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This was actually kind of fun, a little easy, while making me think. That's what I like about it, stumped me for a little bit on a few levels, and it was a lot of fun.
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it's a great game, but be warned, if you go for the Alternate ending, you won't get the badge, you'll have to play through the game again
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Far too easy, lovely aesthetics, rather boring story/theme, no clue how it got tagged as "philosophical". But since I adore well-polished artsy puzzle platformers like this I have no choice but to rate it highly. :P
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Why does the girl start moving by herself sometimes, when you in the first levels are supposed to control her too? I don't get it.
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It'd be cool if their was a way to play the boy and the girl at the same time, either in main story or as it's own multiplayer mode. Would be even better if it was remote, but I doubt that will happen, anyways if their was a way to play both at once, this would be a cute game to play with one's significiant other. Like this if you agree. :)
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I guess he made tis game was becuz for a happy simple ending unlike company of myself which had a really.. I guess not so pleasant and dark imbued ending. I`d still think both are very well done and I appreaciate both that were made. Very nice and pleasant I like this. (:
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This game is far too similar to The Company of Myself. I'll give you that it has good graphics, but you practically stole the idea of TCoM.
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excellent game except the entire frame isn't on the screen. i'm not sure if that was intentional but it does make a simple game fairly more challenging. beautiful.
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Very nice game, I loved it! Tra l'altro fatto da un team italiano mi sembra di capire, vedendo i nomi (mi ha anche fatto piacere vedere il "Drizzt" usato come soprannome siccome sembra che in Italia siano un po' pochi a conoscerlo), complimenti a tutti! :D