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Hey... Uhh, matakukos, make a second game that takes place like a good 30 years after this, put in spells, less spam, a "continue" button, and maybe some other stuff, and I would definitely play that
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@WinterDaqqem
I don't know if this holds true throughout the whole game, but at least in the snake pit you don't get attacked unless you land a blow, use that to your advantage.
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be better if you didn't get overwhelmed by a mob of enemies as soon as you attack one of them. reminds me of the witcher 2 in that aspect. 1/5
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You may have gone out questing to save the world, but did you ever get the newspaper to your grandfather? No, no you didnt.
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Love the game, love the graphics... and I understand that water hurts me until I figure out how to swim. But the higher I level up, the more water hurts me. What is in this water?
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There is a major game breaking mechanic to the game. If you are poisoned, save the game and die, you are still poisoned. The problem occurs when you have no antidotes or potions to run back to town and buy. You will then have to start a new game.
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the more i played the lower the rating got, very tedious, almost no storyline and the end is just bad. and why not tell people that taking the axe just makes you get hurt at the end cuz of its tragic attack speed. tempted to give 1/5 but ill leave it at 2
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You can wiggle into some walls and skip some stuff: http://imgur.com/3ZNEttH,hLbYFsf,Vw8KxvD,x267Yq5,wlkW6ls,tXQNGWJ . Just hold the direction into the wall and keep going back and forth between screens.
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I am disappointed that you reused assets from Link's Awakening without attribution. I am also disappointed that you chose to be dishonest about your asset reuse.
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a weird story typos and nauseating, brain shattering techno so that never ends
yep thats an eight bit adventure alright
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I just finished playing Pandora's Epic Battles and I knew that there was something to it - It's pretty much this but some kind of test model.
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A very cruel thing in the game is being poisoned...gives tons of damage and goes on FOREVER. I'm stuck in the game cause of this. I saved my game while i was poisoned and cant even reach a shop for an antidote cause I always die after a few steps! dude!
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Well I have found a glitch. My game, quite often too I might add; gets stuck going in one direction. Its frustrating when your "Hero" goes up or down , left or right on its own, then you have to restart the game. sucks.
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So after grinding forever against billions of enemies all exactly like the last, you get to the boss, and he says "Ey, whatta ya doin' here? Get outta here ya scamp!"
Then the main character says you're gonna have to pay up if you want to know what happens next. This is seriously the worst Zelda knock-off I've ever played.
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Well, I liked this game. From time to time the monsters do get a little bit tedious. Here's what I did and most of the game (including the end) they didn't take that long to kill: 1) Every now and then I upgrade student. This way I level up faster and actually get to spend more points on increased attacks. 2) I also spent some (few) points on luck & money collector. This way I relatively easily managed to upgrade my weapon quite regularly. Believe me, the Golden Flame is a *very* powerful sword. 3) Many enemies can be trapped against an obstacle. A fast weapon (like most swords) can the get multiple hits in in a very short time and kill even an enemy that requires 5+ hits within 2-3 seconds. 4) You sometimes progress faster by farming a bit since enemies that u can kill in 1/2 hits goes alot faster than stronger ones and the farming then gives alot of XP & gold. In the end I had 20 points (max) in student and was lvl 79. The enemies fell in +- 4 hits!
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I think the big problem with this game is that combat is far too tedious. Every enemy has almost the same AI. And why are there no interesting boss fights?
And why do you need a manual to push things? The character is able to comprehend whacking monsters with a sword to make them die, but he can't understand how to apply force to a rock without a manual?
And then there's this: it feels like it ought to be a Zelda clone, yet it's missing staples of Zelda games like bombs and a handful of other items.
I rated this a 3/5 because it feels average. It doesn't do anything seriously wrong, but at the same time it is unremarkable. Thanks for the badges, I guess.
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3/5, there are 3 problems you see: | 1. Enemies have too much health. | 2. Moving between screen takes too much time, for me. | 3. NPC looks just like a robot. (I accepted a quest of a father looking for his son, then when I found the son, the son says: "Thanks for the help, I'll come home soon.")
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In most RPG games I play, if you upgrade your character equally, enemies of the same level should take only 3 to 6 hits to kill (they can kill you instantly though), in this game, because I thought dodging and hitting enemies was easy (enemies just charge you linearly, or shoots object to only 4 directions), I focused on attack. Guess what? Enemy of the same level can take about 10 to 20 hits to kill!!
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Very fun game, but only gets a 4/5 for two reasons. 1: Monsters have too much health, as you can see a lot of people complain in the comment section about it, so it's clearly a problem. Secondly, in the last dungeon I was warned that I would be surprised once I reached the end. What I was surprised about is that there was no final boss. I was so disappointed thinking there would be an epic boss fight... Oh well. Awesome game, hurry with the sequel!
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i would like to remember where i got the quests (could use the system of exclamations and questions signs like in mmorpg (!, ?) now i have a quest that say's "go south of here to the little cave bla bla bla" south of where? i stopped playing yesterday and don't remember where i got this quest... i'm stuck
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michaelthefirst, you have to fight monsters and level up then spend your skill point on the newly unlocked Push skill.
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I actually kinda liked it, but I do agree with the criticisms that the monsters have way too much health; my poor J key got a lot of abuse until I got the strongest sword in the game. The story is pretty simple too, so I mostly stuck around to look around the world, kill monsters, and power myself up, which felt satisfying to me. 4/5
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Finished the game. I gave it a 4 star. Yeah it has its problems but it was entertaining enough for me to finish. I see a lot of people whining about how many hits some enemy's but i didn't find it that bad. It kind of added a little bit of difficulty to a game that has little difficulty at all. If i could add one thing it would be boss battles prior to the main items you have to get. If i could take something away it would be all the pointless weapons. Over all Great game. Waiting to see your next one
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Pandora's cave is optional. When you walk in there is a save spot to the left of a block. Just walk up to the right of the block and you will automatically go to the end.