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Comments for Legend of Pandora

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Criz19710819

Oct. 05, 2012

Under rating threshold (show) The entrance to hell, the most feared place of all, is behind some rock. That's some great placement; why the hell did anyone build a village near it.

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(6)

CluelessWonder

Oct. 05, 2012

Under rating threshold (show) First it was snake teeth, then crab claws, now human eyeballs? I don't like the direction this is headed in...

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(1)

wmokash

Oct. 05, 2012

Under rating threshold (show) For those confused about gaining the push skill, it will appear as an option in the Stats/Skills menu once you have acquired the Pushing Manual. You can then learn the skill by spending a skill point when available.

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(3)

asahetter

Oct. 05, 2012

Under rating threshold (show) Seems to have a lot of "borrowed" assets from Link's Awakening, both visual and sound.

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(2)

CluelessWonder

Oct. 05, 2012

Under rating threshold (show) Am I the only one amused by the seemingly flying creatures unable to cross water? Are they Vampire Bats (no running water)? Are they just afraid of water?

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(1)

denny0069

Oct. 05, 2012

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(-3)

Lightning69

Oct. 05, 2012

Under rating threshold (show) Great game 5/5... Shame it wasn't spelling and grammar checked before publishing the final copy tho XD

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(0)

DouglasB2

Oct. 05, 2012

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(-4)

jonfer

Oct. 05, 2012

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(-3)

NippleGobbler

Oct. 05, 2012

Under rating threshold (show) Great game so far, although obviously, all games could have more added to them. First of all, the beginning is a little annoying you hit extremely low, and monster destroy you almost x(, also maybe putting stats of items you can get for quests would be nice. 4/5

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(-2)

Cryptics

Oct. 05, 2012

Under rating threshold (show) The music makes this game feel like pokemon.

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(0)

xandramas

Oct. 05, 2012

Under rating threshold (show) ok. . . I've maxed out crit and I see no critical hits ever.

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(21)

MissPoeTatoe

Oct. 05, 2012

Under rating threshold (show) First quest solved immediately: Didn't get newspaper because there are a million monsters trying to kill you on the paper route.

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(2)

Vortrax

Oct. 05, 2012

Under rating threshold (show) Hahaha :) Nice...shameless copied Zelda-style ;) but a really well done copy :) Nice work!

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(-2)

xandramas

Oct. 05, 2012

Under rating threshold (show) grammar. . . Really? this is why zelda 1 didnt have much text. And imagine if the grammar nazis judged zelda 2 (I am ERROR)

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(0)

yaykitties

Oct. 05, 2012

Under rating threshold (show) custom cursor? seriously?

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(4)

xandramas

Oct. 05, 2012

Under rating threshold (show) 2000 years later handsome jack searches for a way to unlock the vault key. Oh what pandora has become.

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(2)

iceseto5

Oct. 05, 2012

Under rating threshold (show) I live with my grandpa in the mountains because I don't trust the people, and I travel to town to get supplies, but one day, something weird happened, my grandpa doesnt received his newspaper and I had a really bad feeling, so I decided to go to the town to check what happened... Run-on sentence, incorrect word usage, they live in the mountains and still get a newspaper..

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(2)

clonetroop38

Oct. 05, 2012

Under rating threshold (show) DEV this game needs a LOT of improvements plz add some

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(2)

wasde123

Oct. 05, 2012

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(-4)

kevinmitnick

Oct. 05, 2012

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(-4)

nicka209

Oct. 05, 2012

Under rating threshold (show) You know..If this kid takes 5 hits just to kill a octorok...I think he'd be a better lawn mower then hero.

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(17)

towski

Oct. 05, 2012

Under rating threshold (show) It seems like I can't use the 'push manual'. I have a skill point and I'm unable to click 'use/equip'. Can't tell if this is a bug, or something I'm missing.

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(3)

tsukinomai

Oct. 05, 2012

Under rating threshold (show) Great game, but there is one issue, that keeps bugging me: why make menus that are only controlled by mouse in game, that controlled purely by keyboard?! It's extremely irritating to switch between them.

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(21)

Ddalziel

Oct. 05, 2012

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(-3)

dawnfang

Oct. 05, 2012

Under rating threshold (show) Just want to point out, the ring of wealth is overwriting the effect of the money+ skill. Kind of annoying, but oh well.

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(2)

Mafrume

Oct. 05, 2012

Under rating threshold (show) If you're posioned without an antidote, run to the nearest PC and warp to a town

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(5)

Damnion

Oct. 05, 2012

Under rating threshold (show) Tips. Skills max at 20, I'd suggest maxing xp bonus first. When you get the swimming and push skill manuals you have to spend a skill point, so I would suggest keeping a free point once you get into the dungeons that give them. Bows require ammo so keep a melee weapon on hand in case you run outa arrows.

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(51)

arnoc

Oct. 05, 2012

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(-4)

zuzzan

Oct. 05, 2012

Under rating threshold (show) I really like this and i have given it 5/5 because im having a blast. But i find i super annoying that the screens shift like this instead of smooth movement. Oftentimes i find myself trying to get to the "next screen" only to find something i cant see yet is blocking me. Ofte i run into monsters who steals my health. So.. scrolling along would be supersupercool if possible.

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(6)

Damnion

Oct. 05, 2012

Under rating threshold (show) I love zelda clones. Just a few suggestions. Needs a shield that blocks ranged fire when not swinging your weapon, could have stronger shields that go from stoping rocks to arrows, to magic arrows, and the max reflecting missiles. Not digging when monsters are spawned at the border of the screen so it has to hit you before you can even get outa the way. Unlimited ammo for the normal arrows would be nice. Would be nice if you could take a nap in your bed to restore health (not really necessary just think it would be a nice touch). Would like to see max health plus the elemental weapons fire off poison bolts, fire bolts ice bolts etc.

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(2)

rjfc

Oct. 05, 2012

Under rating threshold (show) Also, a way to mass buy arrows would be nice...

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(1)

rjfc

Oct. 05, 2012

Under rating threshold (show) There should be a way to quickly switch beetween 2 weapons, i'm making a bow user and i hate wasting arrows to destroy grass, but going to menu to switch over to my wooden sword in order to destroy the grass is just too slow...

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(3)

PierLuc111

Oct. 05, 2012

Under rating threshold (show) poisoned death just told me to stop playing this game. Lost 3 levels , almost had the whole cemetery place cleaned , all lost ? 2/5

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(6)

Alekhzandr

Oct. 05, 2012

Under rating threshold (show) glitch ingame where arrows or rocks throw at you by enemies go through trees

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(1)

michaelwic

Oct. 05, 2012

Under rating threshold (show) Does anyone else think that when you swing the sword it looks like a pick axe for a moment?

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(3)

Angried

Oct. 05, 2012

Under rating threshold (show) That grass and fence near Boon village reminds me of Pokémon.

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(-1)

flashninja

Oct. 05, 2012

Under rating threshold (show) Poison lasts way too long. If you have no antidotes you just die before you can reach a shop. I went through 3 potions and it was still going.

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(3)

sh0ber

Oct. 05, 2012

Under rating threshold (show) Fun game! Love the 16-bit retro, the controls are smooth, combat is fun, and the quests were reasonable and interesting. Good job.

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(0)

Flow2

Oct. 05, 2012

Under rating threshold (show) Can anyone come up with a list of all 26 quests please. I've got 25 and I've completed the game and now I'm running all over the place to try and find which I missed and just cant find it. Plus I found a few bugs in the game, such as: On the Island of doom there is a place where you can go through the rocks barrier in the ocean and just wander around the unexplored area of the sea, yet if you go off the map the game crashes, and if you go to the top rght corner of the map in the sea and keep going up you'll end up in a previously visited dungeon. Worth a try if you've been through the whole game like me and are bored.

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(1)

dawnfang

Oct. 05, 2012

Under rating threshold (show) 2 quick suggestions: 1) The ability to pick up grass/rocks and hurl them for damage would be great, goes well with the push skill. May be too zelda-ish, but it'd still be nice. 2) A separate equip slot for bow and arrows and an extra key to activate them, like "L". Would help encourage bow use w/o going thru menu's to switch weapons every time something gets in my face.

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(1)

crazyquick

Oct. 05, 2012

Under rating threshold (show) From some of the earlier comment responses it sounds like the dev is claiming to have drawn these face graphics from RPG Maker VX?

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(4)

Svieden

Oct. 05, 2012

Under rating threshold (show) Only two equipable slots isn't enough, we need more. A slot for an armor, a shield, a ring (or two) will be good.

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(1)

baris115

Oct. 05, 2012

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(-3)

yahakwen

Oct. 05, 2012

Under rating threshold (show) Really enjoyabel game. But I can't read the last of the librariens massage, it ends whit "you can get to the labyrint....." Pleas make a scroll funktion or next page funktion. Thanks in advance.

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(0)

KroryAllistor

Oct. 05, 2012

Under rating threshold (show) Its irritating that its just a matter of time until you die from poisoning if you're caught without an anitdote... 4/5

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(293)

Nivis_

Oct. 05, 2012

Under rating threshold (show) Is that J. Cage on the loading screen? ;D

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(0)

crazyquick

Oct. 05, 2012

Under rating threshold (show) Wow, I start with a magic sword? It turns into a pickaxe then transforms back to a sword every time I attack!

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(4)

Kotasirith

Oct. 05, 2012

Under rating threshold (show) It is off putting how much has been taken from Zelda games or made to look just like it. Confused the heck out me when I had to kill 10 green slimes; those were octoroks.

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(23)

Mastermeda

Oct. 05, 2012

Under rating threshold (show) @ Matakukos Well done insulting your very own players. Moreover, trying to use the "why dont you try/ can you do better" argument to try to invalidate my point without actually attempting to counter my arguments reflects poorly on you. For example if you were a film director and Robert Ebert gives you 1/4 stars you wouldn't tell him to screw off because he probably couldn't make a film now would you? Instead of shrugging off constructive criticism why not you try to work on them and polish up your game instead? From your comments you seem to imply that RPG-MAKER is not easy to use. Well for thats no excuse for delivering a solid game and for starters you can work on improving your langauge errors and the storyline (I believe that requires no technical skills, now does it?). Very appaling how you handled this as an experienced game dev.

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(7)

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