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Comments for Legend of Pandora

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Kgummy

Dec. 29, 2012

Under rating threshold (show) Take the gameboy zelda graphics. Add in some graphics in the same style. Green octoroks=green slimes, blue gels=blue slimes. Make everything take tons hits to kill, add in a stat system that seems balanced to have more stats per level than you get. Make common zelda items require you to find them, then put a stat point in to actually use them. And make the xp system force you to grind on either enemies that you can one shot for little xp, or enemies that take TONS of hits for just a bit more. And have the next level keep requiring more and more xp just so you can get 1-2 more damage per level. So that you're better off grinding money and buying the best weapon you can, so that you can one or two shot the big tough enemies. And then find out that the next area enemies take tons of hits even WITH your new weapon. Oh and have quests that give bad weapons, ones that you need something better than the reward to actually beat in a short time. You get this game.

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(123)

killrhawk

Dec. 29, 2012

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(-3)

kiam132

Dec. 29, 2012

Under rating threshold (show) J key vs Troll, Troll wins, keyboard broke.

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(2)

averyminya

Dec. 29, 2012

Under rating threshold (show) I was poisoned by a snake, and the venom never wore off. I went through 4 healing items, and 2 points of health would be taken every time I took a step.

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(0)

papoj1

Dec. 29, 2012

Under rating threshold (show) Did you guys really have to use the RPGMaker NPC portraits...?

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(1)

Demondoll

Dec. 29, 2012

Under rating threshold (show) Not a terrible game overall considering some of the awful, tragic game design. There is no indication of which stones you can move and which you can't making the puzzles a matter of guesswork. No locations are labelled making it hard to find where to turn in quests and where to go next, which might not be such a problem were the map not a totally unintuitive smattering of random crap. The enemies are really annoying in all the worst ways with guaranteed kill poison (carry antidotes, lots of 'em, always!), enemy spawns at the very edge of the screen where they can hit you during a scene transition, and very tough enemies that require no strategy. Given all that, the rapid leveling is pretty satisfying. Character build: 20 points to Student, 20 to Swords, 20 to Natural Armor, 3 to Axes, rest to Berserker.

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(6)

SirJon

Dec. 29, 2012

Under rating threshold (show) use the right stairway..... save yourselve some pain

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(1)

Xast

Dec. 29, 2012

Under rating threshold (show) My sword magically morphs into a pickaxe when enough centrifugal force is applied to it.

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(-1)

DVS2012

Dec. 29, 2012

Under rating threshold (show) i get the book to push rocks at the end of the dungeon... the only way to progress is to push a rock... i can't push anything... i can't use the book... i guess i won since this is the end of the game...

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(5)

brainisdead

Dec. 29, 2012

Under rating threshold (show) No continue button? How do I carry on an already saved game?

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(-1)

shinichizio

Dec. 29, 2012

Under rating threshold (show) PROTIP: Don't save with critical health when you're poisoned. It won't help.

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(3)

AgentKeen

Dec. 29, 2012

Under rating threshold (show) Starting enemies shouldn't be able to constantly damage you, especially if base health is less than 30. 1 screw-up = death is an endgame concept, not for the first 5 minutes

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(0)

genesisbt

Dec. 29, 2012

Under rating threshold (show) how do i use pushing manual??

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(4)

lachu

Dec. 29, 2012

Under rating threshold (show) This game is underrated. Its little repeating, and boring after a while, but if played one hour a day, its good. 4,1/5

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(1)

rockerman12

Dec. 29, 2012

Under rating threshold (show) Why does my wooden sword look like a pickaxe when i swing it?

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(1)

Dicapra

Dec. 29, 2012

Under rating threshold (show) Slayer Sword - A Great sword designed to kill. What're all the other swords designed for then?

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(1)

bryancgl98

Dec. 29, 2012

Under rating threshold (show) Seriously, Zelda is not all about spamming buttons...

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(0)

geekahedron

Dec. 29, 2012

Under rating threshold (show) I was playing along, having fun, cleared out the whole mausoleum except for one bat ... and he gets stuck on my head. Can't run, can't hit him, jump into the water, still there, dead from full health in three seconds flat. Screw bats, man.

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(0)

LorDamarO

Dec. 29, 2012

Under rating threshold (show) Need a " games banlist " menu ...

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(0)

Chaozfactor

Dec. 29, 2012

Under rating threshold (show) I keep seeing pickaxes

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(0)

bryancgl98

Dec. 29, 2012

Under rating threshold (show) Running shoes, anyone?

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(1)

bryancgl98

Dec. 29, 2012

Under rating threshold (show) You should make us able to walk and attack at the same time. And increase the invincible time after being hit, I've been killed countless times because i could not recover after being hit.

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(4)

kiwijuicer

Dec. 29, 2012

Under rating threshold (show) The quest list should have the newest quests first instead of last and like suckmyball said the balance of everything could use a look over.

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(-1)

Hillio

Dec. 29, 2012

Under rating threshold (show) How do you push a rock or something ? I got the manual but nothng happens

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(1)

kajarainbow

Dec. 29, 2012

Under rating threshold (show) I was being relatively nicer and trying to offer suggestions with my earlier comment, but the addition of badges is just additional insult to our good tastes on top of everything else. This wouldn't be the first mediocre at best game to get badges, but when it's so transparently obvious the creator's just phoning it in, I just lose my patience. Sadly, I don't think the game creator will learn judging from previous reactions to comments I've seen from them, including flat out denial on the unoriginal art front and justifying it with the homage excuse (I've seen far better Zelda homages than this with more sign of effort). Really, the creator should've just taken this game down in shame in the first place and worked on improving their skills.

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(5)

kajarainbow

Dec. 29, 2012

Under rating threshold (show) I reallly can't believe this terrible knockoff with non-working mechanisms like skill and stat upgrades that don't do anything as far as I can tell, unoriginal sprites, unoriginal avatars (they're available for free usage, but it still says something about your game in general), tedious enemies that take too long to kill, etc. actually got badges. This flat out confirms to me that Kongregate's staff has zero taste at all, if they can choose a game created by an obviously untalented hack without even the game design sense to make up for the copied art and such.

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(5)

sluca1984

Dec. 29, 2012

Under rating threshold (show) this game is a copy of Legend of Zelda for Game Boy.

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(-2)

jabbathefett

Dec. 29, 2012

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(-7)

darrenyau

Dec. 29, 2012

Under rating threshold (show) presses up on wall... rapes wall.

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(3)

galdheim

Dec. 29, 2012

Under rating threshold (show) Can't find the stupid cemetary

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(1)

AlexThaAmbusher

Dec. 29, 2012

Under rating threshold (show) My finger hurts after 30 minutes of this :s GOTTA SPAM DAT J BUTTON

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(2)

generalvalter

Dec. 29, 2012

Under rating threshold (show) this is incredible

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(0)

Devastation3000

Dec. 29, 2012

Under rating threshold (show) This is how zelda would look were it a horrible game

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(57)

hawknan

Dec. 29, 2012

Under rating threshold (show) i think that when you get posion you dont get it forever! i cant have anti venom all the time, it would be more sense if we had it for a few seconds then untill we die, as i cant run to find a shop really fast

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(1)

Felixoo7

Dec. 29, 2012

Under rating threshold (show) A gold display on the HUD would be nice.

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(0)

dppjr3

Dec. 29, 2012

Under rating threshold (show) So OP Poisoned Sword... love it xd

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(0)

SimoKeijo

Dec. 29, 2012

Under rating threshold (show) One does not simply buy more than one arrow at a time?

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(7)

Juunash

Dec. 29, 2012

Under rating threshold (show) Speed-up button?

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(-1)

Sitri2

Dec. 29, 2012

Under rating threshold (show) If you would reduce the recoil, i could land much more hits per second => less annoying fights, especially with ranged units

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(0)

drnoam

Dec. 29, 2012

Under rating threshold (show) That was a very long time for an 'easy' badge...

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(0)

tabooo

Dec. 29, 2012

Under rating threshold (show) u need to save to get the kills i think. and having problem with learning the pushing book as well. most likely just overlooking something.

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(3)

Urgali

Dec. 29, 2012

Under rating threshold (show) When you hit, your wooden sword turns into a pickaxe for a split second.

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(2)

hippariheikki

Dec. 29, 2012

Under rating threshold (show) why do the elderly ppl have huge heads?

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(0)

brainisdead

Dec. 29, 2012

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(-6)

Metepod

Dec. 29, 2012

Under rating threshold (show) *Me* "Kill 25 foes"... Seems easy... *Game* Oh hell no!

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(2)

Myst1

Dec. 29, 2012

Under rating threshold (show) OH SHIT! MY GRANDPA DOESN'T RECIVIED HIS NEWSPAPER! WE'RE ALL GONNA DIE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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(2)

LCD88

Dec. 29, 2012

Under rating threshold (show)

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(-3)

dzamie

Dec. 29, 2012

Under rating threshold (show) It's like someone took a poor LoZ romhack, and thought to themselves: "You know what people would really love? Level-grinding, pointless quests, and monsters that take a few hundred hits to kill!" So yeah, I don't like this game. 2/5 for keeping the LoZ hitboxes the same so I could kill anything while hiding in a corner.

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(8)

Ahershel

Dec. 29, 2012

Under rating threshold (show)

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(-3)

envoyofbacon

Dec. 29, 2012

Under rating threshold (show) Why is there this weird shortcut in the last dungeon? You walk right of the first save point and go up, and it treats it like stairs putting you at the end. Was that intended?

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(2)

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