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All achievements done, 5/5 good game. Would be nice if it was realistically possible to upgrade units past level 10 or so. Theres no need for 99 levels.....it takes so long to get the mana back, and im not sure the maximum amount would even go that high...
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make the numbering clearer, the only way i know if i can level something up is if it's button works, i don't know if i've got 2000, 3000, 5000, 6000, 8000, or 9000, so if i know i need 6000, i'll probably check 3 times, still not see it, and only realize i have what i need after i hit 7000. that was the biggest thing that annoyed me. asides that, some indication of what i'm leveling up in game would help.
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Since you can upgrade your guys so much, I'd rather see an increase in difficulty over each level, BUT you get to keep your guys at the level you have them!
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interesting exploitable: pausing the game doesnt pause the star respawn timer, so if you are trying to collect suns, you can pause the game (the summoning menu) you can wait for the suns to respawn and then eat them and rinse repeat
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A few suggestions:
More levels
Ability to set default AI for newly created minions
Descriptions on what the minion upgrades do
Descriptions of what the skill does at max level
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all challenges completed :D
it just sucks that if you completely want to upgrade one of your homies you would need a whole day, or two i think. which sucks cause you can finish a level within a minute
but nevertheless a nice game
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Cool theme i really wanted to play a game like this the entire week eating stars planets and the fact you are the Harmony Keeper
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This is less a comment than a review, I guess. Fun game, certainly an intriguing premise in terms of both story and mechanics, but it has some very serious problems in execution. The time trials border on impossible until you have the final gun, which is an absolute game-breaker. There's no reason for eating the final planet to take so long unless the player is reckless enough to attempt it while the boss is still alive--and even then half the time would serve the same purpose. Most of the game's actual depth is too easy to miss. There's no way to return to the main menu without reloading the page. The game is so short and the stats so inflated that there's no point in skill points for anything but the fifth gun. This is a prime example of a lackluster, poorly thought out execution of a genuinely creative idea.
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So...wait. You are a terrible organic creature that uses magical abilities to summon minions so you can destroy planets and the starfaring races that inhabited them.
...
JUSTICE!
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ok either my computer is hacked or srgat has found a way to play the game at the same time as me because theres antonter one of me except it says srgat above it. freaky right
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For the boss speedruns, just summon as many shell shooters as you can. Don't even bother upgrading until you have a full set. Fly really close to the boss so the shots connect before they split for huge damage. If it doesn't touch damage you, then fly inside the boss.
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All of the "M"s and "r"s look like "n"s. Its quite hard to read. Other than that, its a pretty fun game.
I like the "achievenants"
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Absolute strategy that works for all: upgrade maximum HP to lvl.5 so you won't need the healing guardian any more, use only the last guardian (purple pig). create 3-4 of it before upgrading (quantity beats quality), apply statics 4, stay as close to boss as possible --> win all challenges.
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The first boss having an attack that is the exact size, shape, and color of a powerup is just cruel. Also, summon menu resets eating timer :/
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great game needs more ships or you can upgrade your whale with a weapon....needs more lvl's any way loved this game plz make another 1 =D
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Neat concept, and pretty fun, but the hit zones for both bullets and your ship need to be better defined. I had no idea what was hitting me half the time... not that it made much difference, since the shell guardians made short work of everything anyway. I mean, I sat unmoving on top of the last boss with lvl. 3 health and six of those guys at lvl. 1 and still got the achievement.
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If you grind out xp on the first level then it's your own fault you ruined the game for yourself. You could win the game faster then you could grind to max level. It's not a flaw in the game.
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the summoning menu should not restart the eating timer just pause it, unless you summon something, which has its own timer, ive noticed.
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Hmmmm... you cannot go beyonf level 15. This would have made us gatherer type of guys happy as I would have loved to fully equip my, errr.... whale :D
Nice game anyway.
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why to level 99 on the little things? There is no way anyone would sit that long, besides the fact that you cant even have enough mana to pay for levels higher than 25! Lowere the cost of upgrades or raise the mana count.
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I completed the game on first try, no deaths, played each lvl once or twice to get all achievements, found the last boss boring, and what was the point of me nomming that final planet for 2 minutes? Only achievement I haven't got yet is the defeat last boss in 1.5min, because I don't feel like replaying that level. Overall: a good game, but way too easy, too repetitive, and needs more upgrades. 3/5
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"baddies who will want to stop you"... From eating planets? Isn't a world-eater part of every culture's legends, and it's ALWAYS EVIL?!?
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im really looking foward to a sequel with more story and more upgrades for your gaurdians and a better way to get experiance i finished the game at only leval 6