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I like ending :) For those who don't understand: Mayas calendar ends 12/21/2012 (21.12.2012) and some think that it means end of world... And when you finish this game "end of world" is reset to year 7k and some more (dont remember exact year) :) .... cool, isn't it :D
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The easiest topaz to get is the one under the floorboard... There is a mole glyph which would make you think of digging, and arrows pointing right at the floorboard. How could you miss it?
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Really a great game. It has just that little bit more then other search-and-click games, and I like how there is a story included, which is rare for a short game like this. (I liked the plot very much, I'm sure now I'll get presents for Christmas 2012 ;)). This certainly deserves a 5/5.
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oh also adding up the year it was prolonged to equals 18 (7+1+3+7=18) which is equivalent to 6+6+6=18 or just plain old 666.
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hmm, I've got the 8 jade and the 4 plates in the final wheel. Sadly, no matter what I try the only part of the wheel I can rotate is the outside. the head is still upside down and I can't move it. Am I doing something wrong here or is that a bug?
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It seems like it's been too long since the last proper Submachine game. While these side-games are good in their own right, the main series really needs to continue...
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Having a lot of trouble with rotating the final puzzle too. Restarted the game twice to try again, failed every time. Ruined an otherwise awesome game.
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I did'nt really get the end, i could tell at first it had to do with 2012, but then it went like 5000 years forward, can someone explain it please? Thank You
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Very good, but the one blue gem is very hard to find: the floor at the right of the 'prison door' opens to reveal it. No visual clue to that one :(
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Moving mouse cursor left and right, left and right, left and right to find out what objects there are on the scene. Is it really interesting?
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I believe the point of this is that you are resetting the calender to the next Mayan era, as the current one is supposed to end in 2012 (yes, it is signalling the end of an era, or age, not the end of the world.)
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I love Submachine, and I can't wait for the next one. Please downvote the walkthroughs on the comments though, there is a link for that in the game, so no use taking up space. ;)
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To find the elusive saphire, look at the "mole glyph" and follow the 2 arrows down to the small, square piece of flooring beneath them. Click on it to reveal the last saphire.
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So...i made it almost all the way through without the walkthrough...except for 1 topaz. So i look at the guide....doesn't say where the topaz are. Instead the term "gem", "jadite" and "crystal" is used...
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Not all of the things you're supposed to do make sense. I hate point-and-click guessing games. Even with a walkthrough I had to laugh at how ridiculously confusing it was.
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Like the game, a bit harder, mainly due to the new dragging puzzles(though submachine was always good for hard puzzles), but a bit shorter than the rest. So not my favourite game, but still very good and very submachiny
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Okay, but who here finished it without using a walkthrough? Seriously, if I wanted to search random places for important things I would leave my keys where my kids could get them.