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Nice game, i just wish it wasn't so random. i was trying to buy an armor upgrade to restore my hp, but the 1st armor shop i saw was at day 8 O.o. And the dragon appeared at day 9, without any divine edge shop before. Also, once i found a Soulshrine at 80% lifespan, skipped it, and died without even seeing another Soulshrine after that.
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Easiest hard badge. Get a divine edge and keep it for the dragon. Get health using armour upgrades which also give you full hp.
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I understand its sposed to be just a little runner game.. but to get kill this dragon, youd need an immense amount of luck, theres no way you could do it with any old random start to end, youd have to receive perfect or near perfect sequence from beginning to end to be able to do it, and get super lucky and get the dragon at like day 20.. I dont see how its possible to do when it shows up at like 9..
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I have been playing for a long time trough the years...and for the first time, I got 2 voucher that I could buy and use...and for the first time too, my lifespan got to zero. Seriously, if the dev ever make a sequel or if anyone make a ripoff, please, let it be a real random factor rather than planned situations (this also refer to rare dragon when I can kill them X_X).
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I really enjoyed this game it didn't take to much focus. In the beginning you should start out with 1-2 hp potions though. Great game!!!
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got hard badge on the first try, its really simple, just be stingy as hell after getting one upgrade of each type and hold out for a golden ticket, after you get and use one buy EVERYTHING, a little luck makes this pretty easy and by the time you fight the dragon make sure you have the super blade item, with that and some okay gear you can one hit kill dragons.
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Tips:
You should have a divine edge as much as possible after day 10.
You should use a golden ticket to get a boost in gold revenue as soon as possible.
You can buy armor to restore your HP, but you should do it as little as possible.
Suggestions:
There shouldn't be stacks of the same building in a row.
There should be an item for the right button and the game should be called, "Dual Trigger Knight".
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The top 2 high scores are over 7 million. I'm not sure if they used hacks or they spent a dozen hours on a single run. Either way they should be reported.
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This seems too luck based, even when you make the perfect choices on what to buy you can lose just by encountering a dragon before you get the proper gear. Apart from that it's a great concept and I think it would be 100x better by having a way to permanently upgrade your character like after a failed run you get currency based on how well you did to upgrade a skill tree or something like that.
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this game is awesome, everything caps way too quick, i'd love a long term, more in-depth thing, with extra stages. like a booth that costs 2k to go on to next stage "warning, don't buy this unless you are sure you're ready" kinda deal
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Not being able to use elixir outside the battle is a MAJOR flaw in this game. If one wants to slay a dragon, money or damageboost is needed, but since elixir gets thrown away by bying something else, it's either buy a ticket and die or don't buy a ticket and die far later on. "Use elixir" -button on the infopanel would be nice
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It's happened twice now: "Ooh, finally, a gold ticket! I'm gonna use it on the next enemy I see!" *Dragon appears* "But... But... That's not fair!" *Almost ragequits before remembering how good this game is*
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My first mistake was forgetting to bring Divine Edge with me... my second mistake was mistakenly thinking there was only one dragon.
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wow, great song, great gameplay, BUT major luck factor? Tags should contain favors luck over skill. First 10 min awesome then seeing luck is a major gig, 2/5
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I enjoyed this game at first. I really did, like for the first five minutes. But after 11 attempts at getting that last badge, and being unable to use "skill" to improve the game, it's worthless. !@#$ this game. 2/5
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I agree with other comments... a really great concept; a lot of fun to play at first. But before too long you realize that a bit of bad luck means you die no matter what. I'd love to play this a lot more if a few of the luck/balance issues are fixed. More money is needed in general... more than half the things I come across are too expensive to buy. You should get more money as you level up.
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Bought like 5 golden tickets and all items I passed till maxed out armor. Not a single divine edge option. Died against dragon with max equipment.
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I think it would be a bit better if ur iten didnt disappear when u bought something else. Have like a 3 slot inventory where 1 is potion, 1 is divine edge, and the other spot for that golden ticket. Then all u have to do is click on the inventory item as needed. The potions stay at 150 and i think the shrines should stay at 50 as well.
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This game has a neat concept, but the cons outweigh the pros, in my opinion. The fact that the layout is random with no stable algorithm leaves the game too many options to screw the player over. For instance, I had one run with no way to replenish my lifespan because the game never spawned a soul shrine. Another death came from not having any way to heal other than getting more armor. Let's not forget that the only way to kill a dragon is to have either a really good run where you max armor and weapon before even meeting a dragon, or to have the Divine Edge on you when you encounter one. The only problem with this is, there is no way to tell if the next monster is a dragon or not. Basically, this game boils down to one thing. Luck. With no upgrade system to speak of, this game receives a 1/5 stars in my book.
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I'm upset the game let me buy an extra elixir only to discover there is no inventory and see I've wasted my money....