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Comments for Legend of Pandora

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LordKhan

Jun. 06, 2013

Under rating threshold (show) Wait. this isn't Zelda I'm playing? the second screen is almost exactly the same as Oracle of Seasons near the second dungeon. I'm amazed this game doesn't violate copyright or something

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(-1)

ahjteam

Jun. 06, 2013

Under rating threshold (show) The enemy poison and "drowning" is WAY too too overpowered. Enemy takes 5 damage from your poison, you take 300 when you have high HP.

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(7)

FlamingSpork

May. 29, 2013

Under rating threshold (show) there are octoroks D:<

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(3)

sotlat

May. 17, 2013

Under rating threshold (show) I agree with all the high-rated comments BUT... I loved the ending too! Had a good laugh with it :)

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(4)

hatemakingnames

May. 15, 2013

Under rating threshold (show) I see a bunch of comments about saving with poison...Every save station can warp you to a town where you can buy antidotes...so what's the problem?

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(2)

hatemakingnames

May. 15, 2013

Under rating threshold (show) Don't buy the in-game BS about needing more life, you get plenty as you level. I suggest you do what I did. L20 student, then L20 gold, L20 sword, L3 axe, L20 crit (I got crit to L11 by the time I beat it). As for stat points, put everything into strength. (Mine ended at 91 str, 4 dex, 5 vita, 4 luck) You get like 95% sell back, so pretty much always buy the best sword you can afford. And get the best strength ring you can get too.

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(3)

BirdAnger

May. 14, 2013

Under rating threshold (show)

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(-5)

CapnCoconuts

May. 11, 2013

Under rating threshold (show) A bit tedious and severely lacking in the EPIC BOSS FIGHT department. 3/5.

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(2)

UnliLex

May. 06, 2013

Under rating threshold (show) Wait Is the zombie throwing his own brain??

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(0)

jonell21

May. 05, 2013

Under rating threshold (show) I can't believe that all of this adventure, started with a shopping quest. xD

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(0)

spinnius

May. 05, 2013

Under rating threshold (show) oh and why cant I destroy the mushrooms blocking the path in the area right next to the high land plains teleporter, the tree dungeon?

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(0)

spinnius

May. 05, 2013

Under rating threshold (show) well its been stated before quite well but from my opinion the game lacks variety and incentive. But it plays beautifully the music is simple not overpowering and nice also it would be nice to have a shield, and a slot for accessories and a separate slot for arrows.

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(1)

ParodyKnaveBob

May. 04, 2013

Under rating threshold (show) -- although the little level up musical phrase is a very nice touch. In the end, although I'd -like- to give four stars (probably due to nostalgia factor more than anything else, although I can also see a *lot* of work went into this, and it's mostly bug-free), I just can't overlook the myriad flaws that quickly pile up; in short, Legend of Pandora is okay, but I probably won't suggest this game to others, which thus tells me I really just stick to giving it three stars.

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(2)

ParodyKnaveBob

May. 04, 2013

Under rating threshold (show) (at least on English QWERTY); thank you there! Overall, it had no real glitching going on, and that's great! -- but between the annoying screen-back-and-forth thing that various people have already stated and these two seeming accidental glitches shortcutting the ending, I'll file a bug report soon (plus about some poison issues). Also, I'm glad that although this was inspired by Zelda, it isn't just some badly done fan clone; it really is its own game! However, the graphics are *so* close to Game Boy Color Zelda games, I'm not sure whether you even made your own, quite frankly, or if these are direct rips/copies with maybe some tweaking; I'll assume the best here since Kongregate has rules against copyright infringement. The music I enjoyed, and I've often found myself humming out its little 8-bit-sounding main theme; the sound effects, on the other hand, feel uninspired, and the poison was especially annoying (even moreso when you win the game, and the poison sound effect continues!)

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(1)

ParodyKnaveBob

May. 04, 2013

Under rating threshold (show) and therefore, there is no real incentive to play a second time. The rewards often felt way too under-rewarding, like subpar weapons and seemingly useless items (*when* you would actually obtain them -- whereas they might've felt a lot more rewarding if they'd come earlier, or if you instead got an item you'd actually *use*). There are two minor mysteries I didn't solve, but as already stated with the rewards system, I'm not given much incentive to figure it out, especially since I'm told I have 100% anyway. I'm sure this game's (chapter's) story is merely intended as a shallow layer of an excuse to hack and slash for hours on end, but even the final moments felt pretty anticlimactic, cliche (story-wise), and overall unrewarding. I'm sorry to say, but the real incentives that kept me going to the end were 1. Kongregate's badge and point system and 2. a desire to give this game a helpful review. The controls worked excellently for the most part, and were well-designed for hand placement

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(2)

ParodyKnaveBob

May. 04, 2013

Under rating threshold (show) I finished it by accident (with 96%) due to a combination of what appear to be two shortcut glitches. Then, I went back to finish it the real way and got 100%. Overall, I'd say I enjoyed it more at the beginning than by the end. The quests, enemies, characters in general, puzzles, and layouts with much lack of puzzles were mostly uninspiring -- a few very-well-done gems here and there, but 'twas mostly pretty bland. The item variety *felt* fun (with nice descriptions!) until *near the very beginning* when I saw I could very easily just pick up the most(?) powerful sword while leveling up my sword skill and just continuously plow through enemies without much thought. Since there were only *really* three or four enemy types (in too long of a game to support that lack of variety -- bump attack, projectile attack, poison, metal, with two or three AI types on whether to seek the player or not), the game gave no real incentive to try other weapon types, let alone to build their skill --

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(1)

Cheatahx100

May. 04, 2013

Under rating threshold (show) what

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(1)

arepeagee

May. 04, 2013

Under rating threshold (show) Wait, so he starts off a normal day with sword in hand? Erm...

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(3)

Ayelis

May. 03, 2013

Under rating threshold (show) I have to roll my eyes every time I switch screens and barely touching a wall or a tree throws me back a screen.

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(3)

Ayelis

May. 02, 2013

Under rating threshold (show) Should be a 'sell all the snake teeth' button. I hate having to click 20+ times to do a single thing.

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(4)

Ayelis

May. 02, 2013

Under rating threshold (show) So you have to level up your "push" skill with the same points you use to level up your swordplay and xp/money gain skills? How does that even work? If I get it to 20, can I push trees? Come to think of it, how do XP and Money gain work? I don't seem to be gaining any more than 1 XP for killing the weakest creatures.

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(-2)

Ayelis

May. 02, 2013

Under rating threshold (show) Fifteen what? Snakes you say? But there are only two snakes in town. I guess I'll run back and forth between the two, killing them over and over again. Let's set the monotonous tone of this game off right from the start!

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(0)

Gogogirl2322

Apr. 28, 2013

Under rating threshold (show) Awesomest game ever if that's even a word

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(-1)

littleman7777777

Apr. 28, 2013

Under rating threshold (show) this game is really good but i think gold should come easier

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(-2)

Jibberish

Apr. 25, 2013

Under rating threshold (show) "I just wanted to let you know ma'am your flowers outside DON'T have any coins inside of them, I cut them down to make sure. Your welcome."

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(5)

catabalistik

Apr. 25, 2013

Under rating threshold (show) Loving the pokemon look :P

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(1)

LordXeen

Apr. 24, 2013

Under rating threshold (show) At first thought I found a nice Zelda clone here. At the end Im rather disgruntled about you put little effort in balanced innovative gameplay. See other comments for details. Your graphics and music are probably the least flawed things cause they are simply copied - you dont need donations for them. 3/5

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(4)

Flashhead

Apr. 21, 2013

Under rating threshold (show) uhm, nice. i was poisoned when i saved the game and now it's impossible to beat because i die 10 seconds after loading.

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(0)

killme510

Apr. 21, 2013

Under rating threshold (show) how do i give in quest wont give me reward

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(-2)

Higurashi

Apr. 20, 2013

Under rating threshold (show) If anyone's having trouble with enemies having too much HP.. spec XP, Gold (10 is enough, tbh. I'm swimming in gold I can't spend), then Axes. Since enemies blink with invulnerability, the faster weapons don't add much DPS. I rarely had to hit anyone more than 6 times to kill it since I only got 20 Luck, 10 Vitality and the rest into Strength. Turns out I didn't need to boost anything but Strength :P Max Berserker Hit after Axes, of course, then Natural Armor (need 3 Sword Mastery). Sadly Berserker Hit only applies to Axes and Maces, or Bows could've been nice with two Crit skills.

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(4)

Gogosi

Apr. 19, 2013

Under rating threshold (show) Got to level 50 with bow specialty and high dex. It still takes 15 to 25 hits for an enemy. Next time I will invest in vitality and just make a run for it.

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(1)

HommPL

Apr. 18, 2013

Under rating threshold (show) Forgot to buy antidote = 20 min wasted on reloading... Meh.

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(3)

nailbunny

Apr. 15, 2013

Under rating threshold (show) and.. my save is gone.. that makes me sad

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(0)

BlueHood

Apr. 15, 2013

Under rating threshold (show) I loved this game and wuld love to see a second one, but there needs to be a few changes. 1) Enemy health needs to be cut in half, or weapons need to be much stronger. 2) Reduction of poison damage and length of time you are poisoned. 3) Unique items and treasure chests. 4) Armor and shields. 5) Skill upgrades that increase your overall defense and attack speed. 6) Bosses at the end of dungeons. 7) More puzzles. 8) More of a storyline and character development. 9) A charge/heavy attack for weapons. 10) A way to block enemy projectiles. Overall I still give it a 5/5.

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(1)

martin290466

Apr. 11, 2013

Under rating threshold (show)

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(-4)

martin290466

Apr. 11, 2013

Under rating threshold (show)

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(-3)

AdamVIII

Apr. 07, 2013

Under rating threshold (show) warning! keyboard unfriendly game!

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(2)

Taidel

Apr. 06, 2013

Under rating threshold (show)

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(-3)

Taidel

Apr. 05, 2013

Under rating threshold (show) I liked the part where the game is shamelessly identical to Zelda.

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(3)

Chocobobo19

Apr. 01, 2013

Under rating threshold (show)

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(-3)

c4teater

Mar. 31, 2013

Under rating threshold (show) strangely enough I am reminded of the classic Zelda games when I play this hmmmm...

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(3)

dustyfan111

Mar. 30, 2013

Under rating threshold (show)

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(-5)

0CoOlGuY0

Mar. 29, 2013

Under rating threshold (show) the legend of zelda oracle of ages sound right at the beggining ^^ So Nostalgic

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(1)

Lisario

Mar. 28, 2013

Under rating threshold (show) So in Pandora's cave are you meant to warp from the entrance to the end without doing anything? Because that happened. It skipped the whole thing.

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(2)

TheRealBlinkin

Mar. 26, 2013

Under rating threshold (show) hey its borderlands! wait what?

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(-2)

poulpipi5

Mar. 23, 2013

Under rating threshold (show) Nice rip off from ALTTP

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(3)

lenard123

Mar. 22, 2013

Under rating threshold (show) Updades wouth be cool or legend of pandora 2?

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(-1)

eslasher31

Mar. 22, 2013

Under rating threshold (show) fun game but still suck on trying to find the gate key :(

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(0)

chillymundox

Mar. 20, 2013

Under rating threshold (show) so how much of this did you borrow from legend of zelda?

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(4)

LordStanly

Mar. 19, 2013

Under rating threshold (show)

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(-3)

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