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Fun and interesting TD game... a few suggestions to make it even better: 1) super charge speed - the fast forward isn't fast enough sometimes (even on low resolution); 2) Have more shortcut keys, especially start next wave, fast forward toggle, and pause; 3) Need info about new enemies' abilities. Go Cowboys!
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I have been playing this game for a week in my free time at work, I come in to work to get some things done on a Sunday and poof the game is reset and I don't have the option of continuing my game.... Frustrating... I was replaying all levels to achieve silver I wanted to see what the best gear would do... :(
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some better upgrade action, more towers and imagination and...BAM, AN EPIC SEQUEL IS CREATED. seriously now, the game has potential.
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I found this to to be a game where there are a few combos that will work great together, and once you find them, it is a cakewalk
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I really like the concept. It's a bit frustrating that the bosses (e.g. level 3-5) require exceedingly more damage than any previous wave. I can annihilate each wave with plenty of lane to spare, but the boss still gets through. And the boss takes all 5 bulls (?). The levels are interesting once or twice, but playing the level five times just to be beaten each time by the boss alone isn't fun. I try to change strategy, but there just doesn't seem to be enough firepower...
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You can just use nothing but Davids for the entire adventure, and maybe a few Tecumseh for the invisible mobs. If it weren't for invis mobs, you never need to build anything but David towers, and max their damage. I never bought any of the more expensive ones. Their abilities do not warrant the increased cost.
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Is it small brother cursed treasure i think its name should be common treasures dont touch my bull or what doni know :P
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3 stars on hard: Step 1) Put down 2-3 tecumseh's in the key locations (good bottle necks and shooting lanes). Step 2) DO NOT place any other units, even if u have more cash, until you do a few waves with JUST the tecumseh's so they level up ONE TIME and you upgrade them to see invisible. Step 3) Place Davids/Chucks around the tecumseh or so that they can see into the 'scout circle'. There is a circle around them showing where they 'scout' the other units. Step 4) just keep placing Davids and chucks around these scout circles. Step 5) the ONLY money you spend should be on the 1st 2-3 tecumsehs, upgrade each tecumseh 1 time only, then place davids and chucks. You do not need to upgrade the chucks , really, but the 'scare' is pretty useful OR of course damage but generally more chucks is better than upgraded chucks. With davids, I like to use +1 damage...then just add more Davids. You can add 'slow down' if you need, especially in key areas like BEFORE the scout circles.
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3 stars on hard: Step 1) Put down 2-3 tecumseh's in the key locations (good bottle necks and shooting lanes). Step 2) DO NOT place any other units, even if u have more cash, until you do a few waves with JUST the tecumseh's so they level up ONE TIME and you upgrade them to see invisible. Step 3) Place Johnnys/Chucks around the tecumseh or so that they can see into the 'scout circle'. There is a circle around them showing where they 'scout' the other units. Step 4) just keep placing johnnys and chucks around these scout circles. Step 5) the ONLY money you spend should be on the 1st 2-3 tecumsehs, upgrade each tecumseh 1 time only, then place johnnys and chucks. You do not need to upgrade the chucks , really, but the 'scare' is pretty useful OR of course damage but generally more chucks is better than upgraded chucks. With johnnys, I like to use +1 damage...then just add more johnnys. You can add 'slow down' if you need, especially in key areas like BEFORE the scout circles.
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great game but mine keeps getting stuck at the sponser it takes me like 5 refreshes to get it to work but its a good game.
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Bonus 200 gold link, points to malware / SMS subscription /scamish link. This makes me suspicious and makes me distrust the developer.
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okay I get how a hat can increase attack speed or how far you can see cause they're always looking down, and how the revolver increases damage and attack speed because of its small size, but how the world does a belt make your bullets hit harder...
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I find that when gunmen are too close to the edge of the screen, their shots don't hit incoming enemies as a glitch. These are not misses, the shots don't do anything until the enemies cross a certain distance into the map.