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The last level before the ship is really disproportional in difficulty on all levels, compared to ANY of the previous levels and therefore, the game as a whole. Other than that, very enjoyable indeed.
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bad ass music, great strategy, amazing setup, fabulous game play, and its addictive! i feel like a badass every time i defeat a level. its like im in the early west! good job, 10/10
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The range of the units is microscopic! If the enemy can avoid it at even the slightest angle, it WILL, and that's not fair.
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I like the game a lot, but really hate that you manipulatively put the link
to your website in between the start and pause buttons.
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Lvl 15 becomes exponentially hard. Have beat all other levels on hard and still cannot defeatl lvl 15. Consider not quite so much of a jump there.
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j'adore ce jeux, dommage qu'il soit court mais je le recommence avec plaisir. j attend la suite avec impatience
PS(juste dernier lev 15 qui arrive en or?)
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Between stages... the most awesome - and I do mean *AWESOME* - guitar jazz thing is playing. I will pay 12 million internets to the man who can tell me the name of this song and where I can download it. Please for the love of god please.
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Finally beat lvl 15 at hard, it is possible, put as much troops as possible at the front, then work your way back, tecumseh first of course.
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This was a nice change from the common fantasy-themed tower defense games. The gameplay had nothing novel at all that I noticed -- the distinction here was mostly the art. Good for the developer for trying something different, though!
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I love it I just wish they would try and lead your cow back instead of magically disappearing with it, it would also be cool if your characters evolved with their skill trees, poison becomes a special poison tecumseh, stop like that.
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Good game but you need to make upgrades better... Just building towers instead of upgrade is always the better move (except indian see invisible units lvl 1) and this limits strategy big time
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Could you please change the position of the bluewolfgame.com link? 1of 10 klicks I hit it accidently, because it´s so close to the Start (next wave) button. That´s annoying.
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Skills are pretty useless, scenery is obstructing all the places I want to set up for reasons that escape me. Still, fun game overall.
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Bug with "Chuck": the skill that is supposed to increase his attack speed with each shot appears to be broken. Each shot WILL raise his attack speed, to around 1.0. After that, it will reset to about 0.63. This doesn't appear to just be the displayed speed, but the actual shot speed. This renders the skill (and the unit) nearly useless. I would rather spend the 200 on two "David"s.