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The ending gave me that stroking-newborn-kittens-feeling; "Awwwwwww". I might have to force my gf to play this game till the end just so she can see how sweet a guy I am (for playing games like these).
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Pretty nice idea for a game. Enjoyed the way the mechanics changed in each chapter of the game, and it's good to see developers who are putting a bit more thought into the story and structure of the game like that.
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I am a kind of rater who either gives 5 star and favorites or does not rate
This game deserve 5 stars and has been added to my favorites
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Pretty nice;) Storyline quite simplistic but still it was nice idea to combine few diffrent types of puzzle platformers into one game
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Well I don't study philosophy (the solipsistic man's degree), but somehow I have indeed wrapped my head around Kongregate's tag system. You can sleep soundly knowing that wasn't a direct jab at your game; the rest of my comment was, though. I guess being spoon-fed thimble-deep social commentary works for a lot of people.
Actually i can't see where you perceive all this pretentiousness. It's a game about a relationship, with everything i could do to express it. No pretentiousness whatsoever!
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Beautiful. The mechanics, tone and narrative delivery reminded me of 'The company of myself'. I think the 'philosophical, esoteric platformer' is a genre which developers should explore more if games offering this consistency of quality become more commonplace. 5/5
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Bravo! This game transcends into being a work of art. Not just graphically but emotionally as well. The design and development of this game is something to be proud of but creating the feeling this game produces is even more laudable. Kudos to all of you.
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Man: what are u doing up there, babe!! THAT place is danger.
Girl: I dont...know...(CRY
Man: Claim down. Are u hurt? umm..OK just jump to me,i will catch u.
Girl: You CAN'T!! Trust me.
Man: NO,You TRUST ME.On my count 3,2,1...
.......(JUMP...............(CRACK
Man:........You are right
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Wow, be more pretentious. "Philosophical" as a tag? Did you study philosophy? Astoundingly self-absorbed piece of work, which is amusing given the premise.
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Very nice, if a bit easy.
My only request is that you make it resizable... it's very small on any screen using a high resolution.
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Fun little sequel. I like the calm game play and soundtrack, and it's that little bit harder than the previous one, which makes it fun to play and not just dull and repetitive :) 4/5 and a fav. for a fun albeit short game
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A very nice game, really loved the way in which the story affected the gameplay. Un ottimo lavoro, spero farete qualche altro gioco molto presto.
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Beautiful game, feel of it reminded me a bit of Braid for some reason. Really disappointed to reach the end, but enjoyed it immensely.
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not to bad. nice graphic, nice story, 4/5 because did not liked too much the propension of the girl for the spikes, and the fact zombies are missing, and the fact that the girl's genitals are not visible :p
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Probably one of the best 'artsy' games every made. It had solid style and a really well worked in theme that made sense storyline wise and gameplay wise. The obstacles were really cool because they symbolize "we have to work together" and the spikes probably represent "the pitfalls of a relationship". The puzzles were never that hard for me, but they are perfect difficulty for light gamers. The only thing that I didn't get was the ending. Did my character ever hurt the other one in any way?
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Probably one of the best 'artsy' games every game. It had solid style and a really well worked in them that made sense storyline wise and gameplay wise.
The puzzles were never that hard for me, but they are perfect difficulty for light gamers.
The only thing that I didn't get was the ending. Did my character ever hurt the other one in any way.