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On the second level with the yellow rectangle, the square fell in a hole that didn't exist, but I could jump back, seems like a bug.
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Fun game, controls could be better but it didn't ruin the fun for me.
I wouldn't work this into anything more or a sequel, or anything, for the simple reason that it's great as it is. By all means fix the controls on this, but please don't sequel-ise a good standalone game for the sake of it, I'd much rather you worked on something else original and creative instead, personally.
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Tip: Use the long sideway red rectangle like a bridge for the fat orange one that can't jump.Make the fat one climb onto the red sideways one and slowly take him through.
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Oh and i finished, it kinda show IMO about how friends aren't chosen, and how easily they can separate, but fastly they know they still need each other to pass trough chalenges of life, very nice indeed. :D
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Okay, we have the classy cartoon-series team: the small guy, the fat guy and the tall guy. But what has happened to the flat dude? And why is he covered in red.. colour? Or maybe... O.o
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lets get some constructive criticism going,
what this game needs is firstmost a soundtrack, some light piano play would suit this kind of game i think.
Also characters, blocks dont get you to feel anything for the charracters, just add some faces or somethin.
And last but not least more text, like, then one day tomas met a friend when you meet the block. or they soon learned that they could get much further in life by helpinf each other out (the first time you need to jump on top of each other) and they soon learned that they could be in the way for oneanother but friends find ways around that (when you need to rearange em) would help you get a better feeling in the game
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to steal Grizix's joke, that turned out a lot more minimalist than intended :S
Sorry guys, I think the bug's fixed now... please message me if you continue to have any issues loading the game.
Sorry again.
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The idea is great... To me, the sensitivity of the controls needs a little work but that's probably just cause i'm drunk... good stuff overall.
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yeah, add some music, but over all, pretty freakin' awesome. I know, to most people it's like, "Wooooah.... little jumping boxes...." but I think that this is one of those post-modernist thangs, and I agree sith ShmenonPie about the originality and creativity, but still good. 5/5
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Controls need work, story? I didn't see any story... no sound... no atmosphere... good concept, but nothing new... besides the fact that it was done in 24 hours this game is not impressive
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And the moral of this story is: To make friends, all you have to do is let people jump all over you, again and again, so they can reach their goals. In return you can expect them to help you... once or twice.
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The game is amazing, it's fun, genuine, and jumping on the fat orange one is fun :3. (That's if you don't get a black screen)
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I was waiting for the challenging bit to start, then the game finished. I don't think there are any solutions in this that aren't immediately obvious, and there wasn't any fun to be had in the actual controlling of the objects. It feels like ten minutes playing with one of those toddlers' "fit the square/triangle/circle/star into the right hole" games.
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I like the fact that the fat orange friend was all alone in the end too. the 3 others stood togheter (on top of eachother XD ) but the fat one was on the side. why is Thomas so mean against the fat when he knows how it is to be alone =( ?
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I'm very impressed, thanks for the game and considering it was done in 24 hours... I can give you nothing but praise, bravo.
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Having just got the full version in the Humble Indie Bundle, it's well worth the upgrade. Brilliant storyline, good controls and enjoyable level design. Kudos!