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SPOILER: at the final fight with the clone you can jump between the crystals, not needing the spike to throw. It's really hard hough, possibly pixel-perfect.
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It was fun to play this game again nearly after a decade after I've first played it. Thank you once again for making this game.
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i dont trust you stupid creature stop lying i wont follow any instructions! *presses button* oh you really stopped lying *jumpson fake spriong* YOU SON OF A ... im goign my onw way!
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Besides the fact that I nearly punched my monitor with that ending because I couldn't figure out how to do it properly until I watched a video about it this is a really cool game. The end infuriates me but the concept and story around it is great. Amazingly done.
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This was a artistic platform game.
While the screen was not always what it seemed, the puzzle was interesting to work. The instructions are clear and the controls work good.
... ^..^ ...
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when you are supposed to learn how to jump I just kept pressing space I later notice it always stopped at the "j" in jump every time. It took me a bit to get thats how you jump. my computer is laggy.
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But now I had a problem with jumping on spikes, it seems he just constantly switch from falling animation to walking one while you stand there, anyone else got that problem now?
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If you're having trouble trying to finish the 2nd ending, it's important to remember that you can't move while shooting a spike
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I've played this game before, but I never noticed how on the second ending when the name of the level is changing, at the very end it says, "POETICEND" And I think that that's really cool.
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fun fact: when you are in the big room before the room that your clone shows up you can go to the start of the stage but the camera will not follow you