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On the level 10 level info page it says there are 126 enemies but there are only 125. This does not influence stars but might be confusing.
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I'm with @Lloyd below. I've played the last level many times on both difficulties and had my nose up against the screen watching every ship be destroyed, and yet still the stats at the end say I've missed one? Is it invisible? Awesome game still and great successor to the previous two.
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Having trouble with the last level? Giant boat keeps blowing you up? If you camp in the bottom right/left corners, those blue toenail clippings can't hit you. It's better to complete if you have homing missiles though.
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Bombs should be a bit more competitive. In survival, once you hit the 35K gold mark (given you killed every enemy thus far and collected the money) even a full arsenal of 5 bombs isn't enough for most enemies.
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Some of your badges dont work. I bought the meteor gatling gun and completed all levels in frenetic mode but I didnt get the badges.
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I just spent about 15 minutes in survival mode, only got 5 bullion. It took me playing the entire game, all levels, plus some levels twice to get the 30 bullion ship, but there are many, many other ships and upgrades that you can only buy with bullion. Total bullion needed to buy everything: about 240. Doing the math, that would take about 12 hours straight playing the same levels over and over again. And you're saying you've "increased" the drop rate already? Dude. You've got to get rid of the major grind requirement that's now built into the game. Either turf the bullion, make it buyable with gold, or dramatically increase the drop rate.
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I bought the homing rockets, loved the shit outta them on my test run, then I grabbed a power up and flash player crashed. Awesomeness overload?
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If someone asked me what the best feeling in the world was, i'd say pressing E and blowing the crap out of every plane in the sky.
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Even with the fix, I still do not feel as if the meteor gatling gun is as powerful as it is made out to be, still prefer the homing rockets DPS the most.
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You should make that ship that floats around that one continent a hard bonus level or something that unlocks a hidden super-strong ship or something. The fact that the best ship in this game only fills up the overall stat bar a little over half confuses me
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also conversion between gold and bullion would be nice, even if it were just like 100,000:1, so the completionists won't have to rely on chance when they're grinding the last level for the last unlocks
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I think the gold/bullion is unbalanced; I had 50k gold before I had 20 bullion. Basically the ships/weapons should cost more gold or less bullion.
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this is one of those game producers who dont just make a game and move on, they stick to the game, making people love them cuz he's one of the few who bother to reply, ty to the producer,
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logged on to Kong, see that there's a new Notebook Wars, my day has just turned from just another day to sheer AWESOMENESS
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@ Accaber: Was it hard for you to find Options in the main menu? 1 option out of 3 is pretty good odds, in case you can't read...
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Is this a bug?
The enemies killed shown in the stage select is always one lower than what I did even though I got 3 stars and killed everything I saw.
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is it just me or is it impossible to get 3 stars on the last level? it keeps saying i'm always one kill short of perfect
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Level 10 has an enemy bug: it says that there are 126 enemies, and i went through that level a thousand times, there is no way I am missing anyone, but i still am missing two. I believe that the enemy count is off by a few.
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I really liked the former games and was looking forward to this one. It's a bit short but quite fun. That said, there's an issue which has been bothering me since NW2. The guns with very high fire rate are so noisy that they drown out all the other sounds. Listening to that on auto-fire for a whole level starts getting tiring, but I want to still be able to hear the other sounds like explosions and music. I wish those high fire-rate guns were a bit less obnoxious and a bit more quiet.