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Mateusz I have been a fan since Submachine: Zero came out, all the way to number six. I'd say this is the best installment yet! Can't wait for number 8. ( hopefully you will make another ^^)
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Mateusz, thanks for the best serie i ever played! And i´m very glad when i see the drawpapers, make me think in M.C.Escher, and the map of Versailles, and ..., and.... Well done for it!
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I have waited and waited, and now it is here Submachine 7. I didn't realize it was out until I looked on the home page. :P
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By the way, does anyone know where to find the tokens? I've found only 2 so far: one in a pot without plants to the right of the portal to the garden, and one on a ledge in the room reached via spiral staircase.
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Small bug: if you complete the path that connects the two left-side portals (of the set of four portals in the garden), you turn off one of the two portals, walk through the portal that's still on, and take the path all the way around to the other portal (which should be off), it will still be on, and you can use it to return back to the place with four portals, although it will turn back off when you walk through it. I think it goes without saying that you missed out on a clever secret by creating an area that was only possible to reach by walking through a deactivated portal.
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Once this series is done, I'd love for the developers and writers to put together a single book (I might even pay for it) that tells the whole story here. It's great to come back to the series every few months or so, but I feel like there's so much more to this world that I can't even get my head around. Maybe it's just me, but it's something I'd like to see.
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Would be nice, if the game is saved BEFORE I enter the green portal, not WHILE I enter it. So I never can solve the remaining secrets without playing the whole game again.
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First time I made it through one of these without needing a walkthrough. Of course, I didn't find all the secrets...or where to use them, but let's not quibble.
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i found 3 tokens and think i know where the fourth is but not the fifth - 1) by furthest left statue 'be the witness of your thoughts' on first level - 2) in crack in room at top of spiral stairs 3) in messy room behind one of the roman statues -- i think there is one when you first start before you poke the light with the rod to break the force field theres a rock on top of the column - it falls to the ground but i have to restart the game to see if im right =(
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Be careful when you are through the door where the tiles are floating in space, there are 2 paths in the same screen (the one with the stairs you have to activate). So if you are on the lower path, you can go right to the glowing door, but not climb the stairs. To climb the stairs, go to your left (at the intersection), and come back to the right, but click the upper path (on the intersection screen). To those asking about the glowing box, it goes on a rock wall, somewhere fairly easy to find, and it show you one of the symbols needed to call the pod. Again, gratz on the game, one of the best we can find on Kongregate and good hunting to you all (especially for the secrets!)...
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What a great game! The atmosphere is fantastic! I really felt like being there. Imagine really being there! That would be incredibly frightening! *Nobody* else there, but letters. No idea how to ever get home. No idea who you even are, and why you are there. In a world that just doesn’t work like your expect things to work.
If this game needs one thing, it is *full screen*, with nothing to distract, and all other lights off! Then you’d shìt bricks! ^^
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I love this series. I had a bit of nostalgia for the puzzle that summons the capsule; it reminded me of the largest puzzle from Riven. I'm not sure if this is just my computer, but the text of every note (except for the last note in the stack) ended up with the text running single file down the page. This unfortunately also happened to me with the last three secret viewing machines, preventing me from reading anything beyond the first few characters. =(
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i've been a follower of the submachine games since there first release but i have to say im getting really tired of not being able to see a damn thing without turning my the brightness up, i mean most of the time when i use a walkthrough its usually because i missed something i literally could not see.
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Eye candy. Pleeease someone make a desktop background with flourescent grass that moves with your mouse like it does in this! This is quality stuff. You're like the thorntons of free internet games... if that...makes any sense...
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I remember playing these games when they first came out. I thought they were awesome, and this one adds to that awesomeness. Fantastic job, good sir.
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I love how you have to ACTUALLY think to beat this game.... The puzzles are so clever and amazing, and once you've beat them the satisfaction is like no other. 5/5 Amazing game.
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Once again, Mateusz, you have delivered the Submachine gold I have come to love. Thanks for this great gift so close to Christmas. I look forward to seeing more of your games in the future, as the other point-and-click games are not nearly as entertaining, or even fun. 5/5, and a thumbs up to continue your great work.
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The glowing box went into a box-shaped hole, Sarth. You probably saw it and didn't think to put the box there, like I did, and solved the symbol puzzle with just 4 clues. For everyone else, there's a fantastic walkthrough over at the Casual Gaming site, jayisgames. Well-organised to allow you to find just the clue you're looking for without having to ruin all the puzzles for yourself. Just search for Submachine there, and walkthrough/review articles for all the Submachine games will come up. (I'd just give the URL, but I think that would break a rule.)
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No matter how much you play these games, you just can't shake the feeling someone's gonna pop out of nowhere in the next room and scare you pants off
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The only part that takes away from this being perfect is that you have to write things down to solve. There needs to be a notebook involved or something.
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@Exodyus
you should try playing from the beginning. The first parts are a little different then the other parts. And even though you didn't find the person at the end, you got a lot of information about the submachine. There where also references to earlier parts of the game. If you play all the parts including the parts to come you will get the entire story off the submachine with a bit information in every part.
It is really worth it.