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Comments for DayMare Town

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DoctorZer0

Aug. 24, 2019

Under rating threshold (show) Skutnik has the amazing talent required to unsettle you when really, there's nothing to be afraid of. The ambient cranks up the anxiety levels - it puts you in a mood to be scared; puts you on edge. In several of his games, though, he never jumpscares you - looks like this one's a little different.

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(11)

firefox12

Apr. 03, 2008

Under rating threshold (show) 20. Click on area to the right of the window where it looks like the wallpaper is rolling down

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(21)

ForTheHordeBitch

Nov. 08, 2014

Under rating threshold (show) I played these games a few years back and I loved them. Something about the emptiness feeling just makes me feel weird.

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(8)

Gyujik

Sep. 28, 2013

Under rating threshold (show) Yet another pixel hunt.

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(8)

DannieGeeko

Sep. 02, 2010

Under rating threshold (show) Took me 30 mins to find the hook. It is near the well but with squiggles everywhere how was I to tell?

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(66)

SK37

Jun. 28, 2015

Under rating threshold (show) Ahh, it's not Mateusz Skutnik unless I end up trying to open a tap.

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(7)

PuffinOfPoseidon

Dec. 27, 2009

Under rating threshold (show) It wasn't too tedious until after about six items in. But I'm a Monkey Island child and love point and click games. I think the black and white style is really nice and wouldn't recommend color, there are more subtle ways to emphasize a point.

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(47)

EddyCool

Jul. 17, 2011

Under rating threshold (show) Damn that guy in the torture room gave me a heart attack with that music!!

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(16)

DropkickMurphy

Mar. 01, 2010

Under rating threshold (show) Great style but this game suffers from what a lot of point and click games suffer from and that is the thinking is to far out of the box. When you're expected to figure out where things are, what they do, and how they work together there needs to be a heavy emphasis on logic. Early on, you get a screwdriver, this implies unscrewing something, yet you combine it with cloth to make a torch, something NO ONE would do logically. Whats aggrivating is that this is a simple fix. Make it a stick instead of a screwdriver. Also, I like the line drawing style but the simplicity if offers means one item looks just like another piece of background art, maybe subtle color differences, or even flickering colors to make things that are pick-up-able stand out.

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(102)

Kathalys

Oct. 25, 2009

Under rating threshold (show) All right. I loved this game...buuuuut: The hook was incredibly hard to notice, because it looked precisely like every other squiggle. Basically, for each scene, I had to run my mouse slowly about the screen until it showed that there was something to click. This was moderately annoying, since you can easily miss things even when doing that. I wish there had been more of a storyline...it left me feeling as though it were entirely unfinished. I wanted to help the little buggers. But hey, it made the game end on a nice dark note. Otherwise nice. The art was good...just please make passages more noticeable, etcetera.

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(6)

AlphaDeFlux

Jul. 29, 2010

Under rating threshold (show) Reallly hard, but nice atmosphere, it's pretty scary, I jumped when I saw the little man curled up next to the sink.

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(41)

exelwillow

Dec. 09, 2013

Under rating threshold (show) love the look of this game

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(5)

helenalestrong

Nov. 03, 2014

Under rating threshold (show) This absolutely needs badges.

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(12)

MasterionX

Aug. 06, 2014

Under rating threshold (show) DayMare Town, Y U NO HAVE BADGES?

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(12)

Kitten08

Jun. 25, 2012

Under rating threshold (show) What the hell is with all the birds? o.O On a constructive note, it might help if some of the items, like coins, strings, hooks... stood out a bit more. It seems as though unless you know what you're looking for, it's nearly impossible to figure out without a walkthrough.

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(12)

del17084705_7506

Aug. 04, 2019

Under rating threshold (show) That jumpscare in the torture room got me BAD. Good job man!

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(4)

castorquinn

Jan. 10, 2010

Under rating threshold (show) Quinn's Review: Daymare Town has a really interesting black-and-white line-drawing style which I've not seen in a point-and-click before. It makes the game very immersive and visually very gripping, especially when characters stick their heads around corners and catch you by surprise. Unfortunately the style of drawing makes some items all but impossible to find without a large helping of luck. Add to that the puzzles which often require you to combine items in nonsensical ways and uses you could never figure out logically (the dwarves in the hole stand out for me) and you have a game which invites you in but then doesn't deliver all it promises. This is still worth a look, but you'll almost certainly need a walkthrough, and that sucks some of the fun out of it. Daymare Town does look fantastic, though.

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(4)

Manwithabook

Jul. 09, 2009

Under rating threshold (show) This is a brilliantly engaging game made abysmally horrible by poor implementation. No sane person would spend the ten years it would take to finish this without a walkthrough. There are too many "necessary" items and areas that are not visible to the player. And then at the end, after spending all that time mucking about, if you don't find the 10 birds, you get an extra kick in the balls from the author for your trouble. All you did was leave me pissed off at you. This game could have been great. As implemented, it was barely enjoyable and not at all satisfying.

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(4)

MandyLinn

Jan. 26, 2019

Under rating threshold (show) well I guess I'm the first comment in 2019, glad this game is still alive.

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(9)

Em_rald

Apr. 16, 2013

Under rating threshold (show) I would have appreciated knowing that clicking on the machine would mean leaving the town whether you'd finished everything or not. I had to go back and do everything again to solve the main puzzle then leave the town a second time. Made the little guy disappearing a bit of an anti-climax. Maybe a 'are you sure you want to leave before solving the puzzle?' when you click on the bridge, then a second click to proceed. Other than that it was an entertaining game. I liked the characters, the eerie background noise and the lack of colour. Well done.

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(8)

Blunt

Apr. 07, 2011

Under rating threshold (show) I would have missed the fishing hook if it hadnt been for the comment

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(8)

Nyathearai

May. 24, 2014

Under rating threshold (show) saniec, that puzzle is because in Rock, Paper, Scissors, paper beats rock. I agree completely about the pixel-hunting, however.

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(3)

Randompeeps

Jan. 27, 2018

Under rating threshold (show) That one hallway in the library just says "Scary" as the description XDDDD

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(3)

turtleroommate

Sep. 05, 2017

Under rating threshold (show) WHERE IS THE BIRD

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(3)

FelicityMoon

Apr. 04, 2014

Under rating threshold (show) Well, I finished it...but I have absolutely no idea what I'm doing or why

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(3)

Sheepeeper

Jul. 20, 2010

Under rating threshold (show) i get some of the logic behind it, but a lot of it is finicky, finding the birds was zero logic, it was just trying to find the right place to click, not overly intuitive sweet art though, maybe a little hindering in a point and click cool as idea and some good point and clickyness to it but there was quite a bit that was illogical which isn't helpful in a point and click

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(7)

jonslaught

Dec. 27, 2009

Under rating threshold (show) It's comforting to know that, no matter how abstract and tedious a game is - relying on hovering your mouse on areas of the screen that give no indication you should be hovering on them, or just trying any dumb combination of items on every object that hasn't been used yet - somebody will always be there to smugly defend it as "a game that requires an IQ."

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(7)

Grrrrrrr66

May. 15, 2011

Under rating threshold (show) I'm trying to find my "rmouse" :/

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(15)

Bloom50

Jul. 10, 2011

Under rating threshold (show) -Finally get the string,puts with hook,goes back to the sink- OMFG!?!! Dad:WHAT?! Me: -cough- -breathe- -cough- O.O Dat man scared the hell outta me.

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(9)

Zerollo

Dec. 30, 2011

Under rating threshold (show) @DeathTBO Rock wins Scissors, Scissors win Paper, Paper wins Rock... ;)

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(6)

Rave239723

May. 02, 2010

Under rating threshold (show) i wish this game could be more specific in detail so it would be a little bit easy cause i cant hardly see the string on the well

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(11)

HekiShavik

Jun. 25, 2013

Under rating threshold (show) I was happy I read the warnings about things being really hard to find before I got started. It helped make it less annoying. I had to resort to the walkthrough half way in, however. Meh, 3/5

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(2)

Fopenplop

Sep. 06, 2009

Under rating threshold (show) I can't throw the coin in the well. I can't use the lighter in the dark. I can't cover the rock with the clothe. All the things that make sense are impossible.

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(5)

senshi007

May. 14, 2011

Under rating threshold (show) This game needs some achievements.

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(7)

ThePlum01

Apr. 16, 2011

Under rating threshold (show) wow! u don't find this sort of atmosphere in most games! It made me feel uncertain and nervous, but I still found it thoroughly entertaining! 5/5 I love his games!

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(7)

Randompeeps

Jan. 27, 2018

Under rating threshold (show) When you see a door an the description for it is "Torture Room" D:

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(2)

Randompeeps

Jan. 27, 2018

Under rating threshold (show) I love how the elevator sounds terrifying and t has that delightful *ding* at the end XD

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(2)

jaiphen95

Apr. 08, 2017

Under rating threshold (show) It's almost Daymare Town's 10th birthday! Still a great game.

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(2)

leafletsx

Jan. 02, 2011

Under rating threshold (show) he meant torch as in matchstick i guess

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(2)

GamingJebus

Jun. 28, 2009

Under rating threshold (show) ACHEIVEMENTS!!

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(2)

KGsharkkk

Jul. 25, 2007

Under rating threshold (show) Funny... this game is supposed to be easier than the submachine games, but I found it harder. Must be the fact that I CANT SEE OBJECTS IM SUPPOSED TO GET! really. If you're gonna have me get a string and a hook, at least make them different from the background.

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(2)

Snagg101

Jun. 20, 2010

Under rating threshold (show) I always find with Mateusz' games that I don't spot everything and have to go for the walkthrough in the end but actually it is fascinating just seeing how it all works so having worked out 100% for myself is not such a big deal. That said there are a few things like the hook that are very hard to distinguish from the background which could maybe use a little work. Overall though I love the bleak, slightly sinister feel that you get with the washed out colour and the persistent sound of the wind really sets off the atmosphere.

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(8)

Zepplid

May. 08, 2011

Under rating threshold (show) I love the art style. 5/5

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(4)

naraic653

Dec. 12, 2010

Under rating threshold (show) did anyone else get the living daylights scared out of them when the little man was sitting down by the sink?

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(4)

quickdrawdoc

Nov. 14, 2010

Under rating threshold (show) When Norton Juster meets Roald Dahl...

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(4)

EricFleet

Aug. 28, 2010

Under rating threshold (show) Atmosphere/feel excellent. Puzzles = random. I like hard puzzle games, but when things are illogically ordered, when items have to be accidentally tripped over, it takes much from the game 2/5.

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(5)

pigslookfunny

Apr. 01, 2010

Under rating threshold (show) I prefer puzzle games where you have to use your brain rather than just move your mouse around looking for places to click that are impossible to see.

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(6)

saneiac

Jan. 28, 2014

Under rating threshold (show) This is the worst sort of point and click. Puzzles that don't make sense (the rock/rolled paper) and pixel hunting for everything. I feel bad for the guy who finished it first, and I'll assume everyone after that guy used his walkthrough.

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(5)

RWS918

Oct. 23, 2013

Under rating threshold (show) How do i get light in the basement tunnel?

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(1)

Chiasmi7

Mar. 24, 2014

Under rating threshold (show) I couldn't finish this game - the rock puzzle was impossible using my trackpad. That was the only thing!

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(1)

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