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i was absolutely gutted when i lined up the 2nd bosses 4 tree trunk hideouts, only to find out you can't destroy them in a combo like other enemies...which then meant i lost 3 or 4 times more health trying to turn and get back away from her...
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Tutorial is a little long, but I guess I'ts necessary, boring though. But the game is really nice, lots of animations, and nice graphics.
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Hey when we put MUTE SOUNDS at on we still get loads of SOUNDS noticeably in the TUTORIAL! Make it stop please, it's really loud.
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This game becomes a little too easy when u have more than 3000 hp but otherwise really enjoyable game, thanks for making it.
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Floor 39 of the Endless Dungeon, I have a blue potion, and 5 hp. I go to click the potion... mouse ran out of batteries, and clicked rotate. I got killed by a fire guy...
2 hours of my life have now been wasted >.<
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Refreshingly thoughtful game and a good spin on an old puzzle game. Would have liked an in game tutorial rather than so many tedious unskippable screens of instruction; I didn't have any trouble picking the game up without reading it all. Also would have been nice to get WASD support as well as arrow keys. Graphics are super high quality, very nicely done, although some of the fonts are difficult to read.
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For hard badge: you can continue from level you saved with 1k per level price.
Monster count reseted when you start over. So, being almost killed by zounds of monster on level 25 level first time, I just found very few of them on next try.
So, save, buy all the armor, hp and ap ring, grind money. You may probably want to save inventory slots for max potions. I made this in two step, 25, then 50. Used only one bottle and finished with 2k hp.
Not so hard.
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Also I think there should be a different area for the stuff you have equipped that make bonuses and the consumable stuff.
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Very nice game - quite well balanced for the quest, even though the back story was not necessary. Three gripes, though: (1) If a unique item is stolen, it does not respawn in the store for another purchase, (2) There is no way to sell items, for profit or just to open up some inventory slots, and (3) I personally found the rotation counter-intuitive and received a lot of extra damage before I turned the board the wrong way - having the option to remap the keys would go a long way for me. 3/5
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Don't bother sleeping at the inn for 300 -- go to the fairy shop and buy a health potion for 250 which also fully heals you.. ha!
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The music is amazing. Especially the Twisted Void. :O I sometimes leave this game on in the background while writing programming code, just to listen to the music while I work.
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should automatically add the stats when buying the crystals, so that we dont forget and they get stolen. Also, would be nice to show hp and gold on the map instead of going to a shop/inn/dung to view them.
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After days and days of sweating fingers, tense eyes, and toiling brain, I finally win... to see this message pop up in the highscore board: "You did pretty good! Bronze Score!"
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You should be able to travel farther than one square at a time, annoying to click every town between you and the inn, but otherwise so far a Very fun Game GJ =)
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For the Endless Tower... I suggest using your leftover AP at the end of each battle for extra exp. Just stay right by the exit, and try and make the biggest buildup you can, then drill it with 1 AP left and exit the stage.
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Exceptional game, well crafted, challenging yet enjoyable. Enough to enjoy for weeks, lots of added twists and great storyline. 5/5!
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...Is it cheating to turn the boss's guards into chickens and then just kill him? Or is it just very, very satisfying?
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To get the achievements for not taking any damage, you have to use a ton of items. It's very easy to never have a mishap with a mandrake or cthulu if the first thing you do on every level is turn them all into chickens.
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I just figured out DRILLING SINGLE BLOCKS MAKES SKULL BLOCKS APPEAR. Thought they just start appearing after so long, had many of those dam things on the screen when fighting the final boss n_n
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This is an obvious tip, but one that maybe some people might not readily think of. When you are just 1 square away from the door, and have excess AP; more than what you need to safely get to the door. Instead of going right for the door, use the excess AP to destroy as many large groups of blocks as possible to get extra EXP. It might only be several hundred to a couple thousand per a stage, but it all adds up. Especially with the bonus EXP rings. :)
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The instant I saw the shiny thing explaining to me about the game, my Ocarina of Time instincts burried deep in my head said, somewhere... "Hey! Listen!"
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You can't beat the final boss ? ( forgot its name ). Well this is a small tutorial. (1) fill your inventory with potions ( I recommend blue ones ). (2) Now try to take as few as possible damage. (3) Get to the dragon and now follow these rules - 1. Watch its attack range. 2. never get in his bottom range. 3. don't be afraid of his side attacks it only deals some damage. 4. If you will get in his bottom range you will be poisoned with his dark magic, in some turns you will become a dark knight and you failed. So if you will get poisoned, look for blue feathers on the map, they will cure you. 5. Your poisoned and no more feathers left ? try to attack with spells maybe it will save you. 6. To attack him, get next to him and then rotate and drill him. Its the easiest way! Rate this comment up so anyone can see.
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So... what's my incentive to get the achievements? Having a spinning shield doesn't seem worth the effort of some of these.
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I do think this game could use a bit of... polishing. Theifs shouldnt be able to steal un-buyable items and there should be a larger inventory i think.
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I like the mutability but when you have to cross the rainbow bridge things, the noise is annoying. Why don't games just have simple mute buttons that stop all noise are are available when you start the game?
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I don't know why I didn't like the first game so much, because this one is GREAT.
RPG elements fitted into a puzzle game like this, along with nice looking graphics. 5/5 for sure.
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If you feel that the game is too hard heres a tip: Instead of going to the object you need to go [say the key/door], why not bring the object to you :)
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For all those who want to get the Endless-Tower badge: Just take as much Mysterious Elixirs as possible with you. Key to success is to go as far on the first try as possible. At some point you will be able to line up entire lines of creatures. Killing those gives massive EXP and enough money to get back into the tower if you need to take a break. If you restart the tower, you won't have enough monster to line up anymore. I finished in two runs and had in the end lvl 37 with about 1400 HP and 66 AP.
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A good way to prepare for the endless tower and your Hard Badge. Do the mech whale level, save your spells tell the end then let lose your annihlate spell, quickly kill the heart, go to inn, drink ales, rinse and repeat. This is a really easy way of getting quick experience.
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StaticUniverse: Did you udnertsand the story, she kicked you out of the house for lazyness, and if you DO try and go to his house, read the text. next time you ocmment about something, figure ou whats happening
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My bad. this is one of the greatest game...after i found the continue game button. haha :)) knighfall three! more power