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bushwhacker2k

Sep. 09, 2011

Under rating threshold (show) I agree with XtinaS, games that depend almost entirely on luck aren't that much fun.

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(8)

Mat2PL

Sep. 09, 2011

Under rating threshold (show) If you beat the game before badges were added, you will need to beat the final level again... FUU!!!

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(2)

rick2411

Sep. 09, 2011

Under rating threshold (show) It seems like no one has said anything about the music. THAT SHIT WAS AWESOME!

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(2)

lasarousi

Sep. 09, 2011

Under rating threshold (show) rage makes almost the same as magic? (pixel) kay that was gay.

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(0)

XtinaS

Sep. 09, 2011

Under rating threshold (show) You know, if I wanted the only thing standing between me and failure to be random chance, I'd go job-shopping.

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(3)

maxxondo

Sep. 09, 2011

Under rating threshold (show) whats that?? calamari has rage??? haha too bad i got 100 defense bitchh!

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(2)

Roflkneif

Sep. 09, 2011

Under rating threshold (show) Finally! I game that doesn't require all the upgrades and a shitload of luck to beat the boss! Oh...Wait...

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(4)

DiscoMonkey

Sep. 09, 2011

Under rating threshold (show) ALL of my opponents seem to have better luck than me. The bat even made a 6X combo TWICE, whereas I couldn't even get past 5 in the FIRST 3 LEVELS. Coincidence? NO, make the luck factor 50/50, not 25/75.(You vs. AI) 2/5 mainly because of this. I dislike games with gameplay that sides with the AI.

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(11)

OmegaNova0

Sep. 09, 2011

Under rating threshold (show) A possible way to balance the game would be to make counter block half of the damage that it returns, so it's not as effective as blocking damage as defend, but you can afford to use it even though the enemy has so much more health than you.

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(0)

stannoie

Sep. 09, 2011

Under rating threshold (show) Easy boss! - Oh wait,

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(4)

omegasupreme13

Sep. 09, 2011

Under rating threshold (show) and also when ryu kicks all the time its annoying.

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(2)

Blackmoon1291

Sep. 09, 2011

Under rating threshold (show) Having beat the game several times, in retrospect, it's actually a good thing the boss is so hard. Having the last battle to be so unpredictable increases the replay value of the game. I've been playing this game for a week and I'm not bored yet cause it's still challenging! :-)

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(-2)

Oujisama

Sep. 09, 2011

Under rating threshold (show) Awesome game! And I like calamari, so that's a plus.

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(0)

Sotteot

Sep. 09, 2011

Under rating threshold (show) Lol yayy, I had about 50 hp, and a counter, and the boss attacked, and we both got K.O.'d, but I still won!

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(0)

damienking

Sep. 09, 2011

Under rating threshold (show) Feedback from an industry perspective: Raise or remove the shop caps, being stuck on the last boss with 8k that I can't spend sucks. Have L pieces (that generate the bomb) give an Extra Turn bonus. Nerf the squid's attacks slightly, especially with such limited upgrade options. The game is good and I like the concept, but it does need rebalancing, especially as both sides share the same board which means you can't plan ahead (which'll frustrate anyone used to match-3 games).

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(3)

omegasupreme13

Sep. 09, 2011

Under rating threshold (show) i do agree with the other users this could of used more animations and different music i hope they improve on the 2nd one or update this.

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(2)

OmegaNova0

Sep. 09, 2011

Under rating threshold (show) I like having a time limit to make moves against an unforgiving opponent with 3 times my health and does consistently more damage. These are the things I like about this game. Please fix it.

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(2)

Stradivarius8457

Sep. 09, 2011

Under rating threshold (show) Oh that's super fair. First make it a luck based game, then make the final boss FULLY HEAL and more than DOUBLE his health? Very fair! At least you don't have to spend money on in-game content like it usually is with Mochigames.

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(0)

catpaw

Sep. 09, 2011

Under rating threshold (show) 3 Strategic rules on your way to success in this game: ONE: Be lucky! TWO: Don't be unlucky! THREE: Don't have you opponent be lucky!

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(5)

fusionboy999

Sep. 09, 2011

Under rating threshold (show) i do agree this game is kinda luck based but u can try using defence blocks to protect u while u collect rage/hp try to make as much rainbows/bomb combos as possible i managed to get a bomb and then a rainbow straight in the same chain and beat the boss with 400% counter

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(1)

GayAndStuff

Sep. 09, 2011

Under rating threshold (show) final boss isnt that bad, you just need to make sure you dont set up any attacks for him

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(3)

Huntr91

Sep. 09, 2011

Under rating threshold (show) Boss is too lucky........can not win.....lost again...........must.....ragequit! 4/5 anyways great game

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(3)

Chikage

Sep. 09, 2011

Under rating threshold (show) Wow, 3rd boss KOed me on the 2nd turn :(

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(0)

PepsiPoP

Sep. 09, 2011

Under rating threshold (show) Funny enough, I had more trouble with the penultimate blob parson than the final squid boss.

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(2)

TheChad

Sep. 09, 2011

Under rating threshold (show) You get a 1 for making such a ridiculous boss. Honestly, him hitting me for 120 is fair? He gets a 4 combo and I'm dead.

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(1)

Tianang

Sep. 09, 2011

Under rating threshold (show)

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(-5)

Samdc

Sep. 09, 2011

Under rating threshold (show) gg u fcked up game with last boss like so many other games do..why do you always have to fck up a game making something like in this case not rather hard but luck based.. gg

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(4)

Moatster

Sep. 09, 2011

Under rating threshold (show) I've seen a decent amount of games recently combining jewels and some other type of action to make a fun game. This is by far the worst. The basis of jewels is to make matches which promote other matches. If the game is going to have both sides using a jewels board the boards should be separate and by making matches on your board you might be able to influence your enemies board. As is this game is almost completely luck based which is very disappointing.

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(10)

guardgriffin

Sep. 09, 2011

Under rating threshold (show) I beat the final boss by having 100% defence and 124% counter. He had rage, and a rainbow bonus with wich he got 15 attack pieces in one turn.

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(3)

Grub119

Sep. 09, 2011

Under rating threshold (show) My favorite part was when I easily crushed the boss before the badges were added and now I can't beat him again. Oh wait, that part sucked.

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(2)

Rumorgod

Sep. 09, 2011

Under rating threshold (show) This was fun until the final boss...then fun and any sort of intelligence went running/suicide jumping right out the window. Seriously, if there was some way to put less than 1/5 I would. Why are you being so cruel? What is the purpose of making the final boss so impossible? I've wasted so much time getting to the boss, enjoying myself the whole way. Only to have my joy dashed on the rocks of the final boss. nerdrage :)

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(2)

Tallinn

Sep. 09, 2011

Under rating threshold (show)

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(-3)

Giliz

Sep. 09, 2011

Under rating threshold (show) Got to final boss, took a killing hit but I had a high counter. That only got him to 4 hp. FML

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(0)

Alchemist69

Sep. 09, 2011

Under rating threshold (show) stupid random

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(2)

Grote

Sep. 09, 2011

Under rating threshold (show) The CPUs aren't too cautious about not attacking w/ defended & countering. I beat Woody(6th) b/c he SP'd me while I had 100% DEF & had just gottan a 432% Counter Combo; did 285 dmg FTW!

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(0)

toxegaju

Sep. 09, 2011

Under rating threshold (show) PLEASE.. put a multiplayer mode.....

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(0)

echy

Sep. 09, 2011

Under rating threshold (show) Having to re-battle the squid kinda gave me a headache, but all in all it is a good game.

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(0)

LordMephisto

Sep. 09, 2011

Under rating threshold (show) the best strategy for this game: 1) have bunch of luck 2) hope your opponent wont have any luck 3) have bunch of luck works every 100th time...

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(2)

Moogle21376

Sep. 09, 2011

Under rating threshold (show) I really liked the game, other than how horrible the RNG (Random Number Generator) can be against you. Such as when the computer gets 2/3/4 bonuses from taking 3 away. Just from new squares that appear at the top. Can't put it into words how frustrating that is.

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(1)

absolutel

Sep. 09, 2011

Under rating threshold (show) I think they should really do something about AI when an enemy pops his rage when I have 100% shield and 92% counter...

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(-1)

Zuphix

Sep. 09, 2011

Under rating threshold (show) @catpaw I think it adds more strategy, you have to think about what move your opponent might make, and there's strategy in denying him good combos as well as getting them for yourself.

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(1)

snoozer998

Sep. 09, 2011

Under rating threshold (show) Use it to your advantage that the CPU will almost always choose an attack option if available.

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(26)

MulamboGFX

Sep. 09, 2011

Under rating threshold (show) Killed the boss on the first try. Lucky player can also be lucky :p

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(2)

casper0076

Sep. 09, 2011

Under rating threshold (show) its too luck based you can do a level over 8 times and still dont win even if you upgrade in between

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(2)

catpaw

Sep. 09, 2011

Under rating threshold (show) The fact the you and the enemy use the same field kinda removes any deeper strategy trying to build up combos.

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(-1)

humpleby

Sep. 09, 2011

Under rating threshold (show) Ok, this game SUCKS. and why? because it takes FOREVER! just spent 20 minutes on the first enemy!

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(-2)

eagleclaw6

Sep. 09, 2011

Under rating threshold (show) Those arms are distracting!

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(2)

Grote

Sep. 09, 2011

Under rating threshold (show) Nasty COMBOS!! U just gotta read the extra-turn creating language to solve the WIN!

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(2)

humpleby

Sep. 09, 2011

Under rating threshold (show) Uhh...it's MACH-3 mochi....pronounced like Mock

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(0)

Skywind

Sep. 09, 2011

Under rating threshold (show) Master squid at 50 hp? He makes a combo that makes 3 bombs and instantly heals up and kills me. Wtf.

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(1)

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