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To help the people trying to solve this game without relying on a complete walkthrough, here is a list of all items which can be safely sold: bitter candy, bread roll, cigarette, empty bottle, encaeclypoadiae, english tea, glasses, holy picture, lollipop, pen, shoe polish, tarot card.
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I have to admit, I like this one less than the other two purely due to the inventory management system, or more or less the fact that I have to randomly stop what I'm doing at regular intervals to wander back and sell crap, hoping I don't need it. Of course there's little possible way to know seeing as heaven only knows what puzzle one is going to encounter next, the best we can do is guess. And what the hell happens if we run out of money, seeing as shops buy things back for less than they sell them for? This isn't an RPG, having that doesn't add to the game in any way, it just complicates things. As does the limited inventory.
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Hmm the nurse doesn't sell the window handle and the rope? The walkthrough seems to have a glitch? Unless there is another guy who sells stuff?
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Give the PLASTIC STRAW TUBE to the SCIENTIST at the KARTEBRAND MANSION and he'll give you 5-7 COINS in his CUPBOARD.
Give the SHOE POLISH to the WOMAN at the FORESTER HOUSE
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This game is amazing. It was challenging enough that it took me a while to play, but I did not need the walkthrough. I love how you leave the choices there, allowing us to spend the money and buy items as we wish. We can even sell off items that we need. I have always been a huge fan of your games and even though I played this the day it debuted on Kongregate, I replay this series about every month because it is just that wonderful. The best part is the struggle to get as many coins as you can each game. I seem to find more and more each time I play through. The scenery, the music and just the whole storyline work together to create an amazing point and click game. 7/5 :)
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I'd say I deserve to be locked up if I'm going into other people's rooms, stealing their urine and feces, putting them in my pockets and walking around with them. The nails to the back of the head might have something to do with that.
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Your Daymare series has always been a favorite of mine ^^ Really amazing in the detail and depth of the stories. <3 your games! Thank you so much!
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I'm running around a graveyard holding a baby and smashing everything I can find with a hammer... what am I doing wrong?
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I love your work so much, and what I love the most is the random things popping out everywhere (The gnome in the hole). Keep it up!
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zer is an asshole. this game is rated 100/100 for me.
you know what? this game is rated 500/100. this game is awesome. as awesome as the matrix reloaded
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I love the Daymare Town games! !I have finished #3 twice but this last time went back because I wanted to try to heal the sick man. However when I went to open the walkthrough, I forgot to open a new tab...so there went my game!!No save?
It took me 2 hours to get through it and I suppose I will enjoy it again.
Oh, yeah, I got all the gnomes in one of my games but last time I didn't do so well.
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they need to work on stuff you dont need but i love how each one has something you need to find ...... birds and knomes!!!!
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pretty freaky awesome game! plus loud thunder outside that u can legitemetly FEEL the thunder does not help the game i want to give it a 22/5 hahahaha
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You're an artist Mr Skutnik. Puting such a poetic dimension in your games makes it unique, just my best point-and-click experience. If only I could give 6/5...
(Note that there are many ingame references to other games from the same author : 10 gnomes, the 3-waves symbol (in covert front too), machines like in submachine series...)
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The inventory is too small! It's so annoying when I find something new and can't pick it up. Then I have to try to remember to go back and pick it up when I use one of the other items.
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Once again, an elegant game BUT I find this limited inventory thing a really bad idea. Pixel-hunting is trying to start with, but with Daymare2 at least you can keep searching and try out different things from your bag on each occasion. Now there's no way to know which thing you should have kept, and what if that thing you just sold to make room was needed to combine with the thing you just picked up?! I ended up using the walkthrough. HAD to take a star away because of this.