpma2

Dec. 29, 2012

Under rating threshold (show) touch a cactus, doesn't hurt. jump in the ocean, nearly kills me.

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(13)

avatar for Karanis
Karanis

Oct. 6, 2012

Under rating threshold (show) It's very irritating when you have to switch screens all the time simply because you're walking against a wall. Also, if you run out of antidotes and you're poisoned beyond the reach of a shop, you're screwed.

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(13)

avatar for Slugmind
Slugmind

Dec. 30, 2012

Under rating threshold (show) I remember playing that game Seedling, which is a lot like the original Zelda, done correctly. This game is like... a hopeful ripoff that becomes infuriating once you're done.

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(63)

avatar for Tukkun
Tukkun

Dec. 29, 2012

Under rating threshold (show) This game would be good, but the poor execution makes it barely playable.

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(31)

avatar for hchan1
hchan1

Dec. 28, 2012

Under rating threshold (show) There's a difference between Zelda-like and just outright stealing graphics/SFX from the series.

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(31)

avatar for KahiElder
KahiElder

Dec. 28, 2012

Under rating threshold (show) The weapons need a more detailed description. Mostly i have no idea what category a weapon belongs to.

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(12)

avatar for kondeoxy
kondeoxy

Dec. 29, 2012

Under rating threshold (show) Want to skip the last dungeon full of a ridiculous number of monsters? There's a shortcut/warp just above and to the right of the save point when you walk in to door, just on the other side of the brick from the guy who tells you to find his master. + so everyone can see. What I wouldn't give for a shield that blocked projectiles! Also, there's an occasional bug where you get hurt for no apparent reason - sometimes, it seems to be that enemy arrows invisibly keep going after hitting a tree, etc, but sometimes, there are no enemies on the screen even, and WHAM, ouch. ?????

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(6)

avatar for ad3ross
ad3ross

Dec. 29, 2012

Under rating threshold (show) Listing the active quests before the completed ones would be nice.

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(30)

avatar for Florenty
Florenty

Dec. 29, 2012

Under rating threshold (show) Don't choose to be an Archer because your mouse and your index finger won't survive the Shop.

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(9)

avatar for penguinoid
penguinoid

Jan. 7, 2013

Under rating threshold (show) I wonder whether the author played his own game... nothing like completing an annoying quest just to get a pathetic weapon. And the combat is so repetitive.

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(7)

avatar for lolgast
lolgast

Dec. 30, 2012

Under rating threshold (show) Too bad the enemy's poison is way overpowered. I understand that antidote is very useful, but the poison should wear off after some time. I'm now stuck at a computer, with 46 HP, no potions and taking 28 damage after walking a bit. Therefore, I'll have to start a new game.

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(11)

avatar for Hiper32
Hiper32

Dec. 30, 2012

Under rating threshold (show) Oh, why "Poisoned!" debuff never ends until you use antidote?

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(11)

avatar for Muffins
Muffins

Oct. 30, 2012

Under rating threshold (show) Monster variations: There are only three types of monsters, things that shoot, things that don't shoot that are slow, and things that don't shoot and are fast. Very boring. Consider how you would have made your game differently if you'd taken out the exp system, offered no weapons sold at shops only arrows and consumables and opened up the map? That said, here's some stuff you did I felt was right. The sell back %: I like that at least you didn't push people by having 50% or less as the sell back rate. You actually promote people buying upgrades on a regular basis instead of hording gold to try and skip upgrades. So, nice move there. Warp system: Given the importance of shops, it was nice there were warps to go back and get new weapons, but why have a cost for them at all? Adding a price seemed arbitrary and the cost didn't even scale for how much money I was making in the later parts of the game, so it might as well not mattered later on. I appreciated it was there at all though.

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(11)

avatar for blashyrk
blashyrk

Oct. 4, 2012

Under rating threshold (show) Thats a very nice game. There should be some improvements, such as some magic skills, more items, more monsters. 4/5 from me.

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(301)

Developer response from matakukos

I will make those improvements for the next part. Thats sure =)

avatar for xXxdicerxXx
xXxdicerxXx

Jan. 11, 2013

Under rating threshold (show) Really fun, I just hate how my attack is almost the same when looking forward (up) or right. This makes us unable to hit enemies coming from southeast, which happens quite frequently.

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(8)

avatar for KroryAllistor
KroryAllistor

Oct. 5, 2012

Under rating threshold (show) Its irritating that its just a matter of time until you die from poisoning if you're caught without an anitdote... 4/5

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(287)

avatar for Nelson120894
Nelson120894

Jan. 13, 2013

Under rating threshold (show) the damage from poisoning is too quick -__-

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(6)

avatar for Devastation3000
Devastation3000

Dec. 29, 2012

Under rating threshold (show) This is how zelda would look were it a horrible game

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(55)

avatar for Unameistoolong
Unameistoolong

Dec. 30, 2012

Under rating threshold (show) Since when "new game" is equal to continue?

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(27)

avatar for CriticalMiss
CriticalMiss

Jan. 2, 2013

Under rating threshold (show) There is a definite lack of direction at some points, quest markers on the map would have helped. Side quests seemed pointless due to crappy rewards. The ending was kind of predictable and a let down, no boss battle? Just a bit of text and then a request to donate :/

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(7)

avatar for jone09
jone09

Oct. 12, 2012

Under rating threshold (show) The Antidote shouldn't kill you, Just leave you with 1 hp. It's really annoying to die before a shop, just 'cause u didn't have a antidote with u on ur trip, and u haven't been able to save for 20 mins. Great game and musics are awesome! (: 5/5

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(9)

avatar for Kelana
Kelana

Feb. 6, 2013

Under rating threshold (show) One of the things this game really needs is a boss fight or 20.

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(10)

avatar for ExSane
ExSane

Jan. 13, 2013

Under rating threshold (show) Also clicking "New Game" to continue is pretty confusing...

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(10)

avatar for bhalotia
bhalotia

Jan. 11, 2013

Under rating threshold (show) there should be a shortcut to use potion

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(10)

avatar for Mechsrule1
Mechsrule1

Jan. 5, 2013

Under rating threshold (show) Now I've played a bit more. You didn't tweak as much as I thought. From what I've seen, 50% are identical to Oracle of Seasons/Ages sprites, 40% are slightly modified, and 10% are original. This includes backgrounds, characters, enemies, and the like. This is just sad.

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(10)

avatar for Markonan
Markonan

Dec. 31, 2012

Under rating threshold (show) Axe: Most damage but slowest, Sword:2nd most damage 2nd fastest, dagger/katar: damage tied/close with sword (when upgraded), fastest. Always have an antidote with you, especially later in the game. Equip an elemental arrow (I like poison the best) in your 'accesory' slot to add elemental damage to your melee weapon.

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(10)

avatar for alboy
alboy

Dec. 30, 2012

Under rating threshold (show) To use PUSH, you need 1 skill point. Add PUSH as a skill. You can only Push blocks 1 space. I know this will get buried in other comments, but I hope it will help some of you. Happy gaming!

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(8)

avatar for Kgummy
Kgummy

Dec. 29, 2012

Under rating threshold (show) Take the gameboy zelda graphics. Add in some graphics in the same style. Green octoroks=green slimes, blue gels=blue slimes. Make everything take tons hits to kill, add in a stat system that seems balanced to have more stats per level than you get. Make common zelda items require you to find them, then put a stat point in to actually use them. And make the xp system force you to grind on either enemies that you can one shot for little xp, or enemies that take TONS of hits for just a bit more. And have the next level keep requiring more and more xp just so you can get 1-2 more damage per level. So that you're better off grinding money and buying the best weapon you can, so that you can one or two shot the big tough enemies. And then find out that the next area enemies take tons of hits even WITH your new weapon. Oh and have quests that give bad weapons, ones that you need something better than the reward to actually beat in a short time. You get this game.

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(117)

avatar for Weatherbeard
Weatherbeard

Dec. 29, 2012

Under rating threshold (show) Oh, so you want 8 human eyeballs? I have some right here. Good thing I've been ripping them from the heads of the people I murder before meeting you. You know, for fun.

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(7)

avatar for Wizard111
Wizard111

Dec. 29, 2012

Under rating threshold (show) The poison really should be removed after saving... I cannot finish the game because I saved with poison and have no antidotes/nor any way to get to a shop in time. Is it possible to fix this ASAP? Thanks.

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(61)

avatar for Noctah
Noctah

Oct. 6, 2012

Under rating threshold (show) I found the game tedious to go through. Useless MMO quests in the very first village, I didn't see any way to heal in town except by buying potions, and the scale of each map is probably too big for no reason. You don't walk faster than in Link's Awakening, but every square of map, and house, is two times bigger. Tedious, tedious, tedious.

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(9)

avatar for pimplepop
pimplepop

Jan. 29, 2013

Under rating threshold (show) the main character looks like a baby crawling up and down the screen fighting off walking cannon monsters with his pacifier until they explode.

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(6)

avatar for silviutp
silviutp

Dec. 29, 2012

Under rating threshold (show) you can wear arrows with melee weapons an gain extra damage :). i don't know if this was intended.

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(9)

avatar for SametH1
SametH1

Dec. 31, 2012

Under rating threshold (show) I'm stuck, i'm poisond and i can't reach a shop or any grass.

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(5)

avatar for umutko
umutko

Feb. 15, 2013

Under rating threshold (show) HELP!!! My character is humping everything!!

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(6)

avatar for bananabomb
bananabomb

Dec. 29, 2012

Under rating threshold (show) poison really should wear off eventually... I levelled up 3 times in a row and didn't have any antidotes and died while walking back to the shop to buy some

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(5)

avatar for elnub
elnub

Dec. 31, 2012

Under rating threshold (show) You do not use manual for pushing. When you obtain it, level up. Then you can train pushing skill (just one level). Same applies for swimming manual

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(5)

avatar for Lillebror
Lillebror

Dec. 30, 2012

Under rating threshold (show) This game need some serious patching ;/

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(5)

avatar for FiniteZ
FiniteZ

Jan. 3, 2013

Under rating threshold (show) Random computers all over, still not modern enough to fight with guns...

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(5)

avatar for Aelfthryth
Aelfthryth

Dec. 29, 2012

Under rating threshold (show) A well-crafted, but soulless Zelda-like. Won't come back after I get the badges.

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(5)

avatar for rintastic
rintastic

Jan. 2, 2013

Under rating threshold (show) Maybe I'm getting old, but I can't ever remember where the "quest giver" is. Either add a little note on the quest screen to remind me or put some symbol over the quest giver's head. Either way, gimme something plz!

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(5)

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