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Tip on how to beat the bosses: Jump on the tippy top of the robot and crouch. You can't fall off, he can't hit you, but you can shoot him as much as you want.
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If you want to fly longer, you can land on one of the flying enemies, and BOOM! Your jet pack has reset and you can fly again.
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As soon as i saw what the third boss's weapon was, *SPOILER ALERT* his poisonous flamethrower, i switched to my normal flamethrower.
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I feel like more people would enjoy this game if there was some level of health regeneration. Heath regeneration is a must! + If you think so, too.
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My last comment was maybe too pessimistic, my apologies. The GOOD parts were the game is very arcade like. No need for a shop or any kind of progression system, just score, (height of junk pile) maybe wvery time you kill a boss max health increases and maybe some other attributes but the game is fantastic as it is. Very little need to change anything, 4/5.
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The jumping is fine, but the jetpack is a little awkward. Is there some kind of offscreen fuel system? The second boss is a little annoying to fight because of this, I can't consistently dodge his attacks because the jetpack is unreliable. It's also difficult to move left and right when he's above me, and there is tiny bumps of junk to the left and right, I can't get above him due to jetpack derps and therefore I'm forced into his top-side buzzsaw attack(this may be intentional). Overall GREAT game, but it is very bothersome when the only direction available is into damage. This may seem like a negative review, but I rate this game 4/5.