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rockets should explode after hitting walls. when upgrading the mass of the pulse, the size of the balls should get bigger. an idea i have is to have defensive weapons like a ballwall that shoots a wall of balls (couldnt guess that one huh?) and each upgrade makes the wall wider and more massive. the balls will disappear after a certain range, but because it is a defense weapon and so powerful. also there should be an upgrade for the rocket to spread into multiple rockets. also take off the limits on the powerups cuz it get literally impossible due to lag and overwhelmlingness
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Yeah i have to agree here, great game 5/5 .. i would change the cross hair tho.. after a while, when its lagging.. you loose sight of it.. but defo fav..
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Not a bad game really... It was fun and challenging later on. The upgrades were nice and the towers were a good addition. As just about everyone says, it would be nice to have some boss battles. special power ups would be good like a pulse wave to push the shapes back. One thing i didnt like is the fact that you didnt give credit to the game company for the music you used ~_^ that's certainly something you should do.
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Nice game.
Good game paly and interface.
Good graphics.
nice increase in toughness as levels progress.
great choice of artwork and music.
4/5 becuase it gets a bit repetitive, and could do with some boss battle (as previously mentioned) and obstacles in the way of your fire power.
Also, a there could be certain coloured shapes that can only be hit when in a certain colour (like colour changing)or you loose money perhaps, only a suggestion?
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Not bad until you run out of available upgrades - then gets a bit tedious after a while as you move closer and closer to impending doom.
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Right when I beat level 26 without getting a hit, I decided to post this only to find that 123xpwaahx321 postid the exact same thing >.>
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You just have to like simple classic games for this to be good. You kids are to obsessed with your graphics, and stories and whatnot. IN MY DAY WE SUCKED ON PENNIES. It was delightful.
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Yeah as most of the others said... It's a bit boring at first, then it get's fun around level 20 and at level 30 the amount of shapes are just too many, lag and it's impossible to do this "Survival" mode much longer.
Version2 tips, less mobs with more health, more upgrades/turrets.
A more even mob number thru the levels.