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Where do you get to the point where Thomas has to abandon his friends to move ahead? Where they all start, but one by one they have to leave behind those that came in, so that by the end Thomas is alone again? Perhaps that should be part two.
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I liked this game because I hate games where there is no idea behind it, but it has the greatest graphics in the world, this game isnt like that at all! I'm really glad that this game has a great idea which works with limited graphics. I think that good graphics only deserve to be implemented once the story and concept are good also.
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The controls are TERRIBLE. Don't even feel like playing past the 5th stage because it's just too easy to jump off somewhere and have to redo a minute of jumping the orange block.
Fail.
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truly an incredible game, and to think that it was made in onl 24 hours. such a fun game and story of thomas finding friends, i hope that there will be a sequel
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Restart level button and save needed. In a few levels if you put the wrong shape somewhere where it doesn't belong, your finished. :( ---3.5/5---
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Why did you stop after one day? There were some really cool ideas...but the lack of polish made it boring to the point of unplayability. Wasted potential...1/5.
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Agreed with a few of the other comments, some nice, calm music would be a nice touch. But other than that, I thought it was absolutely adorable.
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issac newton once said "if i have jumped any further it is because i am standing on the shoulders of giants." he was talking about this game.
I like the minimalism but the mechanics are unoriginal. 4/5
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never will i look at a square and a rectangle again without seeing their eternal bond destiny to get to their respective dotted outlines!!!!
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Yay for having conversations with yourself as the block people (and for failing so bad by getting the fat orange block stuck at the last level)
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fun game! kinda lacks orriginality, but hey it was a just a short little game that was fun to play through without being so hard u ragequit. if it was hard it would be crap cause its not quite advanced enough to have to try real hard. couuld use some nice calm music and a reset button 4/5
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As much as I love games that have that sense of meaning, I fell that this is a failure. The gameplay is lacking and those few lines of text simply don't cover that. Compared to most games, and especially other games of its genre, this did not provide adequate enjoyment.
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Guys. the point isnt that the game is fun, or original, its that he completed it in one day, and that in itself is impressive
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3/5. basic. nothing special at all, just a bit too much pixel hunting for me. But graphics are okay and physics arent messed up.
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The concept has already been done, and the game is so terribly bland that it doesn't stand up to other games of it's type at all. 2/5
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Having a meaning behind it doesn't save this game from being a generic, repetitive mess. With games such as Heir, Depict1, Don't Look Back, Loved, Time Kufc, Continuity, and Hello Worlds I've seen it done better, worse, and everything in between. This game is not new, being comprised of nothing more than simple shapes and 'puzzles' that require no more than a few seconds of thinking. Just another sub-par platformer attempting to make up for its simplicity and lack of creativity through a few lines of text and simple metaphors. This may sound harsh, but really, if you aren't going to make an effort to be creative and make something new, 1/5 is all you'll be receiving from me.
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What are the friends' names? Why no announcement of "Thomas made a new friend! Now he's not alone. Let's make some more..." or something like that? Something to keep the player emotionally invested. (yes, that's even possible in a game with colored blocks as characters) All in all, nice game. The controls are a bit too hair-trigger, and it could stand a little music, but I still give it a 4/5 for creativity and fun factor.