Comments for Demonrift TD

avatar for summertime101
summertime101

Dec. 4, 2014

Under rating threshold (show) guss what

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(1)

avatar for summertime101
summertime101

Dec. 4, 2014

Under rating threshold (show) lol

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(1)

avatar for Jaworth17
Jaworth17

Nov. 21, 2014

Under rating threshold (show) Minor thing, but what's with "we should build an useful building"?

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(0)

avatar for shahril_nazim
shahril_nazim

Nov. 4, 2014

Under rating threshold (show) best

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(1)

avatar for sebas_28
sebas_28

Oct. 18, 2014

Under rating threshold (show) joder

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(-1)

avatar for Ms_Felicity
Ms_Felicity

Oct. 13, 2014

Under rating threshold (show) I enjoyed the game, but found that later levels got very laggy for me. It was a bit frustrating to be watching mobs progress towards the gate when I'd already clicked for reinforcements. Sometimes the length of time to load it would mean they'd gone past the point before the tower was built.

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(1)

avatar for EiiS3
EiiS3

Oct. 8, 2014

Under rating threshold (show) dale af

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(-1)

avatar for Matheus8966
Matheus8966

Oct. 5, 2014

Under rating threshold (show) Good game just missing the game can be in Portuguese i speak Portuguese so i used a translator

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(-1)

avatar for jpyune
jpyune

Oct. 3, 2014

Under rating threshold (show) 좋타~~~

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(2)

avatar for PrinceNissin
PrinceNissin

Sep. 23, 2014

Under rating threshold (show) well the archer priority is to fliers however they don't target the closest to the castle. My archer were busy attacking the last ones instead of the first ones.

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(2)

avatar for TheBigWoodshaft
TheBigWoodshaft

Sep. 19, 2014

Under rating threshold (show) The game is alright

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(1)

avatar for Vujade
Vujade

Aug. 31, 2014

Under rating threshold (show) if a build a new defender i want them to be active straight away not wait while they tie their boot laces before coming out the door

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(3)

avatar for james97
james97

Aug. 20, 2014

Under rating threshold (show) It's an alright TD game but the interface is stupid. There was so many times that I couldn't select a tower spot to build on or an actual tower because it was behind another tower or a monster or even behind the UI itself. The overall game would've been so much better but it was these aspects that just made the game make me angry. Also, the first wave shouldn't start right away when you start a new level, I actually want some time to have a look at the map before being rushed by swarms of monsters and then restarting the level so I can actually use my plan.

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(5)

avatar for Serash
Serash

Jul. 28, 2014

Under rating threshold (show) When is the next one coming out?

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(0)

avatar for Sogir402
Sogir402

Jul. 21, 2014

Under rating threshold (show) So far its good for gameplay.But, one thing, it should be a "start wave button" and the beginning of the wave its fast. 5/5.

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(2)

avatar for MoppO
MoppO

Jul. 14, 2014

Under rating threshold (show) those random attacks that drain ALL of one resource are sort of ridiculous. Spending resources doesnt stop you from losing either. Pretty annoying to have your resources drained periodically for no reason.

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(-1)

avatar for sausages1
sausages1

Jun. 22, 2014

Under rating threshold (show) when I press play it doesn't work #bugged

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(-1)

avatar for psylospher3
psylospher3

Jun. 17, 2014

Under rating threshold (show) .....click the exclamation to start next wave, archers cannot shoot point blank, its not a bug, see that circle that appears when you click the unit? That's the units range.

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(2)

avatar for psylospher3
psylospher3

Jun. 17, 2014

Under rating threshold (show)

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(-4)

avatar for psylospher3
psylospher3

Jun. 16, 2014

Under rating threshold (show)

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(-3)

avatar for EyesoPsychedelia
EyesoPsychedelia

Jun. 14, 2014

Under rating threshold (show) Really fun game, but it would be nice to be able to start each new wave early if needed(although it is nice that there's an option to speed up game time to 4x).

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(1)

avatar for Calidron
Calidron

Jun. 13, 2014

Under rating threshold (show) Still a great game, although I still think having an inside radius on the archer towers is stupid.

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(0)

avatar for xtopp
xtopp

Jun. 5, 2014

Under rating threshold (show) Very nice balanced game - nice!

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(2)

avatar for jklcool234
jklcool234

May. 31, 2014

Under rating threshold (show) game is a little buggy sometimes the archer doesn't shoot always

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(-2)

avatar for MarzZee
MarzZee

May. 26, 2014

Under rating threshold (show) Developer, Nice tower defense, not confusing. Music and FX are very good, I would recommend this game for all family members! Hope there is, or will be a sequel? However, a few changes, tweaks and/or additions would make this game perhaps more enjoyable: 1) A ''skip'' for the story line would be grand, players could have the option of ''skipping '' the conversation between Ms. Leader and her Crew! 2) Periodically, a piece of land in which we had won victory over (maxed or defeated the enemy), seems to be up for grabs and can be taken, hence ''defeated'' by an on coming or surprise attack?......(con't.)

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(3)

avatar for MarzZee
MarzZee

May. 26, 2014

Under rating threshold (show) ....If I won over a city, I do not think it is practical to lose it, my opinion. 3) concerning Knights, am I missing something? After purchasing one, I was sorry I made that decision. They seem a very expensive investment whereas the Archers do more mayhem that a few Knights combined! 4) Definitely have a way for a gamer to advance with an on-coming wave, with extra points, that would be great! 4/5 (room for improvement). -Marz

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(3)

avatar for grberry
grberry

May. 25, 2014

Under rating threshold (show) @Looper - you can replay levels you have beaten before for additional resources

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(3)

avatar for Gamingeek
Gamingeek

May. 21, 2014

Under rating threshold (show) bon jeux mais vite lassant

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(-1)

avatar for sBoon
sBoon

May. 20, 2014

Under rating threshold (show) To complete any level: Unlock Tor + upgrades, 3x buildings to reduce Tor build cost, place lots of singular Tor at crossroads (level up when you can). Use a few bowmen to take out flying enemies.

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(1)

avatar for Looper
Looper

May. 20, 2014

Under rating threshold (show) I'm stuck in this game because I can't beat the two level options, have no significant amount of resources, and have an AP point I can't waste unless I beat a level or build a building.

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(-1)

avatar for ECWCHAMPION7
ECWCHAMPION7

May. 19, 2014

Under rating threshold (show) Tor's units are pretty much god, except for the last boss, but 4-5 of them are enough to stop it. Knights are not very useful for the high price and low health.

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(1)

avatar for graest
graest

May. 18, 2014

Under rating threshold (show) Fun game, but has a few issues. Either end the turn automatically when the player's AP reaches 0 or give the player an option to end their turn early. Also the difficulty ramps up quickly unless you do a lot of grinding, and that means you have to undergo more attacks to your claimed cities.

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(4)

avatar for Anthonyk747
Anthonyk747

May. 18, 2014

Under rating threshold (show) Does anybody know where to find the 'Credits' for the game? Because I can't seem to find them in the game.

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(1)

avatar for Gamingeek
Gamingeek

May. 18, 2014

Under rating threshold (show) Goog game

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(0)

avatar for Cylon69
Cylon69

May. 18, 2014

Under rating threshold (show) please someone tell me how to get the Tor?

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(1)

avatar for SataiDelenn
SataiDelenn

May. 17, 2014

Under rating threshold (show) I'd like to suggest having more of a use for the swordsman and knights at higher levels. Once you unlock the Tor/Golem, there isn't a need for swordsman and knights anymore. All you have to do is put down a bunch of golems and archers, and upgrade them throughout the stage, and you're good to go.

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(1)

avatar for meetad0220
meetad0220

May. 17, 2014

Under rating threshold (show) I really enjoyed this game! Please make more!

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(3)

avatar for bautista500
bautista500

May. 17, 2014

Under rating threshold (show)

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(-5)

avatar for 17lol
17lol

May. 17, 2014

Under rating threshold (show)

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(-7)

avatar for iamkittybear
iamkittybear

May. 17, 2014

Under rating threshold (show) we are safe for now, but it won't last long....

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(2)

avatar for destructeur01
destructeur01

May. 17, 2014

Under rating threshold (show) same advices as other players said below. good game indeed.

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(1)

avatar for iPunk
iPunk

May. 17, 2014

Under rating threshold (show) A lot of grinding for me..maybe higher reward and less loss. I lost the 80 crystal even though i spent resources on it. Make the sequel if there is more balance. 4/5

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(4)

avatar for Zandera
Zandera

May. 17, 2014

Under rating threshold (show) I would like to see a bit more grammar checking. Even if the game itself is OK (I actually have a lot of problems with the gameplay...it's not very balanced, and there aren't a lot of options), having such really bad dialog is jarring. It would honestly have been better with no dialog. You can probably find someone who is a native English speaker to do the grammar checking for you quickly and easily - if you post a request on a thread somewhere you will probably find a hundred people willing to do it :)

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(3)

avatar for netatsake
netatsake

May. 17, 2014

Under rating threshold (show) Is it a glitch that whenever I lose a raid, instead of losing the displayed amount of resources, I lose all of that resource that I have? I've lost 3 raids now in a row and lost over a hundred of a resource when it says I'll only lose 12.

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(2)

avatar for Mucupurulent
Mucupurulent

May. 16, 2014

Under rating threshold (show) Well, in the end there is much less to the game than it may seem at first glance. 1. Complete levels, no matter how, just get the golems. 2. You won, the game is now trivial.

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(0)

avatar for cheeseman585
cheeseman585

May. 16, 2014

Under rating threshold (show) Mines definitely need to give more resource bonus... I wasted a lot of resources building two mines for each resource only to realize that playing the levels gave me way more than ending the turn no matter what. This led to a LOT of grinding to demolish and rebuild the better buildings so I could even survive the last three levels =(

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(3)

avatar for artesc2007
artesc2007

May. 16, 2014

Under rating threshold (show)

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(-11)

avatar for ArchonDragon
ArchonDragon

May. 16, 2014

Under rating threshold (show) I see two main things that would improve this game. The first is pausing the first wave until we are ready. Almost every time I entered a map I would look around and figure out were to place defenses, and then restart the map. The second thing is change how the cities are attacked. Most of the time the city would lose and my resources pillaged, even if I committed resources to help protect it.

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(6)

avatar for Hotshot2012
Hotshot2012

May. 16, 2014

Under rating threshold (show) Interesting game, but how do I stop waves from stealing my loot? Ive been attacked about 10 times, every 10 times ive lost loot, even when investing in defense?

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(3)

avatar for talahan21
talahan21

May. 16, 2014

Under rating threshold (show) ok, just started, but wondering if I missed something cause I didn't find a pause button

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(0)

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