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quickest way to progress ends up to keep conquering maps till you get stuck,then high speed grind first 3 maps to build more buildings/upgrade units
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This game has some problems, but overall, this game is great. The problem is my archers don't shoot. Another problem is my swordsmen don't attack. Now how am I supposed to win? I love the story (so far, of course!) throughout and before the levels. Could you please fix this? Now don't be yelling at the screen for this, the enemies are in the range of my Swordsmen and Archers.
~lover of submarines, iballisticmissle
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So....obviously it needs a "Start first wave" so we can play out the map/units. Also the whole flying enemies coming in from a random place is kind of annoying. It's a cool game and I like that there isn't many units, but it's a bit unfinished for my taste.
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Will there be a sequel? Fun game, some nice ideas and a good story. Also developing the units is well balanced. Playing this needs often a good planning, i really enjoyed it!
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I just started playing this game. I know I signed-in last time, and thought my progress would be saved. But I just signed-in again, and don't see how to continue playing from where I left off last time. Looks like I need to start over, which I will not do. What is wrong ? What did I do wrong ? Game is unplayable this way.
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the mouse-scroll while hovering at the edges is such an obnoxious failure. everytime i upgrade or built its moves. not good while being in battle:(
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when i built a tower in td gme i expect it to start working instantly . stupid game. when i start playing a td game i expect the first wave to wait for me to press a buton b4 mayhem starts. stupid game. does any1 ever read coments? u buil a tower or upgrade & u wait & wait & lazy troop isnt anywhere near. iritating game
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When you build a tower, by the time the unit gets out to defend the mob already passes by. Good mechanics developers, good mechanics. Sigh...
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I enjoyed the game, but found that later levels got very laggy for me. It was a bit frustrating to be watching mobs progress towards the gate when I'd already clicked for reinforcements. Sometimes the length of time to load it would mean they'd gone past the point before the tower was built.
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well the archer priority is to fliers however they don't target the closest to the castle. My archer were busy attacking the last ones instead of the first ones.
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if a build a new defender i want them to be active straight away not wait while they tie their boot laces before coming out the door
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It's an alright TD game but the interface is stupid. There was so many times that I couldn't select a tower spot to build on or an actual tower because it was behind another tower or a monster or even behind the UI itself. The overall game would've been so much better but it was these aspects that just made the game make me angry.
Also, the first wave shouldn't start right away when you start a new level, I actually want some time to have a look at the map before being rushed by swarms of monsters and then restarting the level so I can actually use my plan.
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So far its good for gameplay.But, one thing, it should be a "start wave button" and the beginning of the wave its fast. 5/5.
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those random attacks that drain ALL of one resource are sort of ridiculous. Spending resources doesnt stop you from losing either. Pretty annoying to have your resources drained periodically for no reason.
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.....click the exclamation to start next wave, archers cannot shoot point blank, its not a bug, see that circle that appears when you click the unit? That's the units range.
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Really fun game, but it would be nice to be able to start each new wave early if needed(although it is nice that there's an option to speed up game time to 4x).