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Would be great if it wasn't microscopic. I have perfect vision and find it hard to see on a 24" hd monitor 6 inches away. Garbage.
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That was another awesome installment to the Submachine series. Just enough tricky for it to take a while to beat it, but I did. :) Maybe that valve is for the next game, hmm? ;)
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I did it, but found only one secret item. And some item (valve) is not usable. I feel I didn't find everything, but this game is still amazing. Thank you. Waiting for the next part.
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I heard you like dimensional portals, so we put dimensional portals in your dimensional portals, so you can use dimensional portals while in dimensional portals and CHANGE DIRECTION!!!
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ever game i understand the submachine less and less is it a dimension a fragments of time or is it the void between dimesions where everything exists on multiple planes
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I haven't even started playing this but I already know it will be amazing. MS, you are the single greatest artist of the flash game.
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New Submachine. New Mateusz's masterpiece. The highest standard for the most challenging and fun point-and-click games, with the genuine atmosphere of the Submachine Multiverse and new interesting twists in the gameplay. Just perfect. I really waited for it since SM7.
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There should be some kind of save function. I have found a bug with the energy tral. I used it, and it didnt disappear after it activated the thing. Now im stuck! When this game would save, i would not need to restart!
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I didn't have to use the walktrough except for just one thing: the location of the stone button for the altar. IMHO, it is too hard to see.
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Literally just yesterday I was searching to see if the new one was out yet. Boy am I in luck today. I don't even need to play to know this will be a 5/5.
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how do you attach the Beamer Arms on the device to open lvl 7? i click on it everywhere around it but it wont attach.
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YYYYYYYYYYYYYEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSSSSSS I have been waiting for this. I remember when the dev site came up and stayed at like 12% for a month or a couple!
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Guys, over here is a text walkthrough of the game. http://jayisgames.com/archives/2012/09/submachine_8_the_plan.php#walkthrough
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5 Secret items locations. World:[X,Y]. Example - Key is at 1:[1,1]. 3:[1,1] Requires lever (1:[1,3]) at default position. 3:[3,3] Hammer (7:[1,3]) on dome. 5:[4,2] Stone button (7:[5,2]), hammer, and energy trail (6:[1,1]). 3:[4.3] Beneath the floor. 6:[5,3] Hammer on pipe covers. Every clickable object has a purpose. The hammer is leftover.
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I love these games; unlike other point-and-click games, you really need to use your head and look for some unconventional solutions to seemingly-ordinary problems. The level design for this entry in the Submachine series is absolute genius; it really makes me wonder what exactly the Submachine is (or isn't...heh). Seriously looking forward to the next part.
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I relize your offering a full screen edition for 2 dollars but please would you make the resolution a bit bigger than it is now?this is tiny even for a small 24 inch monitor. It looks roughly the size of one of my Nintendo DS screens.