Comments for Demonrift TD

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djurdjina

Sep. 10, 2016

Under rating threshold (show) good

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(1)

Anarhist0911

Aug. 11, 2016

Under rating threshold (show) GOOD!

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(0)

nehawalia

Aug. 4, 2016

Under rating threshold (show) how to play this game?

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(-1)

ripGVMjr

Aug. 3, 2016

Under rating threshold (show) Had a few hours to waste, so I tried this and beat it all in under 2 hours with top rank reached on all but 1 area! It's an OK game, not the best not the worst. Maybe some type of Mage/Wizard/Magic caster would have been nice for offense.... Here's a tip; Archers and Golems alone get it done, forget the weak soldiers and knights.

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(2)

aall12

Jul. 29, 2016

Under rating threshold (show) nice game

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unicornqueen16

Jul. 28, 2016

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FrogClaws

Jul. 25, 2016

Under rating threshold (show) Very fun game. It got a little glitchy, but turning off the sound/music helped with that.

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AlexisC457

Jul. 19, 2016

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(-3)

hacker3456657

Jul. 18, 2016

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mateocabrera14

Jul. 17, 2016

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contracwasdf

Jul. 16, 2016

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(-3)

sickidan

Jul. 3, 2016

Under rating threshold (show) Small buttons, a lot of missclicks because of bad commercial-positioning, slow progress because the requirement of lots of grinding

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lucaspa

May. 26, 2016

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Questionboy

Apr. 2, 2016

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alexdaros

Mar. 31, 2016

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(-17)

oviiembem

Feb. 25, 2016

Under rating threshold (show) great game

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(3)

uriel277

Feb. 9, 2016

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(-13)

ziMeinKampf

Feb. 7, 2016

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(-8)

IngaL5

Jan. 13, 2016

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(-8)

matixmen2

Jan. 2, 2016

Under rating threshold (show) cool game

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AceJoey

Dec. 16, 2015

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(-3)

casper2oo1

Nov. 23, 2015

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(-10)

Madolan

Nov. 22, 2015

Under rating threshold (show) Playing this a LOT-- I love tower defense. I'd love to see the name of the stage/city on the score screen so I can remind myself which stage I may have played or replayed. I'm also curious how scores are calculated-- could the score screen show the math on that? I've noticed that the more buildings, the higher the score, but I'm curious if upgraded buildings factor into a higher score, how many points are lost for soldier deaths, etc. Thanks!

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(3)

sshade

Nov. 13, 2015

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(-7)

plasenoband

Nov. 6, 2015

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(-15)

Jikoniau

Nov. 4, 2015

Under rating threshold (show) This is a fun game but has quite a few major issues. (1) A start wave for the first wave so it's not a freaking race to look at the map and plan your strategy before the first enemy gets there. (2) I would love for there to be a way to zoom out on the maps so you don't have to keep scrolling back and forth. On a computer that lags quite a bit scrolling in the map becomes impossible in the later levels. Which makes the last two levels damn near impossible since you have to be able to scroll to see both your attack points. (3) Add a dotted line or something to indicate the flight pattern for the flying creatures. Having to guess where they are going to come from can be a pain and you usually can't fix it once you realize that your archers are badly placed for where they are coming from. (4) The mechanism of the "attack" when you end day seems very random. There didn't seem to be any rhyme or reason for if you failed or won and then how many resources you lost.

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(12)

maxmolly

Nov. 3, 2015

Under rating threshold (show) Grunt "Mam, A long line of enemies is coming" Baroness "Send all men to attack the front invader" Grunt "What about the rest?" Baroness "Let them pass until the first guys dead." Grunt " But then command would be overrun!" Baroness "I don't care" How I feel every time I start a defense mission. Not my favorite game because of this reason and the rest in my other comment. 3/5

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(0)

DarrylP8

Nov. 3, 2015

Under rating threshold (show) I like the game, but my concern is the delay for soldiers appearing when building or upgrading... guy gotta finish his business in his outhouse

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nerfCAM2000

Nov. 3, 2015

Under rating threshold (show) @mentoliptus Still not even going to try that cheat.

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(-1)

rusalex72

Nov. 3, 2015

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(-3)

mentoliptus

Nov. 3, 2015

Under rating threshold (show) Found an interesting bug: if you leave the game running and switch tab in the browser, the units will pause but the command points generation will not. So you can get nearly unlimited amount of command points this way.

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(1)

locomotive11

Nov. 3, 2015

Under rating threshold (show) Resources lost isn't quite right. Had 202 copper, lost 13, so that equaled 68. o_O

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(0)

Chiiki

Nov. 2, 2015

Under rating threshold (show) good game

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(0)

gonogo

Nov. 2, 2015

Under rating threshold (show) This has become my new favorite tower defense game. I like the grind but at the same time I hate the grind. Either way that is what sets this game apart from the others.

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(0)

HAWKWOLF

Nov. 2, 2015

Under rating threshold (show) Although you improve the game quite well but i must say... This game still sucks, max build limit is 5. Nothing can be earned.

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(1)

maxmolly

Nov. 2, 2015

Under rating threshold (show) I really wish I could end the day without using all of my turns, I'm attempting to save for other things and instead I have to build or attack (play game, put on fast, and wait to die). Also maybe a way to tell how much giving resources help, for the first few times my guys kept failing whenever I donated and I lost more resources, then when I couldn't afford it anymore I won, why? (No i didn't change the amount of towers.)

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(1)

austin_cazares

Nov. 2, 2015

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(-11)

kelvin90

Nov. 2, 2015

Under rating threshold (show) Nice Game :D

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(2)

emiliano000

Nov. 2, 2015

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bubblespawn

Nov. 2, 2015

Under rating threshold (show) Kudos on the appropriately armored female character (i.e. Baroness Milena)

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(4)

Fuguter

Nov. 2, 2015

Under rating threshold (show) Well, this game surely defied my expectations. Before playing it I simply assumed it would be a copy of Cursed Treasure, but it`s unique in it`s own way. Though I would suggest a couple of things: First of all, a Start Wave button. I barely can buy any towers and study the map before the waves begin. Second, a little bit of an improve on the unit`s A.I would be nice. Many times the enemies were close to the castle, and my archers went full retard and shot other enemies WAY farther, and I lost matches because of that. Anyway, game`s nice so far. 4/5

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(3)

aearn

Nov. 2, 2015

Under rating threshold (show) What idiot made the interface? There are places on the battle screen where it's impossible to build because moving arrows blind it! 1 of 5

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masonthekiller

Nov. 2, 2015

Under rating threshold (show) 4 demons are coming. There are 8 of us. Let's all cover one and let the other 3 pass through.

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(3)

L0renzon

Nov. 2, 2015

Under rating threshold (show) dis game is very god d e mais

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Yahku

Nov. 2, 2015

Under rating threshold (show) Nice game, but the colours are a bit complicated - cant really see the tower spots in snow areas!

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Mr_Davy_Jones

Nov. 2, 2015

Under rating threshold (show) Need's a "start wave" button, there's such little time in between wave's. Especially with the horde's that follow when I'm struggling to build sword's men and Archer's other then that it's a nice balance with health and attack power between your men and the enemy keep it that way the mechanics are ok could use more command point's though when you kill enemy's. And unit details; health bar enemy health bar. on the other hand detail's are great and the story line isn't to draggy.

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(2)

Solus_Virak

Nov. 2, 2015

Under rating threshold (show) They REALLY need to learn to shoot the ones closest to the castle.

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(10)

Yellow_13

Nov. 2, 2015

Under rating threshold (show) Buldings constructed, the nightmare is over

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(13)

makkura

Nov. 2, 2015

Under rating threshold (show) So! My cities get attacked 3 time. Each time I spend the resources to help defend, and I lose. 4th time I get attacked I, thinking I'll lose anyway (proven by the first 3 attacks), I choose to not spend resources on helping. AND I WIN ??!??!?!? O.o? The fuuuuu?

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(5)

hector_picho

Nov. 2, 2015

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(-5)

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